My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Bats Minion Horde Hog Rider Skeleton Army
Zap
Bats Minion Horde Skeleton Army
Barbarian Barrel
Elite Barbarians Valkyrie Skeleton Army
The Log
Elite Barbarians Hog Rider Skeleton Army
Earthquake
Hog Rider Skeleton Army
Arrows
Bats Minion Horde Skeleton Army
Royal Delivery
Bats Minion Horde Elite Barbarians Valkyrie Hog Rider Skeleton Army
Fireball
Minion Horde Elite Barbarians Hog Rider Skeleton Army
Poison
Bats Minion Horde Skeleton Army
Lightning
Elite Barbarians Valkyrie
Rocket
Minion Horde Elite Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rocket Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Skeleton Army Valkyrie Hog Rider Minion Horde Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Skeleton Army Valkyrie

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Elite Barbarians Rage
Minion Horde
Rage Hog Rider
Elite Barbarians
Valkyrie Rage Bats Hog Rider
Valkyrie
Bats Elite Barbarians Hog Rider
Hog Rider
Bats Valkyrie Rage Minion Horde Elite Barbarians Rocket
Rocket
Hog Rider
Rage
Minion Horde Elite Barbarians Hog Rider Bats
Skeleton Army

Defense Synergies 1 1

Bats
Valkyrie
Minion Horde
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Bats
Hog Rider
Rocket
Rage
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Valkyrie
Minion Horde Elite Barbarians Skeleton Army Bats Valkyrie
Minion Horde Rocket Skeleton Army Bats Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Skeleton Army Bats Valkyrie
Elite Barbarians Valkyrie Rocket Skeleton Army
Skeleton Army Bats Valkyrie
Bats Minion Horde Rocket
Rocket Valkyrie
Minion Horde Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Minion Horde Valkyrie
Bats Minion Horde Valkyrie Skeleton Army
Minion Horde Bats
Minion Horde Skeleton Army Bats Elite Barbarians Valkyrie Rocket
Valkyrie Rocket Skeleton Army Bats Minion Horde
Elite Barbarians Skeleton Army Minion Horde
Minion Horde Rocket Skeleton Army Elite Barbarians
Minion Horde Bats Elite Barbarians Valkyrie Skeleton Army
Valkyrie Bats Minion Horde Elite Barbarians Skeleton Army
Valkyrie Bats
Elite Barbarians
Valkyrie Skeleton Army Bats Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians
Elite Barbarians Valkyrie Rocket
Skeleton Army Bats Minion Horde Elite Barbarians Valkyrie Rocket
Valkyrie Rocket Skeleton Army Bats Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Valkyrie Skeleton Army
Rocket Bats Minion Horde
Rocket Skeleton Army Bats Minion Horde Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Valkyrie Skeleton Army
Minion Horde Rocket Bats Elite Barbarians Valkyrie Skeleton Army
Minion Horde Skeleton Army
Bats Minion Horde Elite Barbarians Valkyrie
Rocket Skeleton Army Elite Barbarians Valkyrie
Elite Barbarians Rocket Skeleton Army Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Bats Minion Horde Valkyrie Rocket
Bats Valkyrie Minion Horde Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Rocket
Rocket Minion Horde
Valkyrie Rocket
Rocket Minion Horde Valkyrie
Bats Minion Horde Rocket
Minion Horde
Rocket Bats Minion Horde Elite Barbarians
Rocket Minion Horde Valkyrie
Rocket
Rocket Elite Barbarians
Minion Horde Rocket
Elite Barbarians
Rocket Minion Horde
Minion Horde Rocket
Rocket
Bats Minion Horde Rocket
Rocket
Rocket Valkyrie
Rocket Minion Horde
Rocket
Rocket
Rocket Minion Horde
Valkyrie
Minion Horde
Rocket
Elite Barbarians Bats Minion Horde
Rocket Bats Minion Horde
Minion Horde Elite Barbarians
Minion Horde Rocket
Rocket Minion Horde
Minion Horde
Rocket
Minion Horde Bats Rocket Skeleton Army
Rocket
Minion Horde Valkyrie Rocket
Rocket
Minion Horde Elite Barbarians
Bats Minion Horde Elite Barbarians Rocket
Bats Rocket
Rocket
Rocket

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