My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Cannon Cart
Giant Snowball
Bats Cannon Goblin Barrel
Zap
Bats Cannon Firecracker Goblin Barrel Cannon Cart
Barbarian Barrel
Knight Cannon Firecracker Goblin Barrel Cannon Cart
The Log
Cannon Firecracker Goblin Barrel Cannon Cart
Earthquake
Cannon Firecracker Goblin Barrel
Arrows
Bats Firecracker Goblin Barrel
Royal Delivery
Bats Knight Firecracker Goblin Barrel Cannon Cart
Fireball
Cannon Firecracker Goblin Barrel Cannon Cart
Poison
Bats Cannon Firecracker
Lightning
Knight Cannon Cannon Cart
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Cannon Firecracker Goblin Barrel Fireball Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Cannon

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Firecracker Goblin Barrel Cannon Cart
Knight
Bats Firecracker Goblin Barrel Fireball Cannon Cart The Log
Cannon
Firecracker
Knight Bats Goblin Barrel Cannon Cart
Fireball
Knight The Log
Goblin Barrel
Knight Bats Firecracker Cannon Cart
Cannon Cart
The Log Bats Knight Firecracker Goblin Barrel
The Log
Cannon Cart Knight Fireball

Defense Synergies 6 9

Bats
Knight Cannon Firecracker Cannon Cart The Log
Knight
Bats Cannon Firecracker Fireball Cannon Cart The Log
Cannon
Knight The Log Bats Firecracker Fireball
Firecracker
Knight The Log Bats Cannon
Fireball
The Log Knight Cannon
Goblin Barrel
Cannon Cart
Bats Knight
The Log
Cannon Firecracker Fireball Bats Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Cannon Firecracker Fireball The Log
Bats Knight Cannon Firecracker Cannon Cart The Log
Cannon Bats Knight Cannon Cart
Cannon Bats Knight Firecracker Cannon Cart
Firecracker Fireball The Log
Fireball The Log Bats Cannon Firecracker Cannon Cart
Bats Cannon Firecracker Fireball
Cannon Fireball Cannon Cart The Log
Cannon
Knight Cannon Firecracker Cannon Cart
Bats Knight Cannon Firecracker Fireball Cannon Cart The Log
Bats Firecracker Fireball
Cannon Bats Knight Fireball Cannon Cart The Log
Fireball Bats Cannon Firecracker Cannon Cart The Log
Knight Cannon Cannon Cart
Cannon Fireball The Log
Bats Knight Cannon Firecracker Fireball Cannon Cart
Cannon Fireball Bats Knight Firecracker Cannon Cart The Log
The Log Bats Knight Cannon Firecracker Fireball Cannon Cart
Cannon Cannon Cart
Bats Knight Cannon Firecracker Fireball Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Cannon Cart
Fireball Knight Firecracker Cannon Cart The Log
Bats Knight Cannon Cart The Log
Bats Knight Fireball Cannon Cart The Log
Knight Cannon Cannon Cart
Firecracker Fireball Bats
Bats Knight Fireball Cannon Cart
Knight Cannon Cart
Bats Knight Firecracker Fireball Cannon Cart The Log
Cannon
Bats Knight Cannon Cart
Fireball The Log
Cannon Cart Knight Cannon Fireball
Cannon Firecracker Fireball Cannon Cart
Bats Knight Firecracker Fireball Cannon Cart The Log
Bats Cannon Firecracker Fireball Cannon Cart The Log
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker The Log
Firecracker Fireball The Log
Fireball Cannon Cart The Log
Cannon Cart Knight Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Bats
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Bats Fireball
Firecracker Knight Fireball Cannon Cart The Log
Fireball Firecracker
Knight Firecracker Fireball Cannon Cart The Log
Firecracker Fireball Cannon Cart
Firecracker Fireball Cannon Cart The Log
Firecracker Fireball Cannon Cart The Log
Firecracker Fireball Cannon Cart The Log
Fireball
Bats
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball Cannon Cart The Log
Firecracker The Log Fireball
Firecracker Fireball The Log
Fireball The Log
Fireball Firecracker The Log
Bats Firecracker Fireball
Bats Firecracker Fireball
Fireball
Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Bats Fireball Cannon Cart
Fireball Firecracker
The Log Fireball
Fireball Knight Firecracker Cannon Cart
The Log Firecracker Fireball
Fireball
Firecracker Cannon Cart
Bats Firecracker Fireball The Log
Firecracker Bats Fireball
Firecracker Fireball Cannon Cart The Log
Cannon Cart
Fireball Firecracker

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