My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Valkyrie Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Miner
Giant Snowball
Bats Musketeer Hog Rider Baby Dragon Miner
Zap
Bats
Barbarian Barrel
Musketeer Valkyrie Wizard
The Log
Mini P.E.K.K.A Musketeer Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Musketeer Valkyrie Hog Rider Wizard Baby Dragon Miner
Fireball
Musketeer Hog Rider Wizard Baby Dragon
Poison
Bats Musketeer Wizard
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Wizard Baby Dragon
Rocket
Musketeer Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Miner Mini P.E.K.K.A Musketeer Valkyrie Hog Rider Baby Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Miner Mini P.E.K.K.A Musketeer

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Miner Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Bats Musketeer Valkyrie Hog Rider Wizard Baby Dragon
Musketeer
Valkyrie Hog Rider Mini P.E.K.K.A Baby Dragon Miner
Valkyrie
Bats Musketeer Hog Rider Mini P.E.K.K.A Wizard Baby Dragon
Hog Rider
Bats Musketeer Valkyrie Mini P.E.K.K.A Wizard Baby Dragon
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider Miner
Baby Dragon
Bats Mini P.E.K.K.A Musketeer Valkyrie Hog Rider Miner
Miner
Bats Musketeer Wizard Baby Dragon

Defense Synergies 1 12

Bats
Mini P.E.K.K.A Musketeer Valkyrie Baby Dragon
Mini P.E.K.K.A
Bats Musketeer Valkyrie Wizard Baby Dragon
Musketeer
Valkyrie Bats Mini P.E.K.K.A Baby Dragon Miner
Valkyrie
Musketeer Bats Mini P.E.K.K.A Wizard Baby Dragon
Hog Rider
Wizard
Mini P.E.K.K.A Valkyrie
Baby Dragon
Bats Mini P.E.K.K.A Musketeer Valkyrie
Miner
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Wizard Baby Dragon
Mini P.E.K.K.A Bats Musketeer Valkyrie
Mini P.E.K.K.A Bats Musketeer Valkyrie
Mini P.E.K.K.A Bats Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie
Bats Musketeer Valkyrie Baby Dragon
Bats Musketeer Wizard Baby Dragon
Musketeer Valkyrie Baby Dragon
Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Musketeer Valkyrie Miner
Bats Valkyrie Musketeer Wizard Baby Dragon
Musketeer Bats Wizard Baby Dragon
Mini P.E.K.K.A Bats Musketeer Valkyrie Wizard
Valkyrie Wizard Bats Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A
Wizard Bats Mini P.E.K.K.A Musketeer Valkyrie
Bats Musketeer Valkyrie Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Bats Musketeer
Mini P.E.K.K.A Musketeer
Valkyrie Wizard Bats Mini P.E.K.K.A Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Musketeer Valkyrie Wizard Baby Dragon Miner
Bats Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Bats Musketeer
Mini P.E.K.K.A Musketeer Valkyrie
Wizard Bats Musketeer Baby Dragon
Mini P.E.K.K.A Bats Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie
Bats Mini P.E.K.K.A Valkyrie Baby Dragon
Musketeer
Bats Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie
Mini P.E.K.K.A Valkyrie Wizard
Wizard Musketeer Valkyrie Baby Dragon
Bats Mini P.E.K.K.A Musketeer Valkyrie Baby Dragon
Bats Valkyrie Mini P.E.K.K.A Musketeer Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Baby Dragon
Musketeer Baby Dragon Miner
Baby Dragon Miner
Musketeer Valkyrie
Wizard Valkyrie Baby Dragon
Wizard Bats Musketeer Baby Dragon
Musketeer Wizard Baby Dragon
Wizard Baby Dragon
Miner Wizard
Bats Mini P.E.K.K.A Musketeer
Miner Musketeer Valkyrie Wizard
Musketeer Wizard Baby Dragon
Musketeer Baby Dragon Miner
Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Wizard Baby Dragon
Musketeer Wizard Baby Dragon
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Miner
Musketeer Baby Dragon
Wizard
Musketeer
Musketeer Baby Dragon
Valkyrie Wizard Baby Dragon
Miner Musketeer Wizard Baby Dragon
Musketeer Wizard Baby Dragon Miner
Miner Musketeer Baby Dragon
Bats Musketeer Wizard Baby Dragon
Bats Musketeer Wizard
Mini P.E.K.K.A
Musketeer Wizard Miner
Wizard
Bats Musketeer
Musketeer Wizard Baby Dragon
Miner Mini P.E.K.K.A Musketeer Valkyrie Wizard Baby Dragon
Musketeer Wizard Baby Dragon
Musketeer
Bats Musketeer Baby Dragon
Bats Musketeer
Musketeer Baby Dragon Miner
Wizard

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