My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Electro Dragon Electro Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Electro Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Electro Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Electro Dragon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Bandit
Giant Snowball
Bats Hog Rider Electro Dragon
Zap
Bats Firecracker Bandit
Barbarian Barrel
Firecracker Valkyrie Bandit
The Log
Firecracker Hog Rider Bandit
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Valkyrie Hog Rider Electro Dragon Bandit
Fireball
Firecracker Hog Rider Electro Dragon Bandit
Poison
Bats Firecracker Electro Dragon
Lightning
Valkyrie Electro Dragon Bandit
Rocket
Valkyrie Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Electro Dragon Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Bandit Valkyrie Hog Rider Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Firecracker Bandit

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Firecracker Bandit
Firecracker
Hog Rider Bats Valkyrie Bandit
Valkyrie
Bats Hog Rider Firecracker Electro Dragon Bandit
Hog Rider
Bats Firecracker Valkyrie The Log Bandit
Electro Dragon
Valkyrie
Electro Giant
The Log
Hog Rider Bandit
Bandit
Bats Firecracker Valkyrie Hog Rider The Log

Defense Synergies 2 11

Bats
Firecracker Valkyrie The Log Bandit
Firecracker
Valkyrie The Log Bats Electro Dragon Bandit
Valkyrie
Firecracker Bats Electro Dragon The Log Bandit
Hog Rider
Electro Dragon
Firecracker Valkyrie The Log
Electro Giant
The Log
Firecracker Bats Valkyrie Electro Dragon Bandit
Bandit
Bats Firecracker Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Electro Dragon The Log
Bats Firecracker Valkyrie Electro Dragon The Log Bandit
Bats Valkyrie Electro Dragon Bandit
Bats Firecracker Valkyrie Electro Dragon Bandit
Firecracker Valkyrie The Log
The Log Bats Firecracker Valkyrie Electro Dragon Bandit
Bats Firecracker Electro Dragon
Valkyrie Electro Dragon Electro Giant The Log Bandit
Firecracker Valkyrie Bandit
Bats Valkyrie Firecracker Electro Dragon Electro Giant The Log Bandit
Bats Firecracker Electro Dragon
Bats Valkyrie Electro Dragon The Log Bandit
Valkyrie Bats Firecracker Electro Dragon The Log
Bandit
Electro Giant The Log Bandit
Bats Firecracker Valkyrie Electro Dragon
Valkyrie Bats Firecracker Electro Dragon The Log Bandit
Valkyrie The Log Bats Firecracker Electro Dragon Bandit
Valkyrie Bats Firecracker Electro Dragon Electro Giant The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Electro Giant Bandit
Bandit Firecracker Valkyrie Electro Dragon The Log
Bandit Bats Valkyrie Electro Dragon The Log
Valkyrie Bats The Log Bandit
Valkyrie Bandit
Firecracker Electro Giant Bats Electro Dragon
Bats Valkyrie Bandit
Valkyrie
Electro Dragon Bats Firecracker Valkyrie The Log Bandit
Bats Valkyrie Electro Dragon
Valkyrie Electro Giant The Log
Valkyrie Bandit
Firecracker Valkyrie Electro Dragon Electro Giant
Electro Dragon Electro Giant Bats Firecracker Valkyrie The Log
Bats Valkyrie Firecracker Electro Dragon Electro Giant The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Electro Dragon The Log Bandit
Firecracker Electro Dragon The Log Bandit
Electro Dragon The Log Bandit
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker Electro Giant Bats Electro Dragon
Firecracker The Log
The Log Firecracker Electro Dragon
The Log Firecracker Electro Dragon Bandit
Bats Electro Dragon
Firecracker Valkyrie Electro Dragon The Log Bandit
Firecracker Electro Dragon
Firecracker The Log Bandit
Firecracker Electro Dragon Bandit
Firecracker The Log
Firecracker Electro Dragon The Log Bandit
Firecracker Electro Dragon The Log Bandit
Bats
Firecracker Electro Dragon The Log Bandit
Firecracker Valkyrie Electro Dragon Electro Giant The Log
The Log
The Log
Electro Dragon The Log
Firecracker Electro Giant The Log Valkyrie Electro Dragon
Firecracker The Log Electro Dragon Bandit
Electro Dragon The Log Bandit
Firecracker The Log Bandit
Bats Firecracker Electro Dragon Electro Giant
Electro Dragon Bats Firecracker Electro Giant
Electro Dragon The Log Bandit
Firecracker Electro Dragon
Firecracker The Log
Bats Electro Dragon Bandit
Firecracker Electro Dragon
The Log
Firecracker Valkyrie Electro Dragon
The Log Firecracker Electro Dragon
Electro Giant
Firecracker Electro Dragon
Electro Dragon Electro Giant Bats Firecracker The Log
Firecracker Bats Electro Dragon
Electro Dragon Firecracker Electro Giant The Log Bandit
Firecracker Electro Dragon

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