My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Valkyrie Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Balloon
Giant Snowball
Bats Minions Witch Balloon Lumberjack
Zap
Bats Minions Witch Balloon
Barbarian Barrel
Tesla Valkyrie Witch Lumberjack
The Log
Witch Lumberjack
Earthquake
Tesla Witch
Arrows
Bats Minions Witch
Royal Delivery
Bats Minions Valkyrie Witch Balloon Lumberjack
Fireball
Minions Tesla Witch Balloon Lumberjack
Poison
Bats Minions Witch Balloon
Lightning
Tesla Valkyrie Witch Balloon Lumberjack
Rocket
Valkyrie Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Minions Tesla Fireball Valkyrie Lumberjack Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Minions Tesla Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Minions Lumberjack
Minions
Bats Valkyrie Balloon Lumberjack
Tesla
Fireball
Valkyrie
Bats Balloon Lumberjack Minions Witch
Witch
Valkyrie Lumberjack
Balloon
Bats Valkyrie Lumberjack Minions
Lumberjack
Valkyrie Balloon Bats Minions Witch

Defense Synergies 1 13

Bats
Minions Tesla Valkyrie Lumberjack
Minions
Valkyrie Bats Tesla Lumberjack
Tesla
Bats Minions Fireball Valkyrie
Fireball
Tesla Valkyrie Lumberjack
Valkyrie
Minions Bats Tesla Fireball Witch Lumberjack
Witch
Valkyrie Lumberjack
Balloon
Lumberjack
Bats Minions Fireball Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Fireball Valkyrie
Lumberjack Bats Minions Tesla Valkyrie Witch
Tesla Witch Lumberjack Bats Minions Valkyrie
Tesla Witch Lumberjack Bats Minions Valkyrie
Fireball Valkyrie Lumberjack
Fireball Bats Minions Tesla Valkyrie Lumberjack
Bats Minions Tesla Fireball Witch
Tesla Fireball Valkyrie
Tesla Witch Minions Lumberjack
Tesla Valkyrie Lumberjack
Bats Minions Valkyrie Witch Tesla Fireball Lumberjack
Minions Tesla Bats Fireball Witch
Tesla Lumberjack Bats Minions Fireball Valkyrie Witch
Fireball Valkyrie Bats Minions Tesla Witch Lumberjack
Tesla Lumberjack
Tesla Fireball Lumberjack
Tesla Bats Minions Fireball Valkyrie Witch Lumberjack
Tesla Fireball Valkyrie Bats Minions Witch Lumberjack
Valkyrie Witch Bats Minions Tesla Fireball Lumberjack
Tesla Lumberjack
Valkyrie Bats Minions Tesla Fireball Witch Lumberjack
Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Tesla Fireball Witch
Fireball Tesla Valkyrie Lumberjack
Lumberjack Bats Minions Valkyrie Witch
Valkyrie Lumberjack Bats Tesla Fireball
Tesla Valkyrie Witch Lumberjack
Fireball Bats Minions Tesla Witch
Bats Minions Tesla Fireball Valkyrie Witch Lumberjack
Tesla Valkyrie Lumberjack
Bats Minions Fireball Valkyrie Witch
Witch Tesla
Bats Minions Tesla Valkyrie Witch Lumberjack
Fireball Valkyrie
Tesla Fireball Valkyrie Witch Lumberjack
Tesla Fireball Valkyrie Witch
Tesla Witch Bats Minions Fireball Valkyrie Lumberjack
Bats Minions Valkyrie Tesla Fireball Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball
Fireball
Fireball Valkyrie
Fireball Valkyrie
Fireball Bats Minions Witch
Witch
Fireball
Fireball
Bats Minions Fireball Lumberjack
Fireball Valkyrie
Fireball
Fireball
Minions Fireball
Fireball
Fireball Witch
Fireball
Fireball
Bats Minions
Fireball
Fireball Valkyrie Witch
Minions Fireball
Fireball
Fireball
Fireball Valkyrie Witch
Witch
Fireball Witch
Fireball Witch
Fireball
Bats Fireball Witch
Bats Minions Fireball Witch
Fireball
Fireball
Fireball
Fireball
Bats Minions Fireball Witch
Fireball Witch
Fireball
Fireball Valkyrie Lumberjack
Fireball
Fireball
Bats Minions Fireball Witch
Bats Fireball Witch
Fireball Witch
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: