My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Cage Valkyrie Battle Ram Baby Dragon P.E.K.K.A Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Baby Dragon P.E.K.K.A Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Skeleton Army Skeleton King
Giant Snowball
Bats Battle Ram Skeleton Army Baby Dragon Skeleton King
Zap
Bats Battle Ram Skeleton Army Skeleton King
Barbarian Barrel
Goblin Cage Valkyrie Battle Ram Skeleton Army Skeleton King
The Log
Goblin Cage Battle Ram Skeleton Army Skeleton King
Earthquake
Goblin Cage Skeleton Army Skeleton King
Arrows
Bats Skeleton Army Skeleton King
Royal Delivery
Bats Goblin Cage Valkyrie Battle Ram Skeleton Army Baby Dragon P.E.K.K.A Skeleton King
Fireball
Goblin Cage Battle Ram Skeleton Army Baby Dragon Skeleton King
Poison
Bats Goblin Cage Skeleton Army Skeleton King
Lightning
Goblin Cage Valkyrie Battle Ram Baby Dragon Skeleton King
Rocket
Valkyrie Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Battle Ram Skeleton Army Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Goblin Cage Valkyrie Battle Ram Baby Dragon Skeleton King P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Skeleton Army Goblin Cage Valkyrie

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Goblin Cage Battle Ram Baby Dragon P.E.K.K.A Skeleton King
Goblin Cage
Bats Battle Ram Baby Dragon
Valkyrie
Bats Battle Ram Baby Dragon P.E.K.K.A
Battle Ram
Bats Goblin Cage Valkyrie Baby Dragon P.E.K.K.A
Skeleton Army
Skeleton King
Baby Dragon
Bats Goblin Cage Valkyrie Battle Ram P.E.K.K.A
P.E.K.K.A
Bats Valkyrie Battle Ram Baby Dragon
Skeleton King
Skeleton Army Bats

Defense Synergies 0 12

Bats
Goblin Cage Valkyrie Baby Dragon P.E.K.K.A Skeleton King
Goblin Cage
Bats Skeleton Army Baby Dragon
Valkyrie
Bats Baby Dragon P.E.K.K.A
Battle Ram
Skeleton Army
Goblin Cage Skeleton King
Baby Dragon
Bats Goblin Cage Valkyrie P.E.K.K.A Skeleton King
P.E.K.K.A
Bats Valkyrie Baby Dragon
Skeleton King
Bats Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Valkyrie Baby Dragon
Skeleton Army P.E.K.K.A Bats Goblin Cage Valkyrie
Goblin Cage Skeleton Army P.E.K.K.A Bats Valkyrie
Goblin Cage Skeleton Army P.E.K.K.A Bats Valkyrie Skeleton King
Goblin Cage Valkyrie Skeleton Army P.E.K.K.A
Skeleton Army Bats Valkyrie Baby Dragon
Bats Goblin Cage Baby Dragon
Goblin Cage Valkyrie Baby Dragon P.E.K.K.A
P.E.K.K.A Goblin Cage Skeleton Army Skeleton King
Skeleton Army Valkyrie
Bats Valkyrie Skeleton Army Baby Dragon Skeleton King
Bats Baby Dragon
Goblin Cage Skeleton Army P.E.K.K.A Bats Valkyrie
Valkyrie Skeleton Army Bats Goblin Cage Baby Dragon P.E.K.K.A Skeleton King
Skeleton Army P.E.K.K.A Goblin Cage Skeleton King
Skeleton Army Goblin Cage P.E.K.K.A
Bats Goblin Cage Valkyrie Skeleton Army P.E.K.K.A
Goblin Cage Bats Valkyrie Skeleton Army Baby Dragon
Goblin Cage Valkyrie Baby Dragon Bats
P.E.K.K.A Goblin Cage
Valkyrie Skeleton Army Bats Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Goblin Cage P.E.K.K.A
Valkyrie Baby Dragon
Skeleton Army P.E.K.K.A Bats Goblin Cage Valkyrie
Valkyrie Skeleton Army P.E.K.K.A Bats Goblin Cage
P.E.K.K.A Goblin Cage Valkyrie Skeleton Army
Bats Baby Dragon
Skeleton Army P.E.K.K.A Bats Goblin Cage Valkyrie
P.E.K.K.A Goblin Cage Valkyrie Skeleton Army
Goblin Cage P.E.K.K.A Bats Valkyrie Skeleton Army Baby Dragon
P.E.K.K.A Goblin Cage Skeleton Army
P.E.K.K.A Bats Goblin Cage Valkyrie
Skeleton Army P.E.K.K.A Goblin Cage Valkyrie
Skeleton Army P.E.K.K.A Goblin Cage Valkyrie Skeleton King
Goblin Cage Valkyrie Skeleton Army Baby Dragon
Skeleton Army Bats Goblin Cage Valkyrie Baby Dragon P.E.K.K.A Skeleton King
Bats Valkyrie Goblin Cage Baby Dragon P.E.K.K.A Skeleton King
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Valkyrie
Valkyrie Baby Dragon
Bats Baby Dragon
Baby Dragon
Baby Dragon
Bats
Valkyrie
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Bats
Baby Dragon
Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Bats Baby Dragon
Bats
P.E.K.K.A
Bats Skeleton Army
Baby Dragon
Valkyrie Baby Dragon
Baby Dragon Skeleton King
P.E.K.K.A
Bats Baby Dragon Skeleton King
Bats
Baby Dragon
P.E.K.K.A

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: