My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Baby Dragon Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Baby Dragon Dark Prince Mother Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Dark Prince Ram Rider
Giant Snowball
Bats Goblin Gang Baby Dragon Ram Rider
Zap
Bats Goblin Gang Dark Prince Ram Rider
Barbarian Barrel
Goblin Gang Valkyrie Dark Prince
The Log
Goblin Gang Mini P.E.K.K.A Dark Prince Ram Rider
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Mother Witch Ram Rider
Fireball
Goblin Gang Baby Dragon Mother Witch Ram Rider
Poison
Bats Goblin Gang Mother Witch
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Mother Witch Ram Rider
Rocket
Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Mother Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Goblin Gang Mini P.E.K.K.A Valkyrie

Attack Synergies 1 21

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mini P.E.K.K.A Baby Dragon Dark Prince Ram Rider
Goblin Gang
Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince
Mini P.E.K.K.A
Bats Goblin Gang Valkyrie Baby Dragon Dark Prince Ram Rider
Valkyrie
Bats Goblin Gang Mini P.E.K.K.A Baby Dragon Dark Prince Mother Witch Ram Rider
Baby Dragon
Bats Goblin Gang Mini P.E.K.K.A Valkyrie Dark Prince Ram Rider
Dark Prince
Bats Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon Mother Witch Ram Rider
Mother Witch
Valkyrie Dark Prince Ram Rider
Ram Rider
Bats Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Mother Witch

Defense Synergies 0 16

Bats
Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince
Goblin Gang
Mini P.E.K.K.A Valkyrie Dark Prince
Mini P.E.K.K.A
Bats Goblin Gang Valkyrie Baby Dragon Mother Witch Ram Rider
Valkyrie
Bats Goblin Gang Mini P.E.K.K.A Baby Dragon Mother Witch
Baby Dragon
Bats Mini P.E.K.K.A Valkyrie Dark Prince Mother Witch
Dark Prince
Bats Goblin Gang Baby Dragon Mother Witch
Mother Witch
Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince
Ram Rider
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon Ram Rider
Mini P.E.K.K.A Bats Goblin Gang Valkyrie Dark Prince Ram Rider
Goblin Gang Mini P.E.K.K.A Ram Rider Bats Valkyrie Dark Prince
Mini P.E.K.K.A Bats Goblin Gang Valkyrie Dark Prince Ram Rider
Mini P.E.K.K.A Valkyrie Dark Prince
Goblin Gang Bats Valkyrie Baby Dragon Dark Prince Mother Witch
Bats Ram Rider Goblin Gang Baby Dragon
Valkyrie Baby Dragon Ram Rider
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A Valkyrie Dark Prince
Bats Goblin Gang Valkyrie Mother Witch Baby Dragon Dark Prince Ram Rider
Bats Goblin Gang Baby Dragon Ram Rider
Mini P.E.K.K.A Bats Goblin Gang Valkyrie Dark Prince Ram Rider
Valkyrie Bats Goblin Gang Mini P.E.K.K.A Baby Dragon Dark Prince
Mini P.E.K.K.A Goblin Gang Ram Rider
Goblin Gang Mini P.E.K.K.A Ram Rider
Bats Goblin Gang Mini P.E.K.K.A Valkyrie Dark Prince
Valkyrie Bats Goblin Gang Baby Dragon Dark Prince Ram Rider
Valkyrie Baby Dragon Bats Dark Prince Mother Witch Ram Rider
Mini P.E.K.K.A Ram Rider
Goblin Gang Valkyrie Dark Prince Bats Mini P.E.K.K.A Baby Dragon Mother Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Dark Prince
Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon
Goblin Gang Bats Mini P.E.K.K.A Valkyrie Dark Prince Ram Rider
Goblin Gang Mini P.E.K.K.A Valkyrie Dark Prince Bats Ram Rider
Goblin Gang Mini P.E.K.K.A Valkyrie Dark Prince Ram Rider
Mother Witch Bats Goblin Gang Baby Dragon Ram Rider
Goblin Gang Mini P.E.K.K.A Dark Prince Bats Valkyrie Ram Rider
Mini P.E.K.K.A Valkyrie Dark Prince
Bats Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince
Goblin Gang
Bats Mini P.E.K.K.A Valkyrie Dark Prince
Valkyrie Dark Prince
Mini P.E.K.K.A Dark Prince Goblin Gang Valkyrie Ram Rider
Valkyrie Baby Dragon
Goblin Gang Bats Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince
Bats Valkyrie Mini P.E.K.K.A Baby Dragon Dark Prince Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Baby Dragon Ram Rider
Baby Dragon
Valkyrie Dark Prince
Valkyrie Baby Dragon Dark Prince
Mother Witch Bats Baby Dragon Ram Rider
Baby Dragon
Baby Dragon Ram Rider
Ram Rider
Bats Goblin Gang Mini P.E.K.K.A
Valkyrie Dark Prince Ram Rider
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon Dark Prince
Valkyrie Baby Dragon Mother Witch
Baby Dragon
Baby Dragon
Mother Witch Valkyrie Baby Dragon Dark Prince
Baby Dragon Ram Rider
Baby Dragon Ram Rider
Baby Dragon
Bats Baby Dragon Mother Witch
Bats
Mini P.E.K.K.A
Bats Goblin Gang Dark Prince
Baby Dragon Ram Rider
Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince
Baby Dragon
Dark Prince
Bats Goblin Gang Baby Dragon
Bats
Baby Dragon Dark Prince

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