My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Skeleton Barrel Goblin Demolisher Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Hog Rider Goblin Demolisher
Giant Snowball
Bats Skeleton Barrel Hog Rider
Zap
Bats Skeleton Barrel
Barbarian Barrel
Knight Skeleton Barrel Wizard
The Log
Skeleton Barrel Hog Rider Goblin Demolisher
Earthquake
Hog Rider
Arrows
Bats Skeleton Barrel
Royal Delivery
Bats Knight Skeleton Barrel Hog Rider Goblin Demolisher Wizard
Fireball
Skeleton Barrel Hog Rider Wizard
Poison
Bats Skeleton Barrel Wizard
Lightning
Knight Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Goblin Demolisher Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Skeleton Barrel Goblin Demolisher Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Skeleton Barrel Earthquake Tornado Hog Rider Goblin Demolisher Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Skeleton Barrel Earthquake

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Skeleton Barrel Hog Rider Goblin Demolisher
Knight
Bats Skeleton Barrel Hog Rider Earthquake Goblin Demolisher Wizard
Skeleton Barrel
Bats Knight Hog Rider Goblin Demolisher Tornado
Earthquake
Hog Rider Knight Tornado
Hog Rider
Bats Knight Earthquake Skeleton Barrel Goblin Demolisher Wizard Tornado
Goblin Demolisher
Bats Knight Skeleton Barrel Hog Rider Tornado
Wizard
Tornado Knight Hog Rider
Tornado
Wizard Skeleton Barrel Earthquake Hog Rider Goblin Demolisher

Defense Synergies 3 6

Bats
Knight Earthquake Goblin Demolisher
Knight
Bats Goblin Demolisher Earthquake Wizard Tornado
Skeleton Barrel
Earthquake
Bats Knight Tornado
Hog Rider
Goblin Demolisher
Knight Bats
Wizard
Tornado Knight
Tornado
Wizard Knight Earthquake

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Skeleton Barrel Goblin Demolisher Wizard
Bats Knight
Tornado Bats Knight
Bats Knight
Earthquake Goblin Demolisher Tornado
Tornado Bats Earthquake Goblin Demolisher
Bats Tornado Wizard
Earthquake Skeleton Barrel
Tornado
Knight Tornado
Bats Knight Earthquake Goblin Demolisher Wizard Tornado
Bats Wizard Tornado
Bats Knight Earthquake Wizard
Wizard Bats Earthquake Goblin Demolisher Tornado
Knight
Tornado
Wizard Bats Knight Tornado
Bats Knight Goblin Demolisher Wizard Tornado
Earthquake Wizard Tornado Bats Knight Goblin Demolisher
Tornado
Goblin Demolisher Wizard Bats Knight Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Knight Skeleton Barrel Wizard
Bats Knight
Bats Knight Tornado
Knight
Wizard Bats Skeleton Barrel Goblin Demolisher Tornado
Bats Knight
Knight
Bats Knight Tornado
Bats Knight
Tornado
Knight Wizard
Wizard Goblin Demolisher
Bats Knight Tornado
Bats Earthquake Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Knight
Skeleton Barrel Tornado
Earthquake Skeleton Barrel
Earthquake Knight Skeleton Barrel
Wizard Earthquake Goblin Demolisher
Wizard Bats Skeleton Barrel Tornado
Earthquake Goblin Demolisher Wizard Tornado
Earthquake Skeleton Barrel Goblin Demolisher Wizard Tornado
Skeleton Barrel Wizard Tornado
Bats Tornado
Knight Skeleton Barrel Earthquake Wizard Tornado
Wizard Tornado
Earthquake Knight Skeleton Barrel
Earthquake Skeleton Barrel
Earthquake Skeleton Barrel
Earthquake Skeleton Barrel Goblin Demolisher Wizard
Earthquake Skeleton Barrel Goblin Demolisher Wizard
Earthquake Tornado
Bats
Skeleton Barrel Earthquake Goblin Demolisher Wizard
Skeleton Barrel Earthquake Goblin Demolisher Wizard Tornado
Earthquake
Wizard Tornado
Tornado
Earthquake Skeleton Barrel
Earthquake Goblin Demolisher Tornado Wizard
Skeleton Barrel Earthquake Wizard Tornado
Skeleton Barrel Wizard Tornado
Skeleton Barrel Tornado
Bats Wizard Tornado
Bats Skeleton Barrel Wizard
Earthquake Wizard
Earthquake Wizard
Skeleton Barrel Earthquake Bats
Wizard Tornado
Knight Wizard
Skeleton Barrel Earthquake Wizard
Tornado
Bats Tornado
Bats Tornado
Skeleton Barrel Tornado
Wizard

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