My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone Giant Skeleton
Giant Snowball
Bats Clone Lumberjack
Zap
Bats Clone
Barbarian Barrel
Wizard Clone Giant Skeleton Lumberjack
The Log
Mini P.E.K.K.A Clone Giant Skeleton Lumberjack
Earthquake
Clone
Arrows
Bats Clone
Royal Delivery
Bats Mini P.E.K.K.A Wizard Clone Giant Skeleton Lumberjack
Fireball
Wizard Clone Lumberjack
Poison
Bats Wizard Clone
Lightning
Mini P.E.K.K.A Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Clone Freeze Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Clone Mini P.E.K.K.A Freeze Lumberjack Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Bats Clone Mini P.E.K.K.A

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Mini P.E.K.K.A Clone Lumberjack
Mini P.E.K.K.A
Bats Wizard Mirror Giant Skeleton Lumberjack
Wizard
Mini P.E.K.K.A Giant Skeleton Lumberjack
Mirror
Mini P.E.K.K.A Freeze Giant Skeleton Lumberjack
Clone
Giant Skeleton Bats Lumberjack
Freeze
Mirror
Giant Skeleton
Bats Clone Mini P.E.K.K.A Wizard Mirror Lumberjack
Lumberjack
Bats Mini P.E.K.K.A Wizard Mirror Clone Giant Skeleton

Defense Synergies 0 13

Bats
Mini P.E.K.K.A Freeze Giant Skeleton Lumberjack
Mini P.E.K.K.A
Bats Wizard Mirror Freeze
Wizard
Mini P.E.K.K.A Freeze Giant Skeleton Lumberjack
Mirror
Mini P.E.K.K.A Lumberjack
Clone
Freeze
Bats Mini P.E.K.K.A Wizard Lumberjack
Giant Skeleton
Bats Wizard Lumberjack
Lumberjack
Bats Wizard Mirror Freeze Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Mini P.E.K.K.A Lumberjack Bats
Mini P.E.K.K.A Lumberjack Bats Freeze Giant Skeleton
Mini P.E.K.K.A Lumberjack Bats
Mini P.E.K.K.A Giant Skeleton Lumberjack
Freeze Bats Lumberjack
Bats Wizard Freeze
Giant Skeleton
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Giant Skeleton Lumberjack
Bats Wizard Freeze Giant Skeleton Lumberjack
Bats Wizard
Mini P.E.K.K.A Lumberjack Bats Wizard Freeze Giant Skeleton
Wizard Bats Mini P.E.K.K.A Freeze Lumberjack
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Freeze Lumberjack
Wizard Bats Mini P.E.K.K.A Lumberjack
Bats Wizard Lumberjack
Wizard Freeze Bats Giant Skeleton Lumberjack
Mini P.E.K.K.A Lumberjack
Wizard Bats Mini P.E.K.K.A Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Giant Skeleton
Mini P.E.K.K.A Wizard Lumberjack
Giant Skeleton Lumberjack Bats Mini P.E.K.K.A
Mini P.E.K.K.A Giant Skeleton Lumberjack Bats
Giant Skeleton Mini P.E.K.K.A Lumberjack
Wizard Bats Freeze
Mini P.E.K.K.A Bats Giant Skeleton Lumberjack
Mini P.E.K.K.A Giant Skeleton Lumberjack
Freeze Giant Skeleton Bats Mini P.E.K.K.A
Bats Mini P.E.K.K.A Giant Skeleton Lumberjack
Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Wizard Lumberjack
Wizard
Bats Mini P.E.K.K.A Freeze Giant Skeleton Lumberjack
Bats Mini P.E.K.K.A Wizard Freeze Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Giant Skeleton
Giant Skeleton
Freeze Giant Skeleton
Wizard
Wizard Bats Freeze
Wizard
Wizard Freeze
Wizard
Bats Mini P.E.K.K.A Lumberjack
Wizard
Wizard
Freeze
Wizard
Wizard
Freeze
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Wizard
Wizard
Giant Skeleton
Wizard
Freeze Wizard
Wizard
Wizard
Bats Wizard
Bats Wizard Freeze
Mini P.E.K.K.A
Wizard
Freeze
Giant Skeleton
Wizard
Bats Freeze
Wizard
Freeze
Mini P.E.K.K.A Wizard Lumberjack
Wizard
Giant Skeleton
Bats Freeze Giant Skeleton
Bats
Freeze Giant Skeleton
Wizard

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