My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Flying Machine Giant Skeleton Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Flying Machine Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Giant Skeleton Miner
Giant Snowball
Bats Flying Machine Goblin Barrel Miner
Zap
Bats Mortar Flying Machine Goblin Barrel
Barbarian Barrel
Mortar Goblin Barrel Giant Skeleton
The Log
Goblin Barrel Giant Skeleton
Earthquake
Mortar Goblin Barrel
Arrows
Bats Flying Machine Goblin Barrel
Royal Delivery
Bats Flying Machine Goblin Barrel Giant Skeleton Miner Mother Witch
Fireball
Mortar Flying Machine Goblin Barrel Mother Witch
Poison
Bats Mortar Flying Machine Mother Witch
Lightning
Mortar Mother Witch
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison Giant Skeleton Miner Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Barrel Miner Mortar Flying Machine Poison Mother Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Goblin Barrel Miner Mortar

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Miner Mortar Flying Machine Goblin Barrel
Mortar
Miner Bats Flying Machine
Flying Machine
Bats Mortar Giant Skeleton
Goblin Barrel
Bats Giant Skeleton Miner
Poison
Miner Giant Skeleton Mother Witch
Giant Skeleton
Bats Flying Machine Goblin Barrel Poison Miner Mother Witch
Miner
Bats Mortar Poison Goblin Barrel Giant Skeleton Mother Witch
Mother Witch
Poison Giant Skeleton Miner

Defense Synergies 0 7

Bats
Mortar Giant Skeleton
Mortar
Bats Flying Machine Poison
Flying Machine
Mortar Giant Skeleton
Goblin Barrel
Poison
Mortar Mother Witch
Giant Skeleton
Bats Flying Machine Mother Witch
Miner
Mother Witch
Poison Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Flying Machine
Bats Mortar Flying Machine
Mortar Bats Giant Skeleton
Bats Mortar
Poison Giant Skeleton
Bats Flying Machine Mother Witch
Bats Mortar Flying Machine Poison
Flying Machine Poison Giant Skeleton
Mortar
Giant Skeleton Miner
Bats Poison Mother Witch Flying Machine Giant Skeleton
Bats Flying Machine Poison
Mortar Bats Flying Machine Giant Skeleton
Bats Mortar Poison
Mortar
Mortar
Bats Mortar Poison
Mortar Bats Flying Machine
Mortar Poison Bats Flying Machine Giant Skeleton Mother Witch
Mortar
Bats Flying Machine Poison Giant Skeleton Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton
Poison Mortar Flying Machine Miner
Giant Skeleton Bats
Giant Skeleton Bats
Giant Skeleton
Poison Mother Witch Bats Flying Machine
Bats Flying Machine Giant Skeleton
Giant Skeleton
Giant Skeleton Bats Mortar Flying Machine Poison
Bats Flying Machine Giant Skeleton
Poison Giant Skeleton
Giant Skeleton
Flying Machine
Bats Mortar Flying Machine Poison Giant Skeleton
Bats Poison Flying Machine Giant Skeleton Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar Flying Machine Giant Skeleton
Mortar Poison Flying Machine Miner
Flying Machine Poison Giant Skeleton Miner
Flying Machine Poison Giant Skeleton
Poison Mortar
Poison Mother Witch Bats Flying Machine
Mortar Flying Machine Poison
Poison Flying Machine
Poison Miner Mortar Flying Machine
Bats Poison
Poison Miner Mortar Flying Machine
Poison Flying Machine
Flying Machine Poison Mortar Miner
Mortar Flying Machine Poison
Mortar Flying Machine Poison
Mortar Flying Machine Poison
Mortar Flying Machine Poison
Mortar Poison
Bats
Mortar Flying Machine Poison
Mortar Flying Machine Poison Miner Mother Witch
Poison Giant Skeleton
Poison
Mortar Flying Machine Poison
Poison Mother Witch Mortar
Mortar Poison Miner Flying Machine
Mortar Flying Machine Poison Miner
Poison Miner Mortar
Poison Bats Flying Machine Mother Witch
Bats Flying Machine Poison
Poison Mortar Miner
Poison
Giant Skeleton
Poison
Bats Flying Machine
Poison Flying Machine
Poison Miner Flying Machine
Mortar Flying Machine Poison
Poison Giant Skeleton
Flying Machine
Bats Flying Machine Poison Giant Skeleton
Bats Flying Machine Poison
Poison Mortar Flying Machine Giant Skeleton Miner

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