My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Battle Ram Executioner Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram
Giant Snowball
Bats Battle Ram
Zap
Bats Battle Ram
Barbarian Barrel
Knight Battle Ram Executioner Electro Wizard
The Log
Battle Ram
Earthquake
Arrows
Bats
Royal Delivery
Bats Knight Battle Ram Executioner Electro Wizard
Fireball
Battle Ram Executioner Electro Wizard
Poison
Bats Executioner Electro Wizard
Lightning
Knight Battle Ram Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Poison Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Battle Ram Poison Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Battle Ram Poison Electro Wizard Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Knight Battle Ram

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Battle Ram
Knight
Bats Battle Ram Executioner Poison The Log Electro Wizard
Battle Ram
Knight Poison The Log Bats Electro Wizard
Poison
Battle Ram Knight The Log Mega Knight
Executioner
Knight The Log Mega Knight
The Log
Battle Ram Knight Poison Executioner Mega Knight
Electro Wizard
Knight Battle Ram Mega Knight
Mega Knight
Bats Poison Executioner The Log Electro Wizard

Defense Synergies 3 13

Bats
Knight The Log Electro Wizard Mega Knight
Knight
Bats Executioner Electro Wizard Poison The Log
Battle Ram
Poison
Knight The Log Electro Wizard Mega Knight
Executioner
Knight The Log Mega Knight
The Log
Bats Knight Poison Executioner Electro Wizard Mega Knight
Electro Wizard
Knight Bats Poison The Log Mega Knight
Mega Knight
Bats Poison Executioner The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Executioner The Log Electro Wizard
Bats Knight Executioner The Log Electro Wizard Mega Knight
Mega Knight Bats Knight Executioner Electro Wizard
Bats Knight Electro Wizard Mega Knight
Poison The Log Mega Knight
The Log Bats Executioner Electro Wizard Mega Knight
Bats Electro Wizard Poison Executioner
Poison The Log Electro Wizard Mega Knight
Knight Electro Wizard Mega Knight
Bats Poison Executioner Electro Wizard Knight The Log Mega Knight
Executioner Bats Poison Electro Wizard
Mega Knight Bats Knight The Log Electro Wizard
Executioner Mega Knight Bats Poison The Log Electro Wizard
Knight Electro Wizard Mega Knight
The Log Electro Wizard Mega Knight
Mega Knight Bats Knight Poison Executioner Electro Wizard
Mega Knight Bats Knight Executioner The Log Electro Wizard
Poison Executioner The Log Bats Knight Electro Wizard Mega Knight
Electro Wizard
Mega Knight Bats Knight Poison Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Electro Wizard
Poison Electro Wizard Knight Executioner The Log Mega Knight
Mega Knight Bats Knight The Log Electro Wizard
Mega Knight Bats Knight The Log Electro Wizard
Knight Executioner Mega Knight
Poison Executioner Bats Electro Wizard
Bats Knight Electro Wizard
Mega Knight Knight
Electro Wizard Mega Knight Bats Knight Poison The Log
Mega Knight Bats Knight
Mega Knight Poison The Log Electro Wizard
Mega Knight Knight Executioner
Executioner Mega Knight
Electro Wizard Bats Knight Poison Executioner The Log
Bats Poison Executioner Mega Knight The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight The Log
Poison Executioner The Log Electro Wizard
Poison The Log
Knight Poison The Log
Poison Executioner The Log Mega Knight
Poison Executioner Bats
Poison Executioner The Log
Poison The Log Executioner
Poison The Log
Bats Poison Electro Wizard
Poison Knight The Log Electro Wizard
Poison Executioner
Poison Knight Executioner The Log
Poison
Poison The Log
Poison Executioner The Log
Poison Executioner The Log Mega Knight
Poison
Bats
Poison Executioner The Log Electro Wizard Mega Knight
Poison The Log Mega Knight
Poison The Log Mega Knight
Poison
The Log
Poison The Log
Poison The Log Executioner Mega Knight
Poison The Log Executioner Electro Wizard
Poison The Log Mega Knight
Poison The Log
Poison Bats Executioner Electro Wizard
Electro Wizard Bats Poison
Poison The Log Mega Knight
Poison Electro Wizard
Mega Knight
Poison The Log
Electro Wizard Bats
Poison Executioner Electro Wizard
The Log
Poison Knight Executioner Electro Wizard Mega Knight
The Log Poison Executioner
Poison
Executioner Mega Knight
Bats Poison The Log Electro Wizard
Bats Poison Executioner Electro Wizard
Poison Executioner The Log Electro Wizard Mega Knight
Mega Knight

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