My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Giant Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Skeleton Army
Giant Snowball
Bats Skeleton Army
Zap
Bats Inferno Tower Skeleton Army
Barbarian Barrel
Valkyrie Inferno Tower Wizard Skeleton Army Electro Wizard
The Log
Mini P.E.K.K.A Skeleton Army
Earthquake
Inferno Tower Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Mini P.E.K.K.A Valkyrie Wizard Skeleton Army Electro Wizard
Fireball
Inferno Tower Wizard Skeleton Army Electro Wizard
Poison
Bats Inferno Tower Wizard Skeleton Army Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Inferno Tower Wizard Electro Wizard
Rocket
Valkyrie Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Mini P.E.K.K.A Valkyrie Electro Wizard Giant Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Skeleton Army Mini P.E.K.K.A Valkyrie

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Mini P.E.K.K.A
Mini P.E.K.K.A
Giant Bats Valkyrie Wizard Electro Wizard
Valkyrie
Bats Mini P.E.K.K.A Giant Wizard Electro Wizard
Giant
Bats Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
Inferno Tower
Wizard
Mini P.E.K.K.A Valkyrie Giant
Skeleton Army
Electro Wizard
Mini P.E.K.K.A Valkyrie Giant

Defense Synergies 3 13

Bats
Mini P.E.K.K.A Valkyrie Inferno Tower Electro Wizard
Mini P.E.K.K.A
Electro Wizard Bats Valkyrie Wizard Skeleton Army
Valkyrie
Bats Mini P.E.K.K.A Inferno Tower Wizard Electro Wizard
Giant
Inferno Tower
Skeleton Army Electro Wizard Bats Valkyrie
Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army Electro Wizard
Skeleton Army
Inferno Tower Mini P.E.K.K.A Wizard Electro Wizard
Electro Wizard
Mini P.E.K.K.A Inferno Tower Bats Valkyrie Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Wizard Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Bats Valkyrie Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Bats Valkyrie Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Bats Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army Bats Valkyrie Electro Wizard
Bats Inferno Tower Electro Wizard Wizard
Valkyrie Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army
Skeleton Army Mini P.E.K.K.A Valkyrie Inferno Tower Electro Wizard
Bats Valkyrie Skeleton Army Electro Wizard Wizard
Inferno Tower Bats Wizard Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Bats Valkyrie Wizard Electro Wizard
Valkyrie Wizard Skeleton Army Bats Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Electro Wizard
Inferno Tower Skeleton Army Mini P.E.K.K.A Electro Wizard
Wizard Bats Mini P.E.K.K.A Valkyrie Inferno Tower Skeleton Army Electro Wizard
Bats Valkyrie Wizard Skeleton Army Electro Wizard
Valkyrie Wizard Bats Electro Wizard
Mini P.E.K.K.A Inferno Tower Electro Wizard
Valkyrie Wizard Skeleton Army Bats Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Tower Electro Wizard
Electro Wizard Mini P.E.K.K.A Valkyrie Wizard
Skeleton Army Bats Mini P.E.K.K.A Valkyrie Inferno Tower Electro Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army Bats Inferno Tower Electro Wizard
Inferno Tower Mini P.E.K.K.A Valkyrie Skeleton Army
Wizard Bats Electro Wizard
Mini P.E.K.K.A Skeleton Army Bats Valkyrie Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower Valkyrie Skeleton Army
Electro Wizard Bats Mini P.E.K.K.A Valkyrie Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Bats Mini P.E.K.K.A Valkyrie Inferno Tower
Skeleton Army Valkyrie Electro Wizard
Mini P.E.K.K.A Skeleton Army Valkyrie Inferno Tower Wizard
Wizard Valkyrie Skeleton Army
Inferno Tower Skeleton Army Electro Wizard Bats Mini P.E.K.K.A Valkyrie
Bats Valkyrie Mini P.E.K.K.A Inferno Tower Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Electro Wizard
Valkyrie
Wizard Valkyrie
Wizard Bats
Wizard
Wizard
Wizard
Bats Mini P.E.K.K.A Electro Wizard
Valkyrie Wizard Electro Wizard
Wizard
Wizard
Wizard
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Electro Wizard
Valkyrie Wizard
Wizard
Valkyrie Wizard
Wizard Electro Wizard
Wizard
Bats Wizard Electro Wizard
Electro Wizard Bats Wizard
Mini P.E.K.K.A
Wizard
Electro Wizard
Wizard
Electro Wizard Bats Skeleton Army
Wizard Electro Wizard
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
Wizard
Bats Electro Wizard
Bats Electro Wizard
Electro Wizard

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