My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Goblin Demolisher Electro Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Goblin Demolisher Ram Rider
Giant Snowball
Bats Goblin Gang Ram Rider
Zap
Bats Goblin Gang Firecracker Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Electro Wizard
The Log
Goblin Gang Firecracker Goblin Demolisher Ram Rider
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker
Royal Delivery
Bats Goblin Gang Firecracker Goblin Demolisher Electro Wizard Ram Rider
Fireball
Goblin Gang Firecracker Electro Wizard Ram Rider
Poison
Bats Goblin Gang Firecracker Electro Wizard
Lightning
Electro Wizard Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Goblin Demolisher Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Goblin Demolisher Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Firecracker Goblin Demolisher Poison Electro Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Goblin Gang Firecracker Goblin Demolisher

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Goblin Demolisher Ram Rider
Goblin Gang
Firecracker
Firecracker
Bats Goblin Gang Ram Rider Mega Knight
Goblin Demolisher
Bats Ram Rider
Poison
Ram Rider Mega Knight
Electro Wizard
Ram Rider Mega Knight
Ram Rider
Bats Firecracker Goblin Demolisher Poison Electro Wizard Mega Knight
Mega Knight
Bats Firecracker Poison Electro Wizard Ram Rider

Defense Synergies 0 12

Bats
Firecracker Goblin Demolisher Electro Wizard Mega Knight
Goblin Gang
Firecracker Electro Wizard
Firecracker
Bats Goblin Gang Electro Wizard Mega Knight
Goblin Demolisher
Bats
Poison
Electro Wizard Mega Knight
Electro Wizard
Bats Goblin Gang Firecracker Poison Ram Rider Mega Knight
Ram Rider
Electro Wizard
Mega Knight
Bats Firecracker Poison Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Demolisher Electro Wizard Ram Rider
Bats Goblin Gang Firecracker Electro Wizard Ram Rider Mega Knight
Goblin Gang Ram Rider Mega Knight Bats Electro Wizard
Bats Goblin Gang Firecracker Electro Wizard Ram Rider Mega Knight
Firecracker Goblin Demolisher Poison Mega Knight
Goblin Gang Bats Firecracker Goblin Demolisher Electro Wizard Mega Knight
Bats Electro Wizard Ram Rider Goblin Gang Firecracker Poison
Poison Electro Wizard Ram Rider Mega Knight
Goblin Gang
Goblin Gang Firecracker Electro Wizard Mega Knight
Bats Goblin Gang Poison Electro Wizard Firecracker Goblin Demolisher Ram Rider Mega Knight
Bats Goblin Gang Firecracker Poison Electro Wizard Ram Rider
Mega Knight Bats Goblin Gang Electro Wizard Ram Rider
Mega Knight Bats Goblin Gang Firecracker Goblin Demolisher Poison Electro Wizard
Goblin Gang Electro Wizard Ram Rider Mega Knight
Goblin Gang Electro Wizard Ram Rider Mega Knight
Mega Knight Bats Goblin Gang Firecracker Poison Electro Wizard
Mega Knight Bats Goblin Gang Firecracker Goblin Demolisher Electro Wizard Ram Rider
Poison Bats Firecracker Goblin Demolisher Electro Wizard Ram Rider Mega Knight
Electro Wizard Ram Rider
Goblin Gang Goblin Demolisher Mega Knight Bats Firecracker Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Electro Wizard
Poison Electro Wizard Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Bats Electro Wizard Ram Rider
Goblin Gang Mega Knight Bats Electro Wizard Ram Rider
Goblin Gang Ram Rider Mega Knight
Firecracker Poison Bats Goblin Gang Goblin Demolisher Electro Wizard Ram Rider
Goblin Gang Bats Electro Wizard Ram Rider
Mega Knight
Electro Wizard Mega Knight Bats Firecracker Poison
Goblin Gang
Mega Knight Bats
Mega Knight Poison Electro Wizard
Mega Knight Goblin Gang Ram Rider
Firecracker Goblin Demolisher Mega Knight
Goblin Gang Electro Wizard Bats Firecracker Poison
Bats Poison Mega Knight Firecracker Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker
Firecracker Poison Electro Wizard Ram Rider
Poison
Firecracker Poison
Poison Firecracker Goblin Demolisher Mega Knight
Firecracker Poison Bats Ram Rider
Firecracker Goblin Demolisher Poison
Poison Firecracker Goblin Demolisher Ram Rider
Poison Firecracker Ram Rider
Bats Goblin Gang Poison Electro Wizard
Firecracker Poison Electro Wizard Ram Rider
Poison Firecracker
Poison Firecracker
Firecracker Poison
Firecracker Poison
Firecracker Goblin Demolisher Poison
Firecracker Goblin Demolisher Poison Mega Knight
Poison
Bats
Firecracker Goblin Demolisher Poison Electro Wizard Mega Knight
Firecracker Goblin Demolisher Poison Mega Knight
Poison Mega Knight
Poison
Poison
Firecracker Goblin Demolisher Poison Mega Knight
Firecracker Poison Electro Wizard Ram Rider
Poison Ram Rider Mega Knight
Poison Firecracker
Poison Bats Firecracker Electro Wizard
Electro Wizard Bats Firecracker Poison
Poison Mega Knight
Firecracker Poison Electro Wizard
Mega Knight
Firecracker Poison
Electro Wizard Bats Goblin Gang
Poison Firecracker Electro Wizard Ram Rider
Poison Goblin Gang Firecracker Electro Wizard Mega Knight
Firecracker Poison
Poison
Firecracker Mega Knight
Bats Goblin Gang Firecracker Poison Electro Wizard
Firecracker Bats Poison Electro Wizard
Poison Firecracker Electro Wizard Mega Knight
Firecracker Mega Knight

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