My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Goblin Curse Goblin Barrel Skeleton King
Giant Snowball
Bats Goblin Gang Tombstone Goblin Curse Goblin Barrel Witch Skeleton King
Zap
Bats Goblin Gang Tombstone Goblin Curse Goblin Barrel Witch Skeleton King
Barbarian Barrel
Goblin Gang Tombstone Goblin Curse Goblin Barrel Witch Skeleton King
The Log
Goblin Gang Tombstone Goblin Curse Goblin Barrel Witch Skeleton King
Earthquake
Goblin Gang Tombstone Goblin Barrel Witch Skeleton King
Arrows
Bats Goblin Gang Tombstone Goblin Curse Goblin Barrel Witch Skeleton King
Royal Delivery
Bats Goblin Gang Goblin Barrel Witch Skeleton King
Fireball
Goblin Gang Tombstone Goblin Barrel Witch Skeleton King
Poison
Bats Goblin Gang Tombstone Goblin Curse Witch Skeleton King
Lightning
Tombstone Witch Skeleton King
Rocket
Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Goblin Curse

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Curse The Log Goblin Gang Tombstone Goblin Barrel Skeleton King Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Goblin Curse The Log Goblin Gang

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Goblin Barrel Skeleton King
Goblin Gang
Goblin Barrel Skeleton King
Tombstone
Goblin Curse
The Log
Goblin Barrel
Goblin Gang Bats Skeleton King
Witch
Skeleton King
The Log
Goblin Curse
Skeleton King
Bats Goblin Gang Goblin Barrel Witch

Defense Synergies 1 5

Bats
The Log Skeleton King
Goblin Gang
Tombstone The Log
Tombstone
Skeleton King Goblin Gang
Goblin Curse
Goblin Barrel
Witch
The Log
The Log
Bats Goblin Gang Witch
Skeleton King
Tombstone Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone The Log
Bats Goblin Gang Tombstone Goblin Curse Witch The Log
Goblin Gang Witch Bats Tombstone Goblin Curse
Witch Bats Goblin Gang Tombstone Goblin Curse Skeleton King
Tombstone The Log
Goblin Gang The Log Bats
Bats Goblin Gang Tombstone Goblin Curse Witch
The Log
Witch Goblin Gang Tombstone Goblin Curse Skeleton King
Goblin Gang
Bats Goblin Gang Goblin Curse Witch Tombstone The Log Skeleton King
Bats Goblin Gang Goblin Curse Witch
Tombstone Bats Goblin Gang Goblin Curse Witch The Log
Bats Goblin Gang Tombstone Goblin Curse Witch The Log Skeleton King
Goblin Gang Tombstone Goblin Curse Skeleton King
Goblin Gang Goblin Curse The Log
Bats Goblin Gang Tombstone Witch
Tombstone Bats Goblin Gang Witch The Log
Witch The Log Bats Tombstone Goblin Curse
Goblin Curse
Goblin Gang Bats Goblin Curse Witch The Log
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tombstone Witch
Goblin Gang The Log
Goblin Gang Tombstone Bats Witch The Log
Goblin Gang Bats The Log
Goblin Gang Tombstone Goblin Curse Witch
Bats Goblin Gang Goblin Curse Witch
Goblin Gang Bats Tombstone Witch
Goblin Curse
Bats Tombstone Witch The Log
Witch Goblin Gang Tombstone Goblin Curse
Bats Tombstone Witch
The Log
Goblin Gang Tombstone Goblin Curse Witch Skeleton King
Goblin Curse Witch
Goblin Gang Tombstone Witch Bats The Log Skeleton King
Bats Goblin Curse Witch The Log Skeleton King
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Goblin Curse The Log
The Log
The Log
Goblin Curse The Log
Bats Goblin Curse Witch
Witch The Log
The Log Goblin Curse
The Log
Bats Goblin Gang
The Log
Goblin Curse
The Log
The Log
Witch The Log
The Log
Bats
The Log
Goblin Curse Witch The Log
The Log
The Log
The Log
Goblin Curse The Log Witch
Witch
The Log Witch
Witch The Log
Goblin Curse The Log
Bats Goblin Curse Witch
Bats Witch
The Log
Goblin Curse The Log
Bats Goblin Gang Tombstone Witch
Goblin Curse Witch
The Log
Goblin Gang
The Log Skeleton King
Bats Goblin Gang Witch The Log Skeleton King
Bats Witch
Witch The Log

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