My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Battle Ram Wizard Witch Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram
Giant Snowball
Bats Battle Ram Witch
Zap
Bats Firecracker Battle Ram Witch
Barbarian Barrel
Firecracker Valkyrie Battle Ram Wizard Witch
The Log
Firecracker Battle Ram Witch
Earthquake
Firecracker Witch
Arrows
Bats Firecracker Witch
Royal Delivery
Bats Firecracker Valkyrie Battle Ram Wizard Witch
Fireball
Firecracker Battle Ram Wizard Witch
Poison
Bats Firecracker Wizard Witch
Lightning
Valkyrie Battle Ram Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Battle Ram Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Valkyrie Battle Ram Golden Knight Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Firecracker Valkyrie Battle Ram

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Firecracker Battle Ram
Firecracker
Bats Valkyrie Battle Ram Mega Knight
Valkyrie
Bats Firecracker Battle Ram Wizard Witch
Battle Ram
Bats Firecracker Valkyrie Witch Golden Knight
Wizard
Valkyrie Mega Knight
Witch
Valkyrie Battle Ram Mega Knight
Mega Knight
Bats Firecracker Wizard Witch
Golden Knight
Battle Ram

Defense Synergies 1 11

Bats
Firecracker Valkyrie Mega Knight Golden Knight
Firecracker
Valkyrie Bats Mega Knight Golden Knight
Valkyrie
Firecracker Bats Wizard Witch
Battle Ram
Wizard
Valkyrie Mega Knight Golden Knight
Witch
Valkyrie Mega Knight
Mega Knight
Bats Firecracker Wizard Witch
Golden Knight
Bats Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard Golden Knight
Bats Firecracker Valkyrie Witch Mega Knight
Witch Mega Knight Bats Valkyrie
Witch Bats Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Mega Knight
Bats Firecracker Valkyrie Mega Knight
Bats Firecracker Wizard Witch
Valkyrie Mega Knight Golden Knight
Witch
Firecracker Valkyrie Mega Knight
Bats Valkyrie Witch Firecracker Wizard Mega Knight
Bats Firecracker Wizard Witch
Mega Knight Bats Valkyrie Wizard Witch
Valkyrie Wizard Mega Knight Bats Firecracker Witch Golden Knight
Mega Knight
Mega Knight
Wizard Mega Knight Bats Firecracker Valkyrie Witch
Valkyrie Mega Knight Bats Firecracker Wizard Witch Golden Knight
Valkyrie Wizard Witch Bats Firecracker Mega Knight
Valkyrie Wizard Mega Knight Bats Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch
Firecracker Valkyrie Wizard Mega Knight
Mega Knight Bats Valkyrie Witch Golden Knight
Valkyrie Mega Knight Bats
Valkyrie Witch Mega Knight
Firecracker Wizard Bats Witch
Bats Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Bats Firecracker Valkyrie Witch
Witch
Mega Knight Bats Valkyrie Witch Golden Knight
Mega Knight Valkyrie
Mega Knight Valkyrie Wizard Witch Golden Knight
Wizard Firecracker Valkyrie Witch Mega Knight
Witch Bats Firecracker Valkyrie Golden Knight
Bats Valkyrie Mega Knight Firecracker Wizard Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Golden Knight
Firecracker Golden Knight
Firecracker Valkyrie
Wizard Firecracker Valkyrie Mega Knight
Firecracker Wizard Bats Witch
Firecracker Wizard Witch
Firecracker Wizard
Firecracker Wizard Golden Knight
Bats
Firecracker Valkyrie Wizard Golden Knight
Firecracker Wizard
Firecracker Golden Knight
Firecracker
Firecracker
Firecracker Wizard Witch Golden Knight
Firecracker Wizard Mega Knight
Bats
Firecracker Wizard Mega Knight
Firecracker Valkyrie Wizard Witch Mega Knight Golden Knight
Mega Knight
Wizard
Firecracker Valkyrie Wizard Witch Mega Knight
Witch
Firecracker Wizard Witch Golden Knight
Wizard Witch Mega Knight Golden Knight
Firecracker Golden Knight
Bats Firecracker Wizard Witch
Bats Firecracker Wizard Witch
Wizard Mega Knight
Firecracker
Mega Knight
Firecracker Wizard
Bats Witch
Firecracker Wizard Witch
Firecracker Valkyrie Wizard Mega Knight
Firecracker Wizard
Firecracker Mega Knight
Bats Firecracker Witch Golden Knight
Firecracker Bats Witch
Firecracker Witch Mega Knight Golden Knight
Firecracker Wizard Mega Knight

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