My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Wizard P.E.K.K.A Royal Ghost Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Inferno Dragon
Giant Snowball
Bats Inferno Dragon
Zap
Bats Firecracker Inferno Dragon
Barbarian Barrel
Firecracker Wizard Royal Ghost Magic Archer
The Log
Firecracker
Earthquake
Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Wizard P.E.K.K.A Royal Ghost Inferno Dragon Magic Archer
Fireball
Firecracker Wizard Inferno Dragon Magic Archer
Poison
Bats Firecracker Wizard Magic Archer
Lightning
Wizard Inferno Dragon Magic Archer
Rocket
Wizard Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard The Log Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A Royal Ghost Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Royal Ghost Inferno Dragon Magic Archer Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Firecracker Royal Ghost

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker P.E.K.K.A Inferno Dragon
Firecracker
Bats P.E.K.K.A Inferno Dragon
Wizard
P.E.K.K.A Royal Ghost
P.E.K.K.A
Magic Archer Bats Firecracker Wizard The Log
The Log
P.E.K.K.A Magic Archer
Royal Ghost
Wizard Magic Archer
Inferno Dragon
Bats Firecracker
Magic Archer
P.E.K.K.A The Log Royal Ghost

Defense Synergies 2 11

Bats
Firecracker P.E.K.K.A The Log Inferno Dragon
Firecracker
The Log Bats P.E.K.K.A
Wizard
P.E.K.K.A The Log Royal Ghost
P.E.K.K.A
The Log Bats Firecracker Wizard
The Log
Firecracker P.E.K.K.A Bats Wizard Royal Ghost Inferno Dragon Magic Archer
Royal Ghost
Wizard The Log
Inferno Dragon
Bats The Log
Magic Archer
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard The Log Magic Archer
P.E.K.K.A Inferno Dragon Bats Firecracker The Log
P.E.K.K.A Bats Inferno Dragon
P.E.K.K.A Inferno Dragon Bats Firecracker
Firecracker P.E.K.K.A The Log
The Log Bats Firecracker Royal Ghost Magic Archer
Bats Inferno Dragon Firecracker Wizard Magic Archer
P.E.K.K.A The Log Magic Archer
P.E.K.K.A Inferno Dragon
Firecracker Royal Ghost
Bats Firecracker Wizard The Log Royal Ghost Magic Archer
Inferno Dragon Bats Firecracker Wizard Magic Archer
P.E.K.K.A Bats Wizard The Log
Wizard Bats Firecracker P.E.K.K.A The Log Royal Ghost Magic Archer
P.E.K.K.A Inferno Dragon
P.E.K.K.A The Log Inferno Dragon
Wizard Bats Firecracker P.E.K.K.A
Bats Firecracker Wizard The Log Royal Ghost Magic Archer
Wizard The Log Bats Firecracker Royal Ghost Inferno Dragon Magic Archer
P.E.K.K.A Inferno Dragon
Wizard Royal Ghost Bats Firecracker P.E.K.K.A The Log
P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Royal Ghost
Firecracker Wizard The Log Royal Ghost Inferno Dragon Magic Archer
P.E.K.K.A Bats The Log
P.E.K.K.A Bats The Log
P.E.K.K.A Inferno Dragon
Firecracker Wizard Bats Magic Archer
P.E.K.K.A Bats
P.E.K.K.A Inferno Dragon
P.E.K.K.A Bats Firecracker The Log Inferno Dragon Magic Archer
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Bats
P.E.K.K.A The Log
P.E.K.K.A Wizard
Wizard Firecracker Magic Archer
Bats Firecracker P.E.K.K.A The Log Inferno Dragon Magic Archer
Bats Firecracker Wizard P.E.K.K.A The Log Royal Ghost Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker The Log Royal Ghost
Firecracker The Log Royal Ghost Magic Archer
The Log Magic Archer
Firecracker The Log
Wizard Firecracker The Log Magic Archer
Firecracker Wizard Bats Magic Archer
Firecracker Wizard The Log Magic Archer
The Log Firecracker Wizard Magic Archer
The Log Firecracker Wizard
Bats
Firecracker Wizard The Log Magic Archer
Firecracker Wizard Magic Archer
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Firecracker Wizard The Log Magic Archer
Magic Archer Firecracker Wizard The Log
Bats
Firecracker Wizard The Log Magic Archer
Firecracker Wizard The Log Magic Archer
The Log Magic Archer
Wizard
The Log
The Log
Firecracker The Log Wizard Magic Archer
Inferno Dragon
Firecracker The Log Wizard Royal Ghost Magic Archer
Wizard The Log Magic Archer
Firecracker The Log Magic Archer
Bats Firecracker Wizard Magic Archer
Bats Firecracker Wizard
Wizard The Log Magic Archer
Firecracker Magic Archer
P.E.K.K.A
Firecracker Wizard The Log Magic Archer
Bats Magic Archer
Firecracker Wizard Magic Archer
The Log
Firecracker Wizard Magic Archer
The Log Firecracker Wizard Magic Archer
Firecracker P.E.K.K.A
Bats Firecracker The Log Magic Archer
Firecracker Bats Magic Archer
Firecracker The Log Royal Ghost Magic Archer
P.E.K.K.A Inferno Dragon
Firecracker Wizard

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