My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Elixir Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Elixir Golem Night Witch
Giant Snowball
Bats Night Witch
Zap
Bats Firecracker Night Witch
Barbarian Barrel
Firecracker Elite Barbarians Elixir Golem Night Witch
The Log
Firecracker Elite Barbarians Elixir Golem
Earthquake
Firecracker Elixir Golem
Arrows
Bats Firecracker Night Witch
Royal Delivery
Bats Firecracker Elite Barbarians Elixir Golem Battle Healer Night Witch
Fireball
Firecracker Elite Barbarians Elixir Golem Battle Healer Night Witch
Poison
Bats Firecracker Elixir Golem Battle Healer Night Witch
Lightning
Elite Barbarians Battle Healer Night Witch
Rocket
Elite Barbarians Battle Healer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Battle Healer Rage Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Firecracker Earthquake Elixir Golem Battle Healer Night Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Firecracker Earthquake

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Elite Barbarians Elixir Golem Battle Healer Rage
Firecracker
Elixir Golem Bats Elite Barbarians Earthquake Battle Healer
Elite Barbarians
Rage Bats Firecracker
Earthquake
Elixir Golem Firecracker
Elixir Golem
Firecracker Earthquake Battle Healer Rage Night Witch Bats
Battle Healer
Elixir Golem Rage Bats Firecracker Night Witch
Rage
Elite Barbarians Elixir Golem Battle Healer Bats Night Witch
Night Witch
Elixir Golem Battle Healer Rage

Defense Synergies 0 7

Bats
Firecracker Earthquake Battle Healer
Firecracker
Bats Earthquake Battle Healer Night Witch
Elite Barbarians
Earthquake
Bats Firecracker
Elixir Golem
Battle Healer
Bats Firecracker Night Witch
Rage
Night Witch
Firecracker Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker
Elite Barbarians Bats Firecracker Battle Healer Night Witch
Bats Elite Barbarians Night Witch
Elite Barbarians Night Witch Bats Firecracker
Firecracker Elite Barbarians Earthquake Battle Healer
Bats Firecracker Earthquake Night Witch
Bats Firecracker Night Witch
Earthquake Battle Healer
Elite Barbarians Night Witch
Elite Barbarians Firecracker Battle Healer Night Witch
Bats Firecracker Earthquake Night Witch
Bats Firecracker Night Witch
Night Witch Bats Elite Barbarians Earthquake Battle Healer
Bats Firecracker Earthquake Night Witch
Elite Barbarians
Elite Barbarians
Bats Firecracker Elite Barbarians Night Witch
Bats Firecracker Elite Barbarians Battle Healer Night Witch
Earthquake Bats Firecracker Battle Healer
Elite Barbarians
Bats Firecracker Elite Barbarians Earthquake Battle Healer Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Battle Healer
Firecracker Elite Barbarians Battle Healer
Bats Elite Barbarians Battle Healer
Bats Elite Barbarians Battle Healer Night Witch
Elite Barbarians Battle Healer Night Witch
Firecracker Bats
Bats Elite Barbarians Battle Healer Night Witch
Elite Barbarians Battle Healer
Bats Firecracker Elite Barbarians
Bats Elite Barbarians
Elite Barbarians
Elite Barbarians Night Witch
Firecracker
Elite Barbarians Bats Firecracker Battle Healer Night Witch
Bats Firecracker Elite Barbarians Earthquake Battle Healer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker
Firecracker
Earthquake
Earthquake Firecracker
Firecracker Earthquake
Firecracker Bats
Firecracker Earthquake
Earthquake Firecracker
Firecracker
Bats Elite Barbarians Night Witch
Firecracker Earthquake
Firecracker
Earthquake Firecracker Elite Barbarians
Earthquake Firecracker
Earthquake Firecracker Elite Barbarians
Earthquake Firecracker
Earthquake Firecracker
Earthquake
Bats Night Witch
Firecracker Earthquake
Firecracker Earthquake
Earthquake Night Witch
Earthquake
Firecracker Earthquake
Firecracker Earthquake
Firecracker
Elite Barbarians Bats Firecracker Night Witch
Bats Firecracker
Elite Barbarians Night Witch
Earthquake Night Witch
Firecracker
Firecracker Earthquake
Earthquake Bats Night Witch
Firecracker
Firecracker
Firecracker Earthquake
Firecracker Elite Barbarians
Bats Firecracker Elite Barbarians
Firecracker Bats
Firecracker

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