My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Musketeer Wizard Balloon Cannon Cart Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Cannon Cart Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Balloon Cannon Cart Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Balloon Cannon Cart
Giant Snowball
Bats Goblin Gang Musketeer Balloon Lumberjack
Zap
Bats Goblin Gang Balloon Cannon Cart
Barbarian Barrel
Knight Goblin Gang Musketeer Wizard Cannon Cart Lumberjack
The Log
Goblin Gang Musketeer Cannon Cart Lumberjack
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Knight Goblin Gang Musketeer Wizard Balloon Cannon Cart Lumberjack
Fireball
Goblin Gang Musketeer Wizard Balloon Cannon Cart Lumberjack
Poison
Bats Goblin Gang Musketeer Wizard Balloon
Lightning
Knight Musketeer Wizard Balloon Cannon Cart Lumberjack
Rocket
Musketeer Wizard Balloon Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Goblin Gang Musketeer Lumberjack Wizard Balloon Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Knight Goblin Gang Musketeer

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Balloon Cannon Cart Lumberjack
Knight
Bats Goblin Gang Musketeer Balloon Wizard Cannon Cart Lumberjack
Goblin Gang
Knight Balloon Cannon Cart
Musketeer
Knight Balloon Cannon Cart Lumberjack
Wizard
Knight Balloon Lumberjack
Balloon
Bats Knight Lumberjack Goblin Gang Musketeer Wizard
Cannon Cart
Bats Knight Goblin Gang Musketeer Lumberjack
Lumberjack
Balloon Bats Knight Musketeer Wizard Cannon Cart

Defense Synergies 5 12

Bats
Knight Musketeer Cannon Cart Lumberjack
Knight
Bats Goblin Gang Musketeer Wizard Cannon Cart Lumberjack
Goblin Gang
Knight Musketeer Cannon Cart Lumberjack
Musketeer
Knight Goblin Gang Lumberjack Bats Cannon Cart
Wizard
Knight Cannon Cart Lumberjack
Balloon
Cannon Cart
Bats Knight Goblin Gang Musketeer Wizard Lumberjack
Lumberjack
Musketeer Bats Knight Goblin Gang Wizard Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Musketeer Wizard
Lumberjack Bats Knight Goblin Gang Musketeer Cannon Cart
Goblin Gang Lumberjack Bats Knight Musketeer Cannon Cart
Lumberjack Bats Knight Goblin Gang Musketeer Cannon Cart
Lumberjack
Goblin Gang Bats Musketeer Cannon Cart Lumberjack
Bats Musketeer Goblin Gang Wizard
Musketeer Cannon Cart
Goblin Gang Musketeer Lumberjack
Knight Goblin Gang Musketeer Cannon Cart Lumberjack
Bats Goblin Gang Knight Musketeer Wizard Cannon Cart Lumberjack
Musketeer Bats Goblin Gang Wizard
Lumberjack Bats Knight Goblin Gang Musketeer Wizard Cannon Cart
Wizard Bats Goblin Gang Cannon Cart Lumberjack
Knight Goblin Gang Cannon Cart Lumberjack
Goblin Gang Lumberjack
Wizard Bats Knight Goblin Gang Musketeer Cannon Cart Lumberjack
Bats Knight Goblin Gang Musketeer Wizard Cannon Cart Lumberjack
Wizard Bats Knight Musketeer Cannon Cart Lumberjack
Musketeer Cannon Cart Lumberjack
Goblin Gang Wizard Bats Knight Musketeer Cannon Cart Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Lumberjack Cannon Cart
Knight Goblin Gang Musketeer Wizard Cannon Cart Lumberjack
Goblin Gang Lumberjack Bats Knight Musketeer Cannon Cart
Goblin Gang Lumberjack Bats Knight Musketeer Cannon Cart
Knight Goblin Gang Musketeer Cannon Cart Lumberjack
Wizard Bats Goblin Gang Musketeer
Goblin Gang Bats Knight Musketeer Cannon Cart Lumberjack
Knight Cannon Cart Lumberjack
Bats Knight Cannon Cart
Goblin Gang Musketeer
Bats Knight Musketeer Cannon Cart Lumberjack
Cannon Cart Knight Goblin Gang Wizard Lumberjack
Wizard Musketeer Cannon Cart
Goblin Gang Bats Knight Musketeer Cannon Cart Lumberjack
Bats Musketeer Wizard Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer
Musketeer
Cannon Cart
Cannon Cart Knight Musketeer
Wizard
Wizard Bats Musketeer
Musketeer Wizard
Wizard
Wizard
Bats Goblin Gang Musketeer Lumberjack
Knight Musketeer Wizard Cannon Cart
Musketeer Wizard
Knight Musketeer Cannon Cart
Musketeer Cannon Cart
Musketeer Cannon Cart
Musketeer Wizard Cannon Cart
Musketeer Wizard Cannon Cart
Bats
Musketeer Wizard
Wizard
Musketeer
Wizard
Musketeer
Musketeer Cannon Cart
Wizard
Musketeer Wizard
Musketeer Wizard
Musketeer
Bats Musketeer Wizard
Bats Musketeer Wizard
Musketeer Wizard
Wizard
Bats Goblin Gang Musketeer Cannon Cart
Musketeer Wizard
Knight Goblin Gang Musketeer Wizard Cannon Cart Lumberjack
Musketeer Wizard
Musketeer Cannon Cart
Bats Goblin Gang Musketeer
Bats Musketeer
Musketeer Cannon Cart
Cannon Cart
Wizard

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