My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Skeleton Dragons Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Musketeer Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Giant
Giant Snowball
Bats Minions Skeleton Dragons Musketeer
Zap
Bats Minions
Barbarian Barrel
Musketeer Wizard
The Log
Mini P.E.K.K.A Musketeer
Earthquake
Arrows
Bats Minions Skeleton Dragons
Royal Delivery
Bats Minions Skeleton Dragons Mini P.E.K.K.A Musketeer Wizard
Fireball
Minions Skeleton Dragons Musketeer Wizard
Poison
Bats Minions Skeleton Dragons Musketeer Wizard
Lightning
Skeleton Dragons Mini P.E.K.K.A Musketeer Wizard
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Minions Skeleton Dragons Fireball Mini P.E.K.K.A Musketeer Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Minions Skeleton Dragons Fireball

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Minions Skeleton Dragons Mini P.E.K.K.A
Minions
Giant Bats Mini P.E.K.K.A
Skeleton Dragons
Bats Mini P.E.K.K.A Giant
Fireball
Giant
Mini P.E.K.K.A
Giant Bats Minions Skeleton Dragons Musketeer Wizard
Musketeer
Giant Mini P.E.K.K.A
Giant
Bats Minions Mini P.E.K.K.A Musketeer Skeleton Dragons Fireball Wizard
Wizard
Mini P.E.K.K.A Giant

Defense Synergies 0 11

Bats
Minions Mini P.E.K.K.A Musketeer
Minions
Bats Musketeer
Skeleton Dragons
Fireball Mini P.E.K.K.A Musketeer
Fireball
Skeleton Dragons Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Bats Skeleton Dragons Fireball Musketeer Wizard
Musketeer
Bats Minions Skeleton Dragons Fireball Mini P.E.K.K.A
Giant
Wizard
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Skeleton Dragons Fireball Musketeer Wizard
Mini P.E.K.K.A Bats Minions Skeleton Dragons Musketeer
Mini P.E.K.K.A Bats Minions Skeleton Dragons Musketeer
Mini P.E.K.K.A Bats Minions Skeleton Dragons Musketeer
Fireball Mini P.E.K.K.A
Fireball Bats Minions Skeleton Dragons Musketeer
Bats Minions Skeleton Dragons Musketeer Fireball Wizard
Skeleton Dragons Fireball Musketeer
Mini P.E.K.K.A Minions Musketeer
Mini P.E.K.K.A Musketeer
Bats Minions Skeleton Dragons Fireball Musketeer Wizard
Minions Skeleton Dragons Musketeer Bats Fireball Wizard
Mini P.E.K.K.A Bats Minions Skeleton Dragons Fireball Musketeer Wizard
Fireball Wizard Bats Minions Skeleton Dragons Mini P.E.K.K.A
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A
Wizard Bats Minions Skeleton Dragons Fireball Mini P.E.K.K.A Musketeer
Fireball Bats Minions Skeleton Dragons Musketeer Wizard
Wizard Bats Minions Skeleton Dragons Fireball Musketeer
Mini P.E.K.K.A Musketeer
Skeleton Dragons Wizard Bats Minions Fireball Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball
Fireball Skeleton Dragons Mini P.E.K.K.A Musketeer Wizard
Bats Minions Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Bats Fireball Musketeer
Mini P.E.K.K.A Musketeer
Skeleton Dragons Fireball Wizard Bats Minions Musketeer
Mini P.E.K.K.A Bats Minions Fireball Musketeer
Mini P.E.K.K.A
Bats Minions Skeleton Dragons Fireball Mini P.E.K.K.A
Skeleton Dragons Musketeer
Bats Minions Mini P.E.K.K.A Musketeer
Fireball
Mini P.E.K.K.A Fireball Wizard
Wizard Skeleton Dragons Fireball Musketeer
Bats Minions Skeleton Dragons Fireball Mini P.E.K.K.A Musketeer
Bats Minions Skeleton Dragons Fireball Mini P.E.K.K.A Musketeer Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons Musketeer
Fireball Skeleton Dragons Musketeer
Skeleton Dragons Fireball
Skeleton Dragons Fireball Musketeer
Fireball Wizard Skeleton Dragons
Skeleton Dragons Fireball Wizard Bats Minions Musketeer
Skeleton Dragons Musketeer Wizard
Fireball Skeleton Dragons Wizard
Fireball Skeleton Dragons Wizard
Bats Minions Fireball Mini P.E.K.K.A Musketeer
Skeleton Dragons Fireball Musketeer Wizard
Fireball Skeleton Dragons Musketeer Wizard
Skeleton Dragons Fireball Musketeer
Minions Skeleton Dragons Fireball Musketeer
Skeleton Dragons Fireball Musketeer
Skeleton Dragons Fireball Musketeer Wizard
Skeleton Dragons Fireball Musketeer Wizard
Fireball
Bats Minions Skeleton Dragons Mini P.E.K.K.A
Skeleton Dragons Fireball Mini P.E.K.K.A Musketeer Wizard
Skeleton Dragons Fireball Wizard
Minions Skeleton Dragons Fireball Musketeer
Skeleton Dragons Fireball Wizard
Musketeer
Skeleton Dragons Fireball Musketeer
Skeleton Dragons Fireball Wizard
Fireball Skeleton Dragons Musketeer Wizard
Fireball Skeleton Dragons Musketeer Wizard
Fireball Skeleton Dragons Musketeer
Bats Skeleton Dragons Fireball Musketeer Wizard
Bats Minions Skeleton Dragons Fireball Musketeer Wizard
Fireball Mini P.E.K.K.A
Skeleton Dragons Fireball Musketeer Wizard
Skeleton Dragons Fireball
Fireball Wizard
Bats Minions Fireball Musketeer
Fireball Skeleton Dragons Musketeer Wizard
Fireball
Fireball Skeleton Dragons Mini P.E.K.K.A Musketeer Wizard
Skeleton Dragons Fireball Musketeer Wizard
Fireball
Skeleton Dragons Musketeer
Bats Minions Skeleton Dragons Fireball Musketeer
Bats Skeleton Dragons Fireball Musketeer
Fireball Musketeer
Fireball Skeleton Dragons Wizard

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