My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Electro Dragon Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Wizard Electro Dragon Goblin Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Electro Dragon
Zap
Bats Goblin Giant
Barbarian Barrel
Knight Wizard Magic Archer
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Bats
Royal Delivery
Bats Knight Mini P.E.K.K.A Wizard Electro Dragon Magic Archer
Fireball
Wizard Electro Dragon Magic Archer
Poison
Bats Wizard Electro Dragon Magic Archer
Lightning
Knight Mini P.E.K.K.A Wizard Electro Dragon Magic Archer
Rocket
Wizard Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Electro Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Fireball Mini P.E.K.K.A Magic Archer Wizard Electro Dragon Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Knight Fireball Mini P.E.K.K.A

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mini P.E.K.K.A Goblin Giant
Knight
Bats Fireball Wizard Electro Dragon Magic Archer
Fireball
Goblin Giant Knight Magic Archer
Mini P.E.K.K.A
Bats Wizard Goblin Giant Magic Archer
Wizard
Knight Mini P.E.K.K.A Goblin Giant
Electro Dragon
Knight Goblin Giant Magic Archer
Goblin Giant
Fireball Bats Mini P.E.K.K.A Wizard Electro Dragon Magic Archer
Magic Archer
Knight Fireball Mini P.E.K.K.A Electro Dragon Goblin Giant

Defense Synergies 4 10

Bats
Knight Mini P.E.K.K.A Goblin Giant
Knight
Bats Electro Dragon Magic Archer Fireball Mini P.E.K.K.A Wizard
Fireball
Goblin Giant Knight Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Knight Fireball Wizard Electro Dragon Magic Archer
Wizard
Knight Mini P.E.K.K.A
Electro Dragon
Knight Mini P.E.K.K.A
Goblin Giant
Fireball Bats Magic Archer
Magic Archer
Knight Mini P.E.K.K.A Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Wizard Electro Dragon Goblin Giant Magic Archer
Mini P.E.K.K.A Bats Knight Electro Dragon
Mini P.E.K.K.A Bats Knight Electro Dragon
Mini P.E.K.K.A Bats Knight Electro Dragon
Fireball Mini P.E.K.K.A
Fireball Bats Electro Dragon Magic Archer
Bats Fireball Wizard Electro Dragon Magic Archer
Fireball Electro Dragon Goblin Giant Magic Archer
Mini P.E.K.K.A
Knight Mini P.E.K.K.A
Bats Knight Fireball Wizard Electro Dragon Goblin Giant Magic Archer
Bats Fireball Wizard Electro Dragon Magic Archer
Mini P.E.K.K.A Bats Knight Fireball Wizard Electro Dragon
Fireball Wizard Bats Mini P.E.K.K.A Electro Dragon Magic Archer
Mini P.E.K.K.A Knight
Fireball Mini P.E.K.K.A
Wizard Bats Knight Fireball Mini P.E.K.K.A Electro Dragon
Fireball Bats Knight Wizard Electro Dragon Magic Archer
Wizard Bats Knight Fireball Electro Dragon Magic Archer
Mini P.E.K.K.A
Wizard Bats Knight Fireball Mini P.E.K.K.A Electro Dragon Goblin Giant
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Fireball
Fireball Knight Mini P.E.K.K.A Wizard Electro Dragon Magic Archer
Bats Knight Mini P.E.K.K.A Electro Dragon Goblin Giant
Mini P.E.K.K.A Bats Knight Fireball Goblin Giant
Knight Mini P.E.K.K.A Goblin Giant
Fireball Wizard Bats Electro Dragon Goblin Giant Magic Archer
Mini P.E.K.K.A Bats Knight Fireball Goblin Giant
Mini P.E.K.K.A Knight Goblin Giant
Electro Dragon Bats Knight Fireball Mini P.E.K.K.A Magic Archer
Goblin Giant
Bats Knight Mini P.E.K.K.A Electro Dragon
Fireball Goblin Giant
Mini P.E.K.K.A Knight Fireball Wizard Goblin Giant
Wizard Fireball Electro Dragon Magic Archer
Electro Dragon Bats Knight Fireball Mini P.E.K.K.A Goblin Giant Magic Archer
Bats Fireball Mini P.E.K.K.A Wizard Electro Dragon Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight Electro Dragon
Fireball Electro Dragon Magic Archer
Fireball Electro Dragon Goblin Giant Magic Archer
Knight Fireball
Fireball Wizard Magic Archer
Fireball Wizard Bats Electro Dragon Goblin Giant Magic Archer
Wizard Magic Archer
Fireball Wizard Electro Dragon Magic Archer
Fireball Wizard Electro Dragon
Bats Fireball Mini P.E.K.K.A Electro Dragon
Knight Fireball Wizard Electro Dragon Magic Archer
Fireball Wizard Electro Dragon Magic Archer
Knight Fireball Magic Archer
Fireball Electro Dragon Magic Archer
Fireball Magic Archer
Fireball Wizard Electro Dragon Magic Archer
Magic Archer Fireball Wizard Electro Dragon
Fireball
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Electro Dragon Magic Archer
Fireball Wizard Electro Dragon Magic Archer
Fireball Magic Archer
Fireball Wizard
Fireball Electro Dragon
Fireball Wizard Electro Dragon Magic Archer
Fireball Wizard Electro Dragon Magic Archer
Fireball Wizard Electro Dragon Magic Archer
Fireball Magic Archer
Bats Fireball Wizard Electro Dragon Magic Archer
Electro Dragon Bats Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard Electro Dragon Magic Archer
Fireball Electro Dragon Magic Archer
Fireball Wizard Magic Archer
Bats Fireball Electro Dragon Magic Archer
Fireball Wizard Electro Dragon Magic Archer
Fireball
Fireball Knight Mini P.E.K.K.A Wizard Electro Dragon Magic Archer
Fireball Wizard Electro Dragon Magic Archer
Fireball
Electro Dragon
Electro Dragon Bats Fireball Magic Archer
Bats Fireball Electro Dragon Magic Archer
Electro Dragon Fireball Goblin Giant Magic Archer
Fireball Wizard Electro Dragon

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