My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Witch Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Battle Ram
Giant Snowball
Bats Goblin Gang Battle Ram Witch
Zap
Bats Goblin Gang Battle Ram Witch
Barbarian Barrel
Goblin Gang Battle Ram Witch
The Log
Goblin Gang Battle Ram Witch
Earthquake
Goblin Gang Witch
Arrows
Bats Goblin Gang Witch
Royal Delivery
Bats Goblin Gang Battle Ram Witch
Fireball
Goblin Gang Battle Ram Witch
Poison
Bats Goblin Gang Witch
Lightning
Battle Ram Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Rage Goblin Gang Battle Ram Golden Knight Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Rage Goblin Gang

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Battle Ram Rage
Goblin Gang
Battle Ram Mirror
Battle Ram
Bats Goblin Gang Mirror Witch Golden Knight
Mirror
Goblin Gang Battle Ram
Rage
Witch Bats Golden Knight
Witch
Rage Battle Ram Mega Knight
Mega Knight
Bats Witch
Golden Knight
Battle Ram Rage

Defense Synergies 0 5

Bats
Mega Knight Golden Knight
Goblin Gang
Mirror
Battle Ram
Mirror
Goblin Gang Mega Knight
Rage
Witch
Mega Knight
Mega Knight
Bats Mirror Witch
Golden Knight
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Golden Knight
Bats Goblin Gang Witch Mega Knight
Goblin Gang Witch Mega Knight Bats
Witch Bats Goblin Gang Mega Knight
Mega Knight
Goblin Gang Bats Mega Knight
Bats Goblin Gang Witch
Mega Knight Golden Knight
Witch Goblin Gang
Goblin Gang Mega Knight
Bats Goblin Gang Witch Mega Knight
Bats Goblin Gang Witch
Mega Knight Bats Goblin Gang Witch
Mega Knight Bats Goblin Gang Witch Golden Knight
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Mega Knight Bats Goblin Gang Witch
Mega Knight Bats Goblin Gang Witch Golden Knight
Witch Bats Mega Knight
Goblin Gang Mega Knight Bats Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Witch
Goblin Gang Mega Knight
Goblin Gang Mega Knight Bats Witch Golden Knight
Goblin Gang Mega Knight Bats
Goblin Gang Witch Mega Knight
Bats Goblin Gang Witch
Goblin Gang Bats Witch
Mega Knight
Mega Knight Bats Witch
Witch Goblin Gang
Mega Knight Bats Witch Golden Knight
Mega Knight
Mega Knight Goblin Gang Witch Golden Knight
Witch Mega Knight
Goblin Gang Witch Bats Golden Knight
Bats Mega Knight Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Golden Knight
Golden Knight
Mega Knight
Bats Witch
Witch
Golden Knight
Bats Goblin Gang
Golden Knight
Golden Knight
Witch Golden Knight
Mega Knight
Bats
Mega Knight
Witch Mega Knight Golden Knight
Mega Knight
Witch Mega Knight
Witch
Witch Golden Knight
Witch Mega Knight Golden Knight
Golden Knight
Bats Witch
Bats Witch
Mega Knight
Mega Knight
Bats Goblin Gang Witch
Witch
Goblin Gang Mega Knight
Mega Knight
Bats Goblin Gang Witch Golden Knight
Bats Witch
Witch Mega Knight Golden Knight
Mega Knight

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