My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Hog Rider Barbarian Barrel Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Bandit
Giant Snowball
Bats Goblin Gang Barbarians Hog Rider
Zap
Bats Goblin Gang Bandit
Barbarian Barrel
Goblin Gang Barbarians Bandit
The Log
Goblin Gang Barbarians Hog Rider Bandit
Earthquake
Goblin Gang Barbarians Hog Rider
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Barbarians Hog Rider Bandit
Fireball
Goblin Gang Barbarians Hog Rider Bandit
Poison
Bats Goblin Gang Barbarians
Lightning
Bandit
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel The Log Goblin Gang Bandit Hog Rider Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Barbarian Barrel The Log Goblin Gang

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Barbarian Barrel Bandit
Goblin Gang
Hog Rider Bandit
Barbarians
Hog Rider
Hog Rider
Bats Goblin Gang The Log Barbarians Barbarian Barrel Bandit Mega Knight
Barbarian Barrel
Bats Hog Rider Bandit Mega Knight
The Log
Hog Rider Bandit Mega Knight
Bandit
Bats Goblin Gang Hog Rider Barbarian Barrel The Log Mega Knight
Mega Knight
Bats Hog Rider Barbarian Barrel The Log Bandit

Defense Synergies 0 13

Bats
Barbarian Barrel The Log Bandit Mega Knight
Goblin Gang
Barbarians Barbarian Barrel The Log Bandit
Barbarians
Goblin Gang
Hog Rider
Barbarian Barrel
Bats Goblin Gang Bandit Mega Knight
The Log
Bats Goblin Gang Bandit Mega Knight
Bandit
Bats Goblin Gang Barbarian Barrel The Log Mega Knight
Mega Knight
Bats Barbarian Barrel The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel The Log
Barbarians Bats Goblin Gang The Log Bandit Mega Knight
Goblin Gang Barbarians Mega Knight Bats Bandit
Barbarians Bats Goblin Gang Bandit Mega Knight
Barbarians Barbarian Barrel The Log Mega Knight
Goblin Gang Barbarian Barrel The Log Bats Bandit Mega Knight
Bats Goblin Gang
Barbarians Barbarian Barrel The Log Bandit Mega Knight
Barbarians Goblin Gang
Goblin Gang Barbarians Barbarian Barrel Bandit Mega Knight
Bats Goblin Gang Barbarians Barbarian Barrel The Log Bandit Mega Knight
Bats Goblin Gang
Barbarians Mega Knight Bats Goblin Gang The Log Bandit
Mega Knight Bats Goblin Gang Barbarians Barbarian Barrel The Log
Barbarians Goblin Gang Bandit Mega Knight
Barbarians Goblin Gang The Log Bandit Mega Knight
Barbarians Mega Knight Bats Goblin Gang
Mega Knight Bats Goblin Gang Barbarians Barbarian Barrel The Log Bandit
Barbarian Barrel The Log Bats Barbarians Bandit Mega Knight
Barbarians
Goblin Gang Mega Knight Bats Barbarians Barbarian Barrel The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Mega Knight Barbarian Barrel Bandit
Bandit Goblin Gang Barbarian Barrel The Log Mega Knight
Goblin Gang Barbarians Bandit Mega Knight Bats The Log
Goblin Gang Mega Knight Bats Barbarians Barbarian Barrel The Log Bandit
Barbarians Goblin Gang Bandit Mega Knight
Bats Goblin Gang
Goblin Gang Bats Barbarians Bandit
Mega Knight Barbarians
Mega Knight Bats Barbarians Barbarian Barrel The Log Bandit
Goblin Gang Barbarians
Mega Knight Bats Barbarians
Mega Knight Barbarians The Log
Barbarians Mega Knight Goblin Gang Bandit
Barbarians Mega Knight
Goblin Gang Barbarians Bats Barbarian Barrel The Log
Bats Mega Knight Barbarians Barbarian Barrel The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel The Log Bandit
Barbarian Barrel The Log Bandit
Barbarian Barrel The Log Bandit
Barbarians Barbarian Barrel The Log
Barbarian Barrel The Log Mega Knight
Bats
The Log
The Log Barbarian Barrel
The Log Bandit
Bats Goblin Gang
Barbarian Barrel The Log Bandit
Barbarian Barrel The Log Bandit
Barbarian Barrel Bandit
Barbarian Barrel The Log
Barbarian Barrel The Log Bandit
Barbarian Barrel The Log Bandit Mega Knight
Barbarian Barrel
Bats
Barbarian Barrel The Log Bandit Mega Knight
Barbarian Barrel The Log Mega Knight
The Log Mega Knight
The Log
Barbarians Barbarian Barrel The Log
The Log Barbarian Barrel Mega Knight
The Log Barbarian Barrel Bandit
The Log Bandit Mega Knight
Barbarian Barrel The Log Bandit
Bats
Bats
The Log Bandit Mega Knight
Mega Knight
The Log
Bats Goblin Gang Barbarians Barbarian Barrel Bandit
The Log Barbarian Barrel
Goblin Gang Mega Knight
The Log
Mega Knight
Bats Goblin Gang The Log
Bats
Barbarian Barrel The Log Bandit Mega Knight
Mega Knight

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