My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Goblin Hut Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Elixir Golem Goblin Hut Giant Skeleton Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem Giant Skeleton Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Elixir Golem Giant Skeleton Phoenix
Giant Snowball
Bats Goblin Gang Goblin Hut
Zap
Bats Goblin Gang Firecracker Goblin Hut
Barbarian Barrel
Goblin Gang Firecracker Elixir Golem Goblin Hut Giant Skeleton
The Log
Goblin Gang Firecracker Elixir Golem Goblin Hut Giant Skeleton
Earthquake
Goblin Gang Firecracker Elixir Golem Goblin Hut
Arrows
Bats Goblin Gang Firecracker Goblin Hut
Royal Delivery
Bats Goblin Gang Firecracker Elixir Golem Goblin Hut Giant Skeleton
Fireball
Goblin Gang Firecracker Elixir Golem Goblin Hut
Poison
Bats Goblin Gang Firecracker Elixir Golem Goblin Hut Phoenix
Lightning
Goblin Hut Phoenix
Rocket
Goblin Hut Phoenix

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Tornado Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Firecracker Elixir Golem Tornado Phoenix Goblin Hut Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Firecracker Elixir Golem

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Firecracker Elixir Golem
Goblin Gang
Firecracker Elixir Golem Goblin Hut Giant Skeleton
Firecracker
Elixir Golem Bats Goblin Gang Goblin Hut Tornado Giant Skeleton
Elixir Golem
Firecracker Bats Goblin Gang Goblin Hut Tornado
Goblin Hut
Goblin Gang Firecracker Elixir Golem Giant Skeleton
Tornado
Firecracker Elixir Golem Giant Skeleton
Giant Skeleton
Bats Goblin Gang Firecracker Goblin Hut Tornado
Phoenix

Defense Synergies 0 10

Bats
Firecracker Giant Skeleton
Goblin Gang
Firecracker Goblin Hut Giant Skeleton
Firecracker
Bats Goblin Gang Goblin Hut Tornado Giant Skeleton
Elixir Golem
Goblin Hut
Goblin Gang Firecracker Giant Skeleton
Tornado
Firecracker Giant Skeleton
Giant Skeleton
Bats Goblin Gang Firecracker Goblin Hut Tornado
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Hut
Bats Goblin Gang Firecracker Goblin Hut Phoenix
Goblin Gang Goblin Hut Tornado Bats Giant Skeleton
Goblin Hut Bats Goblin Gang Firecracker Phoenix
Firecracker Tornado Giant Skeleton
Goblin Gang Tornado Bats Firecracker
Bats Tornado Goblin Gang Firecracker Goblin Hut Phoenix
Giant Skeleton Phoenix
Goblin Gang Goblin Hut Tornado Phoenix
Goblin Gang Tornado Firecracker Giant Skeleton Phoenix
Bats Goblin Gang Firecracker Goblin Hut Tornado Giant Skeleton
Bats Goblin Gang Firecracker Goblin Hut Tornado Phoenix
Goblin Hut Bats Goblin Gang Giant Skeleton
Bats Goblin Gang Firecracker Goblin Hut Tornado
Goblin Gang Goblin Hut Phoenix
Tornado Goblin Gang Goblin Hut
Bats Goblin Gang Firecracker Goblin Hut Tornado
Bats Goblin Gang Firecracker Goblin Hut Tornado
Tornado Bats Firecracker Goblin Hut Giant Skeleton
Goblin Hut Tornado Phoenix
Goblin Gang Bats Firecracker Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblin Hut Giant Skeleton
Goblin Gang Firecracker Phoenix
Goblin Gang Giant Skeleton Bats Goblin Hut
Goblin Gang Giant Skeleton Bats Tornado Phoenix
Giant Skeleton Goblin Gang Goblin Hut Phoenix
Firecracker Bats Goblin Gang Goblin Hut Tornado
Goblin Gang Bats Goblin Hut Giant Skeleton Phoenix
Giant Skeleton Phoenix
Giant Skeleton Bats Firecracker Goblin Hut Tornado Phoenix
Goblin Gang Goblin Hut Phoenix
Bats Goblin Hut Giant Skeleton Phoenix
Tornado Giant Skeleton Phoenix
Giant Skeleton Goblin Gang
Firecracker
Goblin Gang Goblin Hut Phoenix Bats Firecracker Tornado Giant Skeleton
Bats Firecracker Goblin Hut Giant Skeleton Phoenix
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Giant Skeleton
Firecracker Tornado
Goblin Hut Giant Skeleton
Firecracker Giant Skeleton
Firecracker
Firecracker Bats Tornado
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado
Bats Goblin Gang Tornado
Firecracker Tornado
Firecracker Tornado
Firecracker Goblin Hut
Firecracker
Firecracker Goblin Hut
Firecracker Goblin Hut
Firecracker Goblin Hut
Tornado
Bats
Firecracker
Firecracker Tornado
Giant Skeleton
Tornado
Tornado
Firecracker Tornado
Firecracker Tornado
Tornado
Firecracker Tornado
Bats Firecracker Tornado
Bats Firecracker Goblin Hut
Firecracker
Giant Skeleton
Firecracker
Bats Goblin Gang Goblin Hut
Firecracker Tornado
Goblin Gang Firecracker
Firecracker
Tornado Giant Skeleton
Firecracker
Bats Goblin Gang Firecracker Tornado Giant Skeleton
Firecracker Bats Tornado
Firecracker Tornado Giant Skeleton
Firecracker

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