My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Baby Dragon Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin Hog Rider Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Bandit
Giant Snowball
Bats Goblin Gang Dart Goblin Hog Rider Baby Dragon
Zap
Bats Goblin Gang Dart Goblin Bandit
Barbarian Barrel
Knight Goblin Gang Dart Goblin Bandit
The Log
Goblin Gang Dart Goblin Hog Rider Bandit
Earthquake
Goblin Gang Hog Rider
Arrows
Bats Goblin Gang Dart Goblin
Royal Delivery
Bats Knight Goblin Gang Dart Goblin Hog Rider Baby Dragon Bandit
Fireball
Goblin Gang Dart Goblin Hog Rider Baby Dragon Bandit
Poison
Bats Goblin Gang Dart Goblin
Lightning
Knight Baby Dragon Bandit
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Goblin Gang Dart Goblin Bandit Hog Rider Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Goblin Gang

Attack Synergies 8 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Baby Dragon Bandit
Knight
Bats Goblin Gang Dart Goblin Hog Rider Baby Dragon The Log
Goblin Gang
Knight Hog Rider Dart Goblin Baby Dragon Bandit
Dart Goblin
Knight Goblin Gang Hog Rider Baby Dragon The Log Bandit
Hog Rider
Bats Knight Goblin Gang The Log Dart Goblin Baby Dragon Bandit
Baby Dragon
Knight Bats Goblin Gang Dart Goblin Hog Rider Bandit
The Log
Hog Rider Knight Dart Goblin Bandit
Bandit
Bats Goblin Gang Dart Goblin Hog Rider Baby Dragon The Log

Defense Synergies 3 15

Bats
Knight Dart Goblin Baby Dragon The Log Bandit
Knight
Bats Goblin Gang Dart Goblin Baby Dragon The Log
Goblin Gang
Knight Dart Goblin The Log Bandit
Dart Goblin
Knight Bats Goblin Gang Baby Dragon The Log Bandit
Hog Rider
Baby Dragon
Bats Knight Dart Goblin The Log Bandit
The Log
Bats Knight Goblin Gang Dart Goblin Baby Dragon Bandit
Bandit
Bats Goblin Gang Dart Goblin Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Baby Dragon The Log
Bats Knight Goblin Gang Dart Goblin The Log Bandit
Goblin Gang Bats Knight Dart Goblin Bandit
Bats Knight Goblin Gang Dart Goblin Bandit
The Log
Goblin Gang The Log Bats Dart Goblin Baby Dragon Bandit
Bats Dart Goblin Goblin Gang Baby Dragon
Dart Goblin Baby Dragon The Log Bandit
Goblin Gang
Knight Goblin Gang Dart Goblin Bandit
Bats Goblin Gang Dart Goblin Knight Baby Dragon The Log Bandit
Bats Goblin Gang Dart Goblin Baby Dragon
Bats Knight Goblin Gang The Log Bandit
Bats Goblin Gang Dart Goblin Baby Dragon The Log
Knight Goblin Gang Bandit
Goblin Gang The Log Bandit
Bats Knight Goblin Gang
Bats Knight Goblin Gang Dart Goblin Baby Dragon The Log Bandit
Baby Dragon The Log Bats Knight Dart Goblin Bandit
Dart Goblin
Goblin Gang Bats Knight Dart Goblin Baby Dragon The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Bandit
Bandit Knight Goblin Gang Baby Dragon The Log
Goblin Gang Bandit Bats Knight The Log
Goblin Gang Bats Knight The Log Bandit
Knight Goblin Gang Bandit
Bats Goblin Gang Dart Goblin Baby Dragon
Goblin Gang Bats Knight Dart Goblin Bandit
Knight
Bats Knight Baby Dragon The Log Bandit
Goblin Gang Dart Goblin
Bats Knight Dart Goblin
The Log
Knight Goblin Gang Bandit
Dart Goblin Baby Dragon
Goblin Gang Bats Knight Dart Goblin Baby Dragon The Log
Bats Dart Goblin Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Baby Dragon The Log Bandit
Dart Goblin Baby Dragon The Log Bandit
Dart Goblin Baby Dragon The Log Bandit
Knight Dart Goblin The Log
Baby Dragon The Log
Bats Dart Goblin Baby Dragon
Dart Goblin Baby Dragon The Log
The Log Dart Goblin Baby Dragon
The Log Dart Goblin Bandit
Bats Goblin Gang
Knight Dart Goblin The Log Bandit
Dart Goblin Baby Dragon
Knight Dart Goblin Baby Dragon The Log Bandit
Dart Goblin Baby Dragon Bandit
Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon The Log Bandit
Dart Goblin Baby Dragon The Log Bandit
Bats
Dart Goblin Baby Dragon The Log Bandit
Dart Goblin Baby Dragon The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
The Log Baby Dragon
The Log Dart Goblin Baby Dragon Bandit
Baby Dragon The Log Bandit
Dart Goblin Baby Dragon The Log Bandit
Bats Dart Goblin Baby Dragon
Bats Dart Goblin
Dart Goblin The Log Bandit
The Log
Bats Goblin Gang Dart Goblin Bandit
Dart Goblin Baby Dragon
The Log
Knight Goblin Gang Dart Goblin Baby Dragon
The Log Dart Goblin Baby Dragon
Dart Goblin
Bats Goblin Gang Dart Goblin Baby Dragon The Log
Bats Dart Goblin
Dart Goblin Baby Dragon The Log Bandit
Dart Goblin

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