My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Prince P.E.K.K.A Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Prince
Giant Snowball
Bats Minions
Zap
Bats Minions Prince
Barbarian Barrel
The Log
Prince
Earthquake
Arrows
Bats Minions
Royal Delivery
Bats Minions Prince P.E.K.K.A Mother Witch
Fireball
Minions Mother Witch
Poison
Bats Minions Mother Witch
Lightning
Prince Mother Witch
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Prince P.E.K.K.A Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage The Log Minions Fireball Mother Witch Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Rage The Log Minions

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Minions Rage Prince P.E.K.K.A
Minions
Rage Bats Prince P.E.K.K.A
Fireball
The Log
Rage
Minions Bats Prince Mother Witch
Prince
Bats Minions Rage The Log
P.E.K.K.A
Bats Minions The Log Mother Witch
The Log
Fireball Prince P.E.K.K.A
Mother Witch
Rage P.E.K.K.A

Defense Synergies 3 8

Bats
Minions Prince P.E.K.K.A The Log
Minions
Bats Prince P.E.K.K.A The Log
Fireball
The Log
Rage
Prince
The Log Bats Minions
P.E.K.K.A
The Log Bats Minions
The Log
Fireball Prince P.E.K.K.A Bats Minions Mother Witch
Mother Witch
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball The Log
P.E.K.K.A Bats Minions Prince The Log
Prince P.E.K.K.A Bats Minions
Prince P.E.K.K.A Bats Minions
Fireball Prince P.E.K.K.A The Log
Fireball The Log Bats Minions Mother Witch
Bats Minions Fireball
Fireball P.E.K.K.A The Log
P.E.K.K.A Minions Prince
Prince
Bats Minions Mother Witch Fireball The Log
Minions Bats Fireball
Prince P.E.K.K.A Bats Minions Fireball The Log
Fireball Bats Minions Prince P.E.K.K.A The Log
P.E.K.K.A Prince
Fireball Prince P.E.K.K.A The Log
Bats Minions Fireball Prince P.E.K.K.A
Fireball Bats Minions Prince The Log
The Log Bats Minions Fireball Mother Witch
P.E.K.K.A Prince
Bats Minions Fireball Prince P.E.K.K.A The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Prince P.E.K.K.A
Fireball Prince The Log
P.E.K.K.A Bats Minions Prince The Log
Prince P.E.K.K.A Bats Fireball The Log
P.E.K.K.A Prince
Fireball Mother Witch Bats Minions
Prince P.E.K.K.A Bats Minions Fireball
P.E.K.K.A Prince
P.E.K.K.A Bats Minions Fireball Prince The Log
P.E.K.K.A
P.E.K.K.A Bats Minions Prince
P.E.K.K.A Fireball Prince The Log
Prince P.E.K.K.A Fireball
Fireball
Bats Minions Fireball Prince P.E.K.K.A The Log
Bats Minions Fireball P.E.K.K.A The Log Mother Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball Prince The Log
Fireball The Log
Fireball Mother Witch Bats Minions
The Log
Fireball The Log
Fireball The Log
Bats Minions Fireball Prince
Fireball Prince The Log
Fireball
Fireball The Log
Minions Fireball
Fireball Prince The Log
Fireball The Log
Fireball The Log
Fireball
Bats Minions
Fireball Prince The Log
Fireball The Log Mother Witch
Minions Fireball Prince The Log
Fireball
Prince The Log
Fireball The Log
The Log Mother Witch Fireball
Fireball The Log
Fireball Prince The Log
Fireball The Log
Bats Fireball Mother Witch
Bats Minions Fireball
Fireball
Fireball The Log
Fireball
P.E.K.K.A Prince
Fireball The Log
Bats Minions Fireball Prince
Fireball
The Log Fireball
Fireball Prince
The Log Fireball
Fireball
Prince P.E.K.K.A
Bats Minions Fireball The Log
Bats Fireball
Fireball Prince The Log
Prince P.E.K.K.A
Fireball

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