My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Cage Goblin Demolisher Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Goblin Demolisher Goblin Curse Goblin Barrel
Giant Snowball
Bats Goblin Gang Dart Goblin Goblin Curse Goblin Barrel
Zap
Bats Goblin Gang Dart Goblin Goblin Curse Goblin Barrel Goblin Giant
Barbarian Barrel
Goblin Gang Dart Goblin Goblin Cage Goblin Curse Goblin Barrel
The Log
Goblin Gang Dart Goblin Goblin Cage Goblin Demolisher Goblin Curse Goblin Barrel
Earthquake
Goblin Gang Goblin Cage Goblin Barrel
Arrows
Bats Goblin Gang Dart Goblin Goblin Curse Goblin Barrel
Royal Delivery
Bats Goblin Gang Dart Goblin Goblin Cage Goblin Demolisher Goblin Barrel
Fireball
Goblin Gang Dart Goblin Goblin Cage Goblin Barrel
Poison
Bats Goblin Gang Dart Goblin Goblin Cage Goblin Curse
Lightning
Goblin Cage
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Goblin Demolisher Goblin Curse

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Curse Goblin Gang Dart Goblin Goblin Barrel Goblin Cage Goblin Demolisher Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Goblin Curse Goblin Gang Dart Goblin

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Goblin Cage Goblin Barrel Goblin Giant
Goblin Gang
Goblin Barrel Dart Goblin Goblin Cage Goblin Giant
Dart Goblin
Goblin Barrel Goblin Gang Goblin Cage Goblin Giant
Goblin Cage
Bats Goblin Gang Dart Goblin Goblin Barrel
Goblin Demolisher
Goblin Curse
Goblin Barrel
Goblin Gang Dart Goblin Bats Goblin Cage Goblin Giant
Goblin Giant
Bats Goblin Gang Dart Goblin Goblin Barrel

Defense Synergies 0 7

Bats
Dart Goblin Goblin Cage Goblin Giant
Goblin Gang
Dart Goblin Goblin Cage
Dart Goblin
Bats Goblin Gang Goblin Cage Goblin Giant
Goblin Cage
Bats Goblin Gang Dart Goblin
Goblin Demolisher
Goblin Curse
Goblin Barrel
Goblin Giant
Bats Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Cage Goblin Giant
Bats Goblin Gang Dart Goblin Goblin Cage
Goblin Gang Goblin Cage Bats Dart Goblin
Goblin Cage Bats Goblin Gang Dart Goblin
Goblin Cage
Goblin Gang Bats Dart Goblin
Bats Dart Goblin Goblin Gang Goblin Cage
Dart Goblin Goblin Cage Goblin Giant
Goblin Gang Goblin Cage
Goblin Gang Dart Goblin
Bats Goblin Gang Dart Goblin Goblin Giant
Bats Goblin Gang Dart Goblin
Goblin Cage Bats Goblin Gang
Bats Goblin Gang Dart Goblin Goblin Cage
Goblin Gang Goblin Cage
Goblin Gang Goblin Cage
Bats Goblin Gang Goblin Cage
Goblin Cage Bats Goblin Gang Dart Goblin
Goblin Cage Bats Dart Goblin
Dart Goblin Goblin Cage
Goblin Gang Bats Dart Goblin Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblin Cage
Goblin Gang
Goblin Gang Bats Goblin Cage Goblin Giant
Goblin Gang Bats Goblin Cage Goblin Giant
Goblin Gang Goblin Cage Goblin Giant
Bats Goblin Gang Dart Goblin Goblin Giant
Goblin Gang Bats Dart Goblin Goblin Cage Goblin Giant
Goblin Cage Goblin Giant
Goblin Cage Bats
Goblin Gang Dart Goblin Goblin Cage Goblin Giant
Bats Dart Goblin Goblin Cage
Goblin Cage Goblin Giant
Goblin Gang Goblin Cage Goblin Giant
Dart Goblin Goblin Cage
Goblin Gang Bats Dart Goblin Goblin Cage Goblin Giant
Bats Dart Goblin Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin
Dart Goblin Goblin Giant
Dart Goblin
Bats Dart Goblin Goblin Giant
Dart Goblin
Dart Goblin
Dart Goblin
Bats Goblin Gang
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Bats
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Bats Dart Goblin
Bats Dart Goblin
Dart Goblin
Bats Goblin Gang Dart Goblin
Dart Goblin
Goblin Gang Dart Goblin
Dart Goblin
Dart Goblin
Bats Goblin Gang Dart Goblin
Bats Dart Goblin
Dart Goblin Goblin Giant

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