My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Hunter P.E.K.K.A Electro Wizard Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats
Zap
Bats
Barbarian Barrel
Hunter Electro Wizard
The Log
Mini P.E.K.K.A Hunter
Earthquake
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Hunter P.E.K.K.A Electro Wizard
Fireball
Hunter Electro Wizard
Poison
Bats Hunter Electro Wizard
Lightning
Mini P.E.K.K.A Hunter Electro Wizard Goblinstein
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Hunter The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Mini P.E.K.K.A Hunter Electro Wizard Goblinstein P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats The Log Mini P.E.K.K.A Hunter

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Bats Hunter The Log Electro Wizard Mega Knight
Hunter
Mini P.E.K.K.A P.E.K.K.A Mega Knight
P.E.K.K.A
Electro Wizard Goblinstein Bats Hunter The Log
The Log
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Mini P.E.K.K.A Hunter The Log Electro Wizard
Goblinstein
P.E.K.K.A

Defense Synergies 4 15

Bats
Mini P.E.K.K.A Hunter P.E.K.K.A The Log Electro Wizard Mega Knight
Mini P.E.K.K.A
The Log Electro Wizard Bats Hunter
Hunter
Bats Mini P.E.K.K.A P.E.K.K.A The Log Electro Wizard Mega Knight
P.E.K.K.A
The Log Goblinstein Bats Hunter Electro Wizard
The Log
Mini P.E.K.K.A P.E.K.K.A Bats Hunter Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Bats Hunter P.E.K.K.A The Log Mega Knight
Mega Knight
Bats Hunter The Log Electro Wizard
Goblinstein
P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard
Mini P.E.K.K.A Hunter P.E.K.K.A Bats The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Hunter P.E.K.K.A Mega Knight Bats Electro Wizard
Mini P.E.K.K.A Hunter P.E.K.K.A Bats Electro Wizard Mega Knight
Mini P.E.K.K.A P.E.K.K.A The Log Mega Knight
The Log Bats Hunter Electro Wizard Mega Knight
Bats Hunter Electro Wizard
P.E.K.K.A The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Hunter P.E.K.K.A
Mini P.E.K.K.A Hunter Electro Wizard Mega Knight
Bats Electro Wizard Hunter The Log Mega Knight
Hunter Bats Electro Wizard
Mini P.E.K.K.A Hunter P.E.K.K.A Mega Knight Bats The Log Electro Wizard
Mega Knight Bats Mini P.E.K.K.A Hunter P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Hunter Electro Wizard Mega Knight
Mini P.E.K.K.A Hunter P.E.K.K.A The Log Electro Wizard Mega Knight Goblinstein
Mega Knight Bats Mini P.E.K.K.A Hunter P.E.K.K.A Electro Wizard
Mega Knight Bats Hunter The Log Electro Wizard
Hunter The Log Bats Electro Wizard Mega Knight
Mini P.E.K.K.A P.E.K.K.A Hunter Electro Wizard
Mega Knight Bats Mini P.E.K.K.A Hunter P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight P.E.K.K.A Electro Wizard
Electro Wizard Mini P.E.K.K.A Hunter The Log Mega Knight
P.E.K.K.A Mega Knight Bats Mini P.E.K.K.A Hunter The Log Electro Wizard
Mini P.E.K.K.A Hunter P.E.K.K.A Mega Knight Bats The Log Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Hunter Mega Knight
Goblinstein Bats Hunter Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Bats Hunter Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight Hunter
P.E.K.K.A Electro Wizard Mega Knight Goblinstein Bats Mini P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A Mega Knight Bats Mini P.E.K.K.A Hunter
P.E.K.K.A Mega Knight The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight Hunter
Mega Knight
Electro Wizard Bats Mini P.E.K.K.A Hunter P.E.K.K.A The Log Goblinstein
Bats Mega Knight Mini P.E.K.K.A Hunter P.E.K.K.A The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Electro Wizard
The Log
The Log
The Log Mega Knight Goblinstein
Goblinstein Bats Hunter
The Log
The Log Hunter
The Log
Bats Mini P.E.K.K.A Electro Wizard
The Log Electro Wizard
Hunter The Log
The Log
Hunter The Log
The Log Mega Knight
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Hunter The Log Electro Wizard Mega Knight
The Log Mega Knight
The Log Mega Knight
The Log
The Log
The Log Hunter Mega Knight Goblinstein
The Log Hunter Electro Wizard
The Log Mega Knight
The Log
Bats Hunter Electro Wizard
Electro Wizard Bats Goblinstein
Mini P.E.K.K.A
Hunter The Log Mega Knight
Electro Wizard
P.E.K.K.A Mega Knight
The Log
Electro Wizard Bats Goblinstein
Hunter Electro Wizard
The Log
Mini P.E.K.K.A Hunter Electro Wizard Mega Knight
The Log
P.E.K.K.A Mega Knight
Bats The Log Electro Wizard
Bats Electro Wizard
The Log Electro Wizard Mega Knight
P.E.K.K.A
Mega Knight

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