My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Goblin Demolisher Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Demolisher
Giant Snowball
Bats
Zap
Bats Mortar
Barbarian Barrel
Mortar Valkyrie Ice Wizard
The Log
Mini P.E.K.K.A Goblin Demolisher
Earthquake
Mortar
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Valkyrie Goblin Demolisher Ice Wizard
Fireball
Mortar Ice Wizard
Poison
Bats Mortar Ice Wizard
Lightning
Mortar Mini P.E.K.K.A Valkyrie Ice Wizard
Rocket
Mortar Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Valkyrie Goblin Demolisher The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Goblin Demolisher Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Ice Wizard Mortar Fireball Mini P.E.K.K.A Valkyrie Goblin Demolisher

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Ice Wizard Mortar

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mortar Mini P.E.K.K.A
Mortar
Bats Fireball The Log
Fireball
Mortar The Log
Mini P.E.K.K.A
Bats Valkyrie The Log Ice Wizard
Valkyrie
Bats Mini P.E.K.K.A
Goblin Demolisher
The Log
Mortar Fireball Mini P.E.K.K.A
Ice Wizard
Mini P.E.K.K.A

Defense Synergies 2 17

Bats
Mortar Mini P.E.K.K.A Valkyrie The Log Ice Wizard
Mortar
Bats Fireball Valkyrie The Log Ice Wizard
Fireball
The Log Mortar Mini P.E.K.K.A Valkyrie Ice Wizard
Mini P.E.K.K.A
The Log Bats Fireball Valkyrie Ice Wizard
Valkyrie
Bats Mortar Fireball Mini P.E.K.K.A The Log Ice Wizard
Goblin Demolisher
The Log
Fireball Mini P.E.K.K.A Bats Mortar Valkyrie Ice Wizard
Ice Wizard
Bats Mortar Fireball Mini P.E.K.K.A Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Fireball Valkyrie The Log
Mini P.E.K.K.A Bats Mortar Valkyrie The Log Ice Wizard
Mortar Mini P.E.K.K.A Bats Valkyrie Ice Wizard
Mini P.E.K.K.A Bats Mortar Valkyrie Ice Wizard
Fireball Mini P.E.K.K.A Valkyrie The Log
Fireball The Log Bats Valkyrie Ice Wizard
Bats Mortar Fireball Ice Wizard
Fireball Valkyrie The Log
Mini P.E.K.K.A Mortar Ice Wizard
Mini P.E.K.K.A Valkyrie Ice Wizard
Bats Valkyrie Ice Wizard Fireball The Log
Bats Fireball Ice Wizard
Mortar Mini P.E.K.K.A Bats Fireball Valkyrie The Log Ice Wizard
Fireball Valkyrie Bats Mortar Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mortar
Mortar Fireball Mini P.E.K.K.A The Log
Bats Mortar Fireball Mini P.E.K.K.A Valkyrie
Mortar Fireball Bats Valkyrie The Log Ice Wizard
Mortar Valkyrie The Log Bats Fireball Ice Wizard
Mini P.E.K.K.A Mortar
Valkyrie Bats Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Fireball
Fireball Mortar Mini P.E.K.K.A Valkyrie The Log
Bats Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie Bats Fireball The Log
Mini P.E.K.K.A Valkyrie
Fireball Bats Ice Wizard
Mini P.E.K.K.A Bats Fireball Valkyrie Ice Wizard
Mini P.E.K.K.A Valkyrie
Bats Mortar Fireball Mini P.E.K.K.A Valkyrie The Log
Bats Mini P.E.K.K.A Valkyrie
Fireball Valkyrie The Log
Mini P.E.K.K.A Fireball Valkyrie
Fireball Valkyrie
Bats Mortar Fireball Mini P.E.K.K.A Valkyrie The Log
Bats Valkyrie Fireball Mini P.E.K.K.A The Log Ice Wizard
Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Valkyrie The Log
Mortar Fireball The Log Ice Wizard
Fireball The Log
Fireball Valkyrie The Log
Fireball Mortar Valkyrie The Log
Fireball Bats Ice Wizard
Mortar The Log
Fireball The Log Ice Wizard
Fireball The Log Mortar
Bats Fireball Mini P.E.K.K.A
Mortar Fireball Valkyrie The Log
Fireball
Mortar Fireball The Log
Mortar Fireball
Mortar Fireball The Log
Mortar Fireball The Log
Mortar Fireball The Log
Mortar Fireball
Bats Mini P.E.K.K.A
Mortar Fireball Mini P.E.K.K.A The Log
Mortar Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Mortar Fireball The Log
The Log Mortar Fireball Valkyrie Ice Wizard
Mortar Fireball The Log Ice Wizard
Fireball Mortar The Log
Fireball Mortar The Log
Bats Fireball Ice Wizard
Bats Fireball
Fireball Mini P.E.K.K.A
Mortar Fireball The Log
Fireball
Fireball The Log
Bats Fireball
Fireball Ice Wizard
The Log Fireball
Fireball Mini P.E.K.K.A Valkyrie
The Log Mortar Fireball
Fireball
Bats Fireball The Log
Bats Fireball
Mortar Fireball The Log

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