My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Electro Dragon Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Electro Dragon Lumberjack
Zap
Bats
Barbarian Barrel
Electro Wizard Lumberjack
The Log
Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Hog Rider Electro Dragon Electro Wizard Lumberjack
Fireball
Hog Rider Electro Dragon Electro Wizard Lumberjack
Poison
Bats Electro Dragon Electro Wizard
Lightning
Electro Dragon Electro Wizard Lumberjack
Rocket
Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Tornado Hog Rider Electro Wizard Lumberjack Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Tornado Hog Rider

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Lumberjack
Hog Rider
Bats The Log Tornado Electro Wizard Lumberjack Mega Knight
Tornado
Hog Rider Electro Dragon The Log Mega Knight
Electro Dragon
Tornado Mega Knight
The Log
Hog Rider Tornado Lumberjack Mega Knight
Electro Wizard
Hog Rider Lumberjack Mega Knight
Lumberjack
Bats Hog Rider The Log Electro Wizard Mega Knight
Mega Knight
Bats Hog Rider Tornado Electro Dragon The Log Electro Wizard Lumberjack

Defense Synergies 0 16

Bats
The Log Electro Wizard Lumberjack Mega Knight
Hog Rider
Tornado
Electro Dragon The Log Electro Wizard Mega Knight
Electro Dragon
Tornado The Log Electro Wizard Lumberjack
The Log
Bats Tornado Electro Dragon Electro Wizard Lumberjack Mega Knight
Electro Wizard
Bats Tornado Electro Dragon The Log Lumberjack Mega Knight
Lumberjack
Bats Electro Dragon The Log Electro Wizard
Mega Knight
Bats Tornado The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon The Log Electro Wizard
Lumberjack Bats Electro Dragon The Log Electro Wizard Mega Knight
Tornado Lumberjack Mega Knight Bats Electro Dragon Electro Wizard
Lumberjack Bats Electro Dragon Electro Wizard Mega Knight
Tornado The Log Lumberjack Mega Knight
Tornado The Log Bats Electro Dragon Electro Wizard Lumberjack Mega Knight
Bats Tornado Electro Wizard Electro Dragon
Electro Dragon The Log Electro Wizard Mega Knight
Tornado Lumberjack
Tornado Electro Wizard Lumberjack Mega Knight
Bats Electro Wizard Tornado Electro Dragon The Log Lumberjack Mega Knight
Bats Tornado Electro Dragon Electro Wizard
Lumberjack Mega Knight Bats Electro Dragon The Log Electro Wizard
Mega Knight Bats Tornado Electro Dragon The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack Mega Knight
Tornado The Log Electro Wizard Lumberjack Mega Knight
Mega Knight Bats Tornado Electro Dragon Electro Wizard Lumberjack
Mega Knight Bats Tornado Electro Dragon The Log Electro Wizard Lumberjack
Tornado The Log Bats Electro Dragon Electro Wizard Lumberjack Mega Knight
Tornado Electro Wizard Lumberjack
Mega Knight Bats Electro Dragon The Log Electro Wizard Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Electro Wizard
Electro Wizard Electro Dragon The Log Lumberjack Mega Knight
Lumberjack Mega Knight Bats Electro Dragon The Log Electro Wizard
Lumberjack Mega Knight Bats Tornado The Log Electro Wizard
Lumberjack Mega Knight
Bats Tornado Electro Dragon Electro Wizard
Bats Electro Wizard Lumberjack
Mega Knight Lumberjack
Electro Dragon Electro Wizard Mega Knight Bats Tornado The Log
Mega Knight Bats Electro Dragon Lumberjack
Mega Knight Tornado The Log Electro Wizard
Mega Knight Lumberjack
Electro Dragon Mega Knight
Electro Dragon Electro Wizard Bats Tornado The Log Lumberjack
Bats Mega Knight Electro Dragon The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon The Log
Tornado Electro Dragon The Log Electro Wizard
Electro Dragon The Log
The Log
The Log Mega Knight
Bats Tornado Electro Dragon
Tornado The Log
The Log Tornado Electro Dragon
The Log Tornado Electro Dragon
Bats Tornado Electro Dragon Electro Wizard Lumberjack
Tornado Electro Dragon The Log Electro Wizard
Tornado Electro Dragon
The Log
Electro Dragon
The Log
Electro Dragon The Log
Electro Dragon The Log Mega Knight
Tornado
Bats
Electro Dragon The Log Electro Wizard Mega Knight
Tornado Electro Dragon The Log Mega Knight
The Log Mega Knight
Tornado
Tornado The Log
Electro Dragon The Log
Tornado The Log Electro Dragon Mega Knight
The Log Tornado Electro Dragon Electro Wizard
Tornado Electro Dragon The Log Mega Knight
Tornado The Log
Bats Tornado Electro Dragon Electro Wizard
Electro Dragon Electro Wizard Bats
Electro Dragon The Log Mega Knight
Electro Dragon Electro Wizard
Mega Knight
The Log
Electro Wizard Bats Electro Dragon
Tornado Electro Dragon Electro Wizard
The Log
Electro Dragon Electro Wizard Lumberjack Mega Knight
The Log Electro Dragon
Tornado
Electro Dragon Mega Knight
Electro Dragon Bats Tornado The Log Electro Wizard
Bats Tornado Electro Dragon Electro Wizard
Electro Dragon Tornado The Log Electro Wizard Mega Knight
Electro Dragon Mega Knight

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