My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Wizard Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Baby Dragon Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Baby Dragon
Zap
Bats Inferno Tower
Barbarian Barrel
Inferno Tower Wizard Electro Wizard
The Log
Earthquake
Inferno Tower
Arrows
Bats
Royal Delivery
Bats Wizard Baby Dragon Electro Wizard
Fireball
Inferno Tower Wizard Baby Dragon Electro Wizard
Poison
Bats Inferno Tower Wizard Electro Wizard
Lightning
Inferno Tower Wizard Baby Dragon Electro Wizard
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Baby Dragon Electro Wizard Inferno Tower Wizard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats The Log Baby Dragon Electro Wizard

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Baby Dragon
Inferno Tower
Wizard
Mega Knight
Baby Dragon
Bats Lightning Electro Wizard Mega Knight
Lightning
Baby Dragon
The Log
Mega Knight
Electro Wizard
Baby Dragon Mega Knight
Mega Knight
Bats Wizard Baby Dragon The Log Electro Wizard

Defense Synergies 2 16

Bats
Inferno Tower Baby Dragon The Log Electro Wizard Mega Knight
Inferno Tower
The Log Electro Wizard Bats Baby Dragon Mega Knight
Wizard
The Log Electro Wizard Mega Knight
Baby Dragon
Bats Inferno Tower The Log Mega Knight
Lightning
The Log
The Log
Inferno Tower Bats Wizard Baby Dragon Lightning Electro Wizard Mega Knight
Electro Wizard
Inferno Tower Bats Wizard The Log Mega Knight
Mega Knight
Bats Inferno Tower Wizard Baby Dragon The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Inferno Tower Wizard Baby Dragon The Log Electro Wizard
Inferno Tower Bats The Log Electro Wizard Mega Knight
Inferno Tower Mega Knight Bats Lightning Electro Wizard
Inferno Tower Bats Electro Wizard Mega Knight
Lightning The Log Mega Knight
The Log Bats Baby Dragon Electro Wizard Mega Knight
Bats Inferno Tower Lightning Electro Wizard Wizard Baby Dragon
Lightning Inferno Tower Baby Dragon The Log Electro Wizard Mega Knight
Inferno Tower
Inferno Tower Electro Wizard Mega Knight
Bats Electro Wizard Wizard Baby Dragon The Log Mega Knight
Inferno Tower Bats Wizard Baby Dragon Electro Wizard
Inferno Tower Mega Knight Bats Wizard Lightning The Log Electro Wizard
Wizard Mega Knight Bats Baby Dragon The Log Electro Wizard
Inferno Tower Electro Wizard Mega Knight
Inferno Tower Lightning The Log Electro Wizard Mega Knight
Wizard Mega Knight Bats Inferno Tower Electro Wizard
Mega Knight Bats Wizard Baby Dragon The Log Electro Wizard
Wizard Baby Dragon The Log Bats Electro Wizard Mega Knight
Inferno Tower Electro Wizard
Wizard Mega Knight Bats Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Electro Wizard
Electro Wizard Wizard Baby Dragon Lightning The Log Mega Knight
Mega Knight Bats Inferno Tower Lightning The Log Electro Wizard
Lightning Mega Knight Bats Inferno Tower The Log Electro Wizard
Inferno Tower Mega Knight
Wizard Bats Baby Dragon Electro Wizard
Bats Inferno Tower Lightning Electro Wizard
Inferno Tower Mega Knight
Lightning Electro Wizard Mega Knight Bats Inferno Tower Baby Dragon The Log
Inferno Tower
Mega Knight Bats Inferno Tower
Lightning Mega Knight The Log Electro Wizard
Lightning Mega Knight Inferno Tower Wizard
Wizard Baby Dragon Mega Knight
Inferno Tower Electro Wizard Bats Baby Dragon Lightning The Log
Bats Mega Knight Inferno Tower Wizard Baby Dragon The Log Electro Wizard
Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Lightning Baby Dragon The Log
Lightning The Log
Wizard Baby Dragon The Log Mega Knight
Wizard Bats Baby Dragon
Wizard Baby Dragon The Log
The Log Wizard Baby Dragon Lightning
The Log Wizard Lightning
Lightning Bats Electro Wizard
Lightning Wizard The Log Electro Wizard
Lightning Wizard Baby Dragon
Lightning Baby Dragon The Log
Lightning Baby Dragon
Lightning Baby Dragon The Log
Lightning Wizard Baby Dragon The Log
Lightning Wizard Baby Dragon The Log Mega Knight
Lightning
Bats Lightning
Lightning Wizard Baby Dragon The Log Electro Wizard Mega Knight
Lightning Wizard Baby Dragon The Log Mega Knight
Lightning Baby Dragon The Log Mega Knight
Lightning Wizard
Lightning The Log
Lightning Baby Dragon The Log
The Log Wizard Baby Dragon Mega Knight
The Log Wizard Baby Dragon Lightning Electro Wizard
Lightning Wizard Baby Dragon The Log Mega Knight
Lightning Baby Dragon The Log
Lightning Bats Wizard Baby Dragon Electro Wizard
Lightning Electro Wizard Bats Wizard
Lightning
Lightning Wizard The Log Mega Knight
Lightning Electro Wizard
Mega Knight
Wizard Lightning The Log
Lightning Electro Wizard Bats
Lightning Wizard Baby Dragon Electro Wizard
The Log
Lightning Wizard Baby Dragon Electro Wizard Mega Knight
The Log Wizard Baby Dragon Lightning
Lightning
Mega Knight
Bats Baby Dragon Lightning The Log Electro Wizard
Bats Lightning Electro Wizard
Lightning Baby Dragon The Log Electro Wizard Mega Knight
Lightning Wizard Mega Knight

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