My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Battle Ram
Giant Snowball
Bats Goblin Gang Battle Ram Witch
Zap
Bats Goblin Gang Battle Ram Witch
Barbarian Barrel
Goblin Gang Battle Ram Witch Electro Wizard
The Log
Goblin Gang Mini P.E.K.K.A Battle Ram Witch
Earthquake
Goblin Gang Witch
Arrows
Bats Goblin Gang Witch
Royal Delivery
Bats Goblin Gang Mini P.E.K.K.A Battle Ram Witch Electro Wizard
Fireball
Goblin Gang Battle Ram Witch Electro Wizard
Poison
Bats Goblin Gang Witch Electro Wizard
Lightning
Mini P.E.K.K.A Battle Ram Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Battle Ram Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Fireball Mini P.E.K.K.A Battle Ram Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Goblin Gang Fireball Mini P.E.K.K.A

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Mini P.E.K.K.A Battle Ram
Goblin Gang
Mini P.E.K.K.A Battle Ram
Fireball
Battle Ram Electro Wizard Mega Knight
Mini P.E.K.K.A
Bats Goblin Gang Electro Wizard Mega Knight
Battle Ram
Bats Goblin Gang Fireball Witch Electro Wizard
Witch
Battle Ram Mega Knight
Electro Wizard
Fireball Mini P.E.K.K.A Battle Ram Mega Knight
Mega Knight
Bats Fireball Mini P.E.K.K.A Witch Electro Wizard

Defense Synergies 1 12

Bats
Mini P.E.K.K.A Electro Wizard Mega Knight
Goblin Gang
Mini P.E.K.K.A Electro Wizard
Fireball
Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A
Electro Wizard Bats Goblin Gang Fireball Witch
Battle Ram
Witch
Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Bats Goblin Gang Fireball Witch Mega Knight
Mega Knight
Bats Fireball Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Electro Wizard
Mini P.E.K.K.A Bats Goblin Gang Witch Electro Wizard Mega Knight
Goblin Gang Mini P.E.K.K.A Witch Mega Knight Bats Electro Wizard
Mini P.E.K.K.A Witch Bats Goblin Gang Electro Wizard Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Goblin Gang Fireball Bats Electro Wizard Mega Knight
Bats Electro Wizard Goblin Gang Fireball Witch
Fireball Electro Wizard Mega Knight
Mini P.E.K.K.A Witch Goblin Gang
Goblin Gang Mini P.E.K.K.A Electro Wizard Mega Knight
Bats Goblin Gang Witch Electro Wizard Fireball Mega Knight
Bats Goblin Gang Fireball Witch Electro Wizard
Mini P.E.K.K.A Mega Knight Bats Goblin Gang Fireball Witch Electro Wizard
Fireball Mega Knight Bats Goblin Gang Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Goblin Gang Electro Wizard Mega Knight
Goblin Gang Fireball Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Bats Goblin Gang Fireball Mini P.E.K.K.A Witch Electro Wizard
Fireball Mega Knight Bats Goblin Gang Witch Electro Wizard
Witch Bats Fireball Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Goblin Gang Mega Knight Bats Fireball Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Fireball Witch Electro Wizard
Fireball Electro Wizard Goblin Gang Mini P.E.K.K.A Mega Knight
Goblin Gang Mega Knight Bats Mini P.E.K.K.A Witch Electro Wizard
Goblin Gang Mini P.E.K.K.A Mega Knight Bats Fireball Electro Wizard
Goblin Gang Mini P.E.K.K.A Witch Mega Knight
Fireball Bats Goblin Gang Witch Electro Wizard
Goblin Gang Mini P.E.K.K.A Bats Fireball Witch Electro Wizard
Mini P.E.K.K.A Mega Knight
Electro Wizard Mega Knight Bats Fireball Mini P.E.K.K.A Witch
Witch Goblin Gang
Mega Knight Bats Mini P.E.K.K.A Witch
Mega Knight Fireball Electro Wizard
Mini P.E.K.K.A Mega Knight Goblin Gang Fireball Witch
Fireball Witch Mega Knight
Goblin Gang Witch Electro Wizard Bats Fireball Mini P.E.K.K.A
Bats Mega Knight Fireball Mini P.E.K.K.A Witch Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Electro Wizard
Fireball
Fireball
Fireball Mega Knight
Fireball Bats Witch
Witch
Fireball
Fireball
Bats Goblin Gang Fireball Mini P.E.K.K.A Electro Wizard
Fireball Electro Wizard
Fireball
Fireball
Fireball
Fireball
Fireball Witch
Fireball Mega Knight
Fireball
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Electro Wizard Mega Knight
Fireball Witch Mega Knight
Fireball Mega Knight
Fireball
Fireball
Fireball Witch Mega Knight
Witch
Fireball Witch Electro Wizard
Fireball Witch Mega Knight
Fireball
Bats Fireball Witch Electro Wizard
Electro Wizard Bats Fireball Witch
Fireball Mini P.E.K.K.A
Fireball Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball
Electro Wizard Bats Goblin Gang Fireball Witch
Fireball Witch Electro Wizard
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Electro Wizard Mega Knight
Fireball
Fireball
Mega Knight
Bats Goblin Gang Fireball Witch Electro Wizard
Bats Fireball Witch Electro Wizard
Fireball Witch Electro Wizard Mega Knight
Fireball Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: