My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Tombstone Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Barrel Miner Inferno Dragon
Giant Snowball
Bats Goblin Gang Skeleton Barrel Tombstone Miner Inferno Dragon
Zap
Bats Goblin Gang Skeleton Barrel Tombstone Inferno Dragon
Barbarian Barrel
Goblin Gang Skeleton Barrel Tombstone
The Log
Goblin Gang Skeleton Barrel Tombstone
Earthquake
Goblin Gang Tombstone
Arrows
Bats Goblin Gang Skeleton Barrel Tombstone
Royal Delivery
Bats Goblin Gang Skeleton Barrel Miner Inferno Dragon
Fireball
Goblin Gang Skeleton Barrel Tombstone Inferno Dragon
Poison
Bats Goblin Gang Skeleton Barrel Tombstone
Lightning
Tombstone Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Tombstone Poison Miner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Skeleton Barrel Tombstone Miner Poison Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Skeleton Barrel Tombstone

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Miner Mega Knight Inferno Dragon
Goblin Gang
Miner Skeleton Barrel
Skeleton Barrel
Bats Miner Goblin Gang Poison Inferno Dragon Mega Knight
Tombstone
Poison
Miner Skeleton Barrel Mega Knight
Miner
Bats Goblin Gang Skeleton Barrel Poison Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Bats Skeleton Barrel Miner
Mega Knight
Bats Inferno Dragon Skeleton Barrel Poison Miner

Defense Synergies 0 11

Bats
Inferno Dragon Mega Knight
Goblin Gang
Tombstone Miner Inferno Dragon
Skeleton Barrel
Mega Knight
Tombstone
Goblin Gang Poison Inferno Dragon
Poison
Tombstone Mega Knight
Miner
Goblin Gang Mega Knight
Inferno Dragon
Bats Goblin Gang Tombstone Mega Knight
Mega Knight
Bats Skeleton Barrel Poison Miner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tombstone
Inferno Dragon Bats Goblin Gang Tombstone Mega Knight
Goblin Gang Mega Knight Bats Tombstone Inferno Dragon
Inferno Dragon Bats Goblin Gang Tombstone Mega Knight
Tombstone Poison Mega Knight
Goblin Gang Bats Mega Knight
Bats Inferno Dragon Goblin Gang Tombstone Poison
Skeleton Barrel Poison Mega Knight
Inferno Dragon Goblin Gang Tombstone
Goblin Gang Miner Mega Knight
Bats Goblin Gang Poison Tombstone Mega Knight
Inferno Dragon Bats Goblin Gang Poison
Tombstone Mega Knight Bats Goblin Gang
Mega Knight Bats Goblin Gang Tombstone Poison
Inferno Dragon Goblin Gang Tombstone Mega Knight
Goblin Gang Inferno Dragon Mega Knight
Mega Knight Bats Goblin Gang Tombstone Poison
Tombstone Mega Knight Bats Goblin Gang
Poison Bats Tombstone Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang Mega Knight Bats Poison
Tombstone Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Tombstone
Poison Goblin Gang Skeleton Barrel Miner Inferno Dragon Mega Knight
Goblin Gang Tombstone Mega Knight Bats
Goblin Gang Mega Knight Bats
Goblin Gang Tombstone Inferno Dragon Mega Knight
Poison Bats Goblin Gang Skeleton Barrel
Goblin Gang Bats Tombstone
Mega Knight Inferno Dragon
Mega Knight Bats Tombstone Poison Inferno Dragon
Goblin Gang Tombstone Inferno Dragon
Inferno Dragon Mega Knight Bats Tombstone
Mega Knight Poison
Mega Knight Goblin Gang Tombstone
Mega Knight
Goblin Gang Tombstone Bats Poison Inferno Dragon
Bats Poison Mega Knight Inferno Dragon
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison
Poison Skeleton Barrel Miner
Skeleton Barrel Poison Miner
Skeleton Barrel Poison
Poison Mega Knight
Poison Bats Skeleton Barrel
Poison
Poison Skeleton Barrel
Poison Miner Skeleton Barrel
Bats Goblin Gang Poison
Poison Miner Skeleton Barrel
Poison
Poison Skeleton Barrel Miner
Skeleton Barrel Poison
Skeleton Barrel Poison
Skeleton Barrel Poison
Skeleton Barrel Poison Mega Knight
Poison
Bats
Skeleton Barrel Poison Mega Knight
Skeleton Barrel Poison Miner Mega Knight
Poison Mega Knight
Poison
Skeleton Barrel Poison
Poison Mega Knight
Inferno Dragon
Poison Miner Skeleton Barrel
Skeleton Barrel Poison Miner Mega Knight
Poison Miner Skeleton Barrel
Poison Bats
Bats Skeleton Barrel Poison
Poison Miner Mega Knight
Poison
Mega Knight
Poison
Skeleton Barrel Bats Goblin Gang Tombstone
Poison
Poison Miner Goblin Gang Mega Knight
Skeleton Barrel Poison
Poison
Mega Knight
Bats Goblin Gang Poison
Bats Poison
Poison Skeleton Barrel Miner Mega Knight
Inferno Dragon
Mega Knight
Poison

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