My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Goblin Barrel Princess
Zap
Bats Firecracker Goblin Barrel Princess
Barbarian Barrel
Knight Firecracker Bomb Tower Goblin Barrel Princess
The Log
Firecracker Goblin Barrel Princess
Earthquake
Firecracker Bomb Tower Goblin Barrel
Arrows
Bats Firecracker Goblin Barrel Princess
Royal Delivery
Bats Knight Firecracker Goblin Barrel Princess
Fireball
Firecracker Bomb Tower Goblin Barrel Princess
Poison
Bats Firecracker Bomb Tower Princess
Lightning
Knight Bomb Tower
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bomb Tower Barbarian Barrel Princess Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Princess Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Knight Firecracker Goblin Barrel Princess Bomb Tower Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Knight Firecracker

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Firecracker Barbarian Barrel Goblin Barrel
Knight
Bats Firecracker Goblin Barrel Princess Barbarian Barrel
Firecracker
Knight Bats Barbarian Barrel Goblin Barrel Princess
Bomb Tower
Barbarian Barrel
Bats Knight Firecracker Goblin Barrel
Goblin Barrel
Knight Bats Firecracker Barbarian Barrel Princess
Princess
Knight Firecracker Goblin Barrel
Goblin Machine

Defense Synergies 5 8

Bats
Knight Firecracker Bomb Tower Barbarian Barrel
Knight
Bats Firecracker Bomb Tower Princess Barbarian Barrel
Firecracker
Knight Bats Bomb Tower Barbarian Barrel Princess
Bomb Tower
Knight Barbarian Barrel Bats Firecracker
Barbarian Barrel
Bomb Tower Bats Knight Firecracker Princess
Goblin Barrel
Princess
Knight Firecracker Barbarian Barrel
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Barbarian Barrel
Bomb Tower Bats Knight Firecracker
Bomb Tower Bats Knight
Bomb Tower Bats Knight Firecracker
Firecracker Bomb Tower Barbarian Barrel Princess
Barbarian Barrel Bats Firecracker Bomb Tower
Bats Firecracker Bomb Tower Princess
Bomb Tower Barbarian Barrel
Bomb Tower Princess
Knight Firecracker Barbarian Barrel
Bats Knight Firecracker Bomb Tower Barbarian Barrel Princess
Bats Firecracker Princess
Bomb Tower Bats Knight
Bomb Tower Bats Firecracker Barbarian Barrel Princess
Knight Bomb Tower
Bomb Tower
Bomb Tower Bats Knight Firecracker
Bomb Tower Bats Knight Firecracker Barbarian Barrel
Bomb Tower Barbarian Barrel Bats Knight Firecracker Princess
Bomb Tower
Bats Knight Firecracker Bomb Tower Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Barrel
Knight Firecracker Bomb Tower Barbarian Barrel
Bats Knight Bomb Tower
Bats Knight Barbarian Barrel
Knight
Firecracker Bats Bomb Tower Princess
Bats Knight Bomb Tower
Knight Bomb Tower
Bats Knight Firecracker Bomb Tower Barbarian Barrel
Bats Knight Bomb Tower
Knight Bomb Tower
Firecracker Bomb Tower Princess
Bats Knight Firecracker Bomb Tower Barbarian Barrel
Bats Firecracker Bomb Tower Barbarian Barrel Princess
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Princess
Barbarian Barrel
Knight Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Bats Princess
Firecracker Princess
Firecracker Barbarian Barrel Princess
Firecracker
Bats
Firecracker Knight Barbarian Barrel Princess
Firecracker Princess
Knight Firecracker Barbarian Barrel Princess
Firecracker Barbarian Barrel Princess
Princess Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Princess
Firecracker Barbarian Barrel Princess
Barbarian Barrel
Bats
Firecracker Barbarian Barrel Princess
Firecracker Barbarian Barrel Princess
Princess
Barbarian Barrel
Firecracker Barbarian Barrel Princess
Firecracker Barbarian Barrel Princess
Princess
Firecracker Barbarian Barrel
Bats Firecracker Princess
Bats Firecracker
Firecracker Princess
Firecracker Princess
Bats Barbarian Barrel Princess
Firecracker Princess
Barbarian Barrel
Knight Firecracker Princess
Firecracker Princess
Firecracker
Bats Firecracker Princess
Firecracker Bats Princess
Firecracker Barbarian Barrel Princess

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