My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Executioner Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Clone Giant Skeleton
Giant Snowball
Bats Goblin Gang Clone
Zap
Bats Goblin Gang Firecracker Clone
Barbarian Barrel
Goblin Gang Firecracker Clone Executioner Giant Skeleton
The Log
Goblin Gang Firecracker Clone Giant Skeleton
Earthquake
Goblin Gang Firecracker Clone
Arrows
Bats Goblin Gang Firecracker Clone
Royal Delivery
Bats Goblin Gang Firecracker Clone Executioner Giant Skeleton
Fireball
Goblin Gang Firecracker Clone Executioner
Poison
Bats Goblin Gang Firecracker Clone Executioner
Lightning
Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Clone Executioner Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Firecracker Clone Executioner Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Firecracker

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Firecracker Clone
Goblin Gang
Firecracker Clone Giant Skeleton
Firecracker
Bats Goblin Gang Giant Skeleton
Clone
Giant Skeleton Bats Goblin Gang
Executioner
The Log
Giant Skeleton
Bats Clone Goblin Gang Firecracker Lightning The Log
Lightning
Giant Skeleton
The Log
Executioner Giant Skeleton

Defense Synergies 1 11

Bats
Firecracker Giant Skeleton The Log
Goblin Gang
Firecracker Giant Skeleton The Log
Firecracker
The Log Bats Goblin Gang Giant Skeleton
Clone
Executioner
Giant Skeleton The Log
Giant Skeleton
Bats Goblin Gang Firecracker Executioner The Log
Lightning
The Log
The Log
Firecracker Bats Goblin Gang Executioner Giant Skeleton Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Executioner The Log
Bats Goblin Gang Firecracker Executioner The Log
Goblin Gang Bats Executioner Giant Skeleton Lightning
Bats Goblin Gang Firecracker
Lightning Firecracker Giant Skeleton The Log
Goblin Gang The Log Bats Firecracker Executioner
Bats Lightning Goblin Gang Firecracker Executioner
Lightning Giant Skeleton The Log
Goblin Gang
Goblin Gang Firecracker Giant Skeleton
Bats Goblin Gang Executioner Firecracker Giant Skeleton The Log
Executioner Bats Goblin Gang Firecracker
Bats Goblin Gang Giant Skeleton Lightning The Log
Executioner Bats Goblin Gang Firecracker The Log
Goblin Gang
Goblin Gang Lightning The Log
Bats Goblin Gang Firecracker Executioner
Bats Goblin Gang Firecracker Executioner The Log
Executioner The Log Bats Firecracker Giant Skeleton
Goblin Gang Bats Firecracker Executioner Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Skeleton
Goblin Gang Firecracker Executioner Lightning The Log
Goblin Gang Giant Skeleton Bats Lightning The Log
Goblin Gang Giant Skeleton Lightning Bats The Log
Giant Skeleton Goblin Gang Executioner
Firecracker Executioner Bats Goblin Gang
Goblin Gang Bats Giant Skeleton Lightning
Giant Skeleton
Giant Skeleton Lightning Bats Firecracker The Log
Goblin Gang
Bats Giant Skeleton
Lightning Giant Skeleton The Log
Giant Skeleton Lightning Goblin Gang Executioner
Firecracker Executioner
Goblin Gang Bats Firecracker Executioner Giant Skeleton Lightning The Log
Bats Executioner Firecracker Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Giant Skeleton The Log
Firecracker Executioner The Log
Lightning Giant Skeleton The Log
Lightning Firecracker Giant Skeleton The Log
Executioner Firecracker The Log
Firecracker Executioner Bats
Firecracker Executioner The Log
The Log Firecracker Executioner Lightning
The Log Firecracker Lightning
Lightning Bats Goblin Gang
Firecracker Lightning The Log
Lightning Firecracker Executioner
Lightning Firecracker Executioner The Log
Lightning Firecracker
Lightning Firecracker The Log
Lightning Firecracker Executioner The Log
Lightning Firecracker Executioner The Log
Lightning
Bats Lightning
Lightning Firecracker Executioner The Log
Lightning Firecracker The Log
Lightning Giant Skeleton The Log
Lightning
Lightning The Log
Lightning The Log
Firecracker The Log Executioner
Firecracker The Log Executioner Lightning
Lightning The Log
Lightning Firecracker The Log
Lightning Bats Firecracker Executioner
Lightning Bats Firecracker
Lightning
Lightning The Log
Lightning Firecracker
Giant Skeleton
Firecracker Lightning The Log
Lightning Bats Goblin Gang
Lightning Firecracker Executioner
The Log
Lightning Goblin Gang Firecracker Executioner
The Log Firecracker Executioner Lightning
Lightning Giant Skeleton
Firecracker Executioner
Bats Goblin Gang Firecracker Giant Skeleton Lightning The Log
Firecracker Bats Executioner Lightning
Lightning Firecracker Executioner Giant Skeleton The Log
Lightning Firecracker

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