My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Goblin Barrel Clone
Giant Snowball
Bats Furnace Royal Hogs Goblin Barrel Clone
Zap
Bats Furnace Royal Hogs Goblin Barrel Clone
Barbarian Barrel
Valkyrie Furnace Royal Hogs Goblin Barrel Clone
The Log
Mini P.E.K.K.A Furnace Royal Hogs Goblin Barrel Clone
Earthquake
Furnace Royal Hogs Goblin Barrel Clone
Arrows
Bats Furnace Royal Hogs Goblin Barrel Clone
Royal Delivery
Bats Mini P.E.K.K.A Valkyrie Royal Hogs Goblin Barrel Clone
Fireball
Furnace Royal Hogs Goblin Barrel Clone
Poison
Bats Furnace Royal Hogs Clone
Lightning
Mini P.E.K.K.A Valkyrie Furnace
Rocket
Valkyrie Furnace Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Clone Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Barrel Clone Mini P.E.K.K.A Valkyrie Furnace Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Goblin Barrel Clone Mini P.E.K.K.A

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Mini P.E.K.K.A Royal Hogs Goblin Barrel Clone
Mini P.E.K.K.A
Bats Valkyrie Furnace Royal Hogs Mega Knight
Valkyrie
Bats Goblin Barrel Mini P.E.K.K.A Furnace Royal Hogs
Furnace
Mini P.E.K.K.A Valkyrie Royal Hogs Goblin Barrel
Royal Hogs
Bats Mini P.E.K.K.A Valkyrie Furnace Goblin Barrel Clone Mega Knight
Goblin Barrel
Valkyrie Bats Furnace Royal Hogs Clone Mega Knight
Clone
Bats Royal Hogs Goblin Barrel
Mega Knight
Bats Mini P.E.K.K.A Royal Hogs Goblin Barrel

Defense Synergies 0 6

Bats
Mini P.E.K.K.A Valkyrie Mega Knight
Mini P.E.K.K.A
Bats Valkyrie Furnace
Valkyrie
Bats Mini P.E.K.K.A Furnace
Furnace
Mini P.E.K.K.A Valkyrie
Royal Hogs
Goblin Barrel
Clone
Mega Knight
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Mini P.E.K.K.A Bats Valkyrie Furnace Mega Knight
Mini P.E.K.K.A Furnace Mega Knight Bats Valkyrie
Mini P.E.K.K.A Bats Valkyrie Furnace Mega Knight
Mini P.E.K.K.A Valkyrie Mega Knight
Bats Valkyrie Furnace Mega Knight
Bats Furnace
Valkyrie Mega Knight
Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Valkyrie Mega Knight
Bats Valkyrie Furnace Mega Knight
Bats Furnace
Mini P.E.K.K.A Furnace Mega Knight Bats Valkyrie
Valkyrie Mega Knight Bats Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace Mega Knight
Mini P.E.K.K.A Furnace Mega Knight
Mega Knight Bats Mini P.E.K.K.A Valkyrie Furnace
Mega Knight Bats Valkyrie Furnace
Valkyrie Furnace Bats Mega Knight
Mini P.E.K.K.A
Valkyrie Mega Knight Bats Mini P.E.K.K.A Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Furnace
Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight Bats Mini P.E.K.K.A Valkyrie Furnace
Mini P.E.K.K.A Valkyrie Mega Knight Bats
Mini P.E.K.K.A Valkyrie Mega Knight
Furnace Bats
Mini P.E.K.K.A Bats Valkyrie Furnace
Mini P.E.K.K.A Mega Knight Valkyrie
Mega Knight Bats Mini P.E.K.K.A Valkyrie
Mega Knight Bats Mini P.E.K.K.A Valkyrie
Mega Knight Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie
Valkyrie Furnace Mega Knight
Bats Mini P.E.K.K.A Valkyrie Furnace
Bats Valkyrie Mega Knight Mini P.E.K.K.A
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Valkyrie Furnace Mega Knight
Bats Furnace
Furnace
Bats Mini P.E.K.K.A
Valkyrie
Furnace
Furnace
Furnace Mega Knight
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Valkyrie Mega Knight
Mega Knight
Valkyrie Furnace Mega Knight
Mega Knight
Bats Furnace
Bats
Mini P.E.K.K.A
Mega Knight
Mega Knight
Bats
Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Bats
Bats
Mega Knight

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