My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Battle Ram Executioner Princess Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Princess Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Guards
Giant Snowball
Bats Battle Ram Guards Princess
Zap
Bats Battle Ram Guards Princess
Barbarian Barrel
Knight Battle Ram Guards Executioner Princess Magic Archer
The Log
Battle Ram Guards Princess
Earthquake
Guards
Arrows
Bats Guards Princess
Royal Delivery
Bats Knight Battle Ram Guards Executioner Princess Magic Archer
Fireball
Battle Ram Executioner Princess Magic Archer
Poison
Bats Guards Executioner Princess Magic Archer
Lightning
Knight Battle Ram Executioner Magic Archer
Rocket
Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Executioner Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Princess Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Battle Ram Guards Executioner Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Guards Princess Battle Ram Magic Archer Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Guards Princess

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Battle Ram
Knight
Bats Battle Ram Executioner Princess Magic Archer
Battle Ram
Knight Magic Archer Bats Princess
Guards
Executioner
Knight Mega Knight
Princess
Knight Battle Ram Mega Knight
Magic Archer
Battle Ram Knight Mega Knight
Mega Knight
Bats Executioner Princess Magic Archer

Defense Synergies 4 7

Bats
Knight Mega Knight
Knight
Bats Executioner Princess Magic Archer
Battle Ram
Guards
Executioner Princess Magic Archer
Executioner
Knight Guards Mega Knight
Princess
Knight Guards Mega Knight
Magic Archer
Knight Guards Mega Knight
Mega Knight
Bats Executioner Princess Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Executioner Magic Archer
Bats Knight Executioner Mega Knight
Mega Knight Bats Knight Executioner
Bats Knight Guards Mega Knight
Princess Mega Knight
Bats Guards Executioner Magic Archer Mega Knight
Bats Executioner Princess Magic Archer
Magic Archer Mega Knight
Princess
Knight Guards Mega Knight
Bats Guards Executioner Knight Princess Magic Archer Mega Knight
Executioner Bats Princess Magic Archer
Mega Knight Bats Knight Guards
Executioner Mega Knight Bats Guards Princess Magic Archer
Knight Mega Knight
Mega Knight
Mega Knight Bats Knight Executioner
Mega Knight Bats Knight Guards Executioner Magic Archer
Executioner Bats Knight Guards Princess Magic Archer Mega Knight
Mega Knight Bats Knight Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Mega Knight
Knight Executioner Magic Archer Mega Knight
Guards Mega Knight Bats Knight
Guards Mega Knight Bats Knight
Knight Guards Executioner Mega Knight
Executioner Bats Princess Magic Archer
Guards Bats Knight
Mega Knight Knight
Mega Knight Bats Knight Magic Archer
Guards
Mega Knight Bats Knight Guards
Mega Knight Guards
Mega Knight Knight Guards Executioner
Executioner Princess Magic Archer Mega Knight
Guards Bats Knight Executioner Magic Archer
Bats Executioner Mega Knight Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Knight Guards
Executioner Princess Magic Archer
Magic Archer
Knight Guards
Executioner Magic Archer Mega Knight
Executioner Bats Princess Magic Archer
Executioner Princess Magic Archer
Executioner Princess Magic Archer
Bats Guards
Knight Princess Magic Archer
Executioner Princess Magic Archer
Knight Executioner Princess Magic Archer
Princess Magic Archer
Princess Magic Archer
Executioner Princess Magic Archer
Magic Archer Executioner Princess Mega Knight
Bats
Executioner Princess Magic Archer Mega Knight
Princess Magic Archer Mega Knight
Magic Archer Mega Knight
Princess
Executioner Princess Magic Archer Mega Knight
Executioner Princess Magic Archer
Princess Magic Archer Mega Knight
Magic Archer
Bats Executioner Princess Magic Archer
Bats Guards
Magic Archer Mega Knight
Princess Magic Archer
Mega Knight
Princess Magic Archer
Bats Guards Princess Magic Archer
Executioner Princess Magic Archer
Knight Executioner Princess Magic Archer Mega Knight
Executioner Princess Magic Archer
Executioner Mega Knight
Bats Guards Princess Magic Archer
Bats Executioner Princess Magic Archer
Executioner Princess Magic Archer Mega Knight
Mega Knight

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