My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Demolisher Cannon Cart Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Cannon Cart Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Demolisher Cannon Cart Bandit
Giant Snowball
Bats
Zap
Bats Mortar Cannon Cart Bandit
Barbarian Barrel
Mortar Cannon Cart Ice Wizard Bandit
The Log
Goblin Demolisher Cannon Cart Bandit
Earthquake
Mortar
Arrows
Bats
Royal Delivery
Bats Goblin Demolisher Cannon Cart Ice Wizard Bandit
Fireball
Mortar Cannon Cart Ice Wizard Bandit
Poison
Bats Mortar Ice Wizard
Lightning
Mortar Cannon Cart Ice Wizard Bandit
Rocket
Mortar Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Goblin Demolisher Poison The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Goblin Demolisher Poison Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Ice Wizard Bandit Mortar Goblin Demolisher Poison Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Ice Wizard Bandit

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mortar Goblin Demolisher Cannon Cart Bandit
Mortar
Bats Goblin Demolisher The Log Bandit
Goblin Demolisher
Bats Mortar Cannon Cart Bandit
Poison
Cannon Cart The Log
Cannon Cart
The Log Bats Goblin Demolisher Poison Bandit
The Log
Cannon Cart Mortar Poison Bandit
Ice Wizard
Bandit
Bandit
Bats Mortar Goblin Demolisher Cannon Cart The Log Ice Wizard

Defense Synergies 0 20

Bats
Mortar Goblin Demolisher Cannon Cart The Log Ice Wizard Bandit
Mortar
Bats Poison The Log Ice Wizard Bandit
Goblin Demolisher
Bats Cannon Cart The Log Bandit
Poison
Mortar The Log Ice Wizard
Cannon Cart
Bats Goblin Demolisher Ice Wizard Bandit
The Log
Bats Mortar Goblin Demolisher Poison Ice Wizard Bandit
Ice Wizard
Bats Mortar Poison Cannon Cart The Log Bandit
Bandit
Bats Mortar Goblin Demolisher Cannon Cart The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Mortar Goblin Demolisher The Log
Bats Mortar Cannon Cart The Log Ice Wizard Bandit
Mortar Bats Cannon Cart Ice Wizard Bandit
Bats Mortar Cannon Cart Ice Wizard Bandit
Goblin Demolisher Poison The Log
The Log Bats Goblin Demolisher Cannon Cart Ice Wizard Bandit
Bats Mortar Poison Ice Wizard
Poison Cannon Cart The Log Bandit
Mortar Ice Wizard
Cannon Cart Ice Wizard Bandit
Bats Poison Ice Wizard Goblin Demolisher Cannon Cart The Log Bandit
Bats Poison Ice Wizard
Mortar Bats Cannon Cart The Log Ice Wizard Bandit
Bats Mortar Goblin Demolisher Poison Cannon Cart The Log
Mortar Cannon Cart Bandit
Mortar The Log Bandit
Bats Mortar Poison Cannon Cart
Mortar Bats Goblin Demolisher Cannon Cart The Log Ice Wizard Bandit
Mortar Poison The Log Bats Goblin Demolisher Cannon Cart Ice Wizard Bandit
Mortar Cannon Cart
Goblin Demolisher Bats Poison Cannon Cart The Log Bandit
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Cannon Cart Bandit
Poison Bandit Mortar Cannon Cart The Log
Bandit Bats Cannon Cart The Log
Bats Cannon Cart The Log Bandit
Cannon Cart Bandit
Poison Bats Goblin Demolisher Ice Wizard
Bats Cannon Cart Ice Wizard Bandit
Cannon Cart
Bats Mortar Poison Cannon Cart The Log Bandit
Bats Cannon Cart
Poison The Log
Cannon Cart Bandit
Goblin Demolisher Cannon Cart
Bats Mortar Poison Cannon Cart The Log
Bats Poison Cannon Cart The Log Ice Wizard
Mortar Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar The Log Bandit
Mortar Poison The Log Ice Wizard Bandit
Poison Cannon Cart The Log Bandit
Cannon Cart Poison The Log
Poison Mortar Goblin Demolisher The Log
Poison Bats Ice Wizard
Mortar Goblin Demolisher Poison The Log
Poison The Log Goblin Demolisher Ice Wizard
Poison The Log Mortar Bandit
Bats Poison
Poison Mortar Cannon Cart The Log Bandit
Poison
Poison Mortar Cannon Cart The Log Bandit
Mortar Poison Cannon Cart Bandit
Mortar Poison Cannon Cart The Log
Mortar Goblin Demolisher Poison Cannon Cart The Log Bandit
Mortar Goblin Demolisher Poison Cannon Cart The Log Bandit
Mortar Poison
Bats
Mortar Goblin Demolisher Poison The Log Bandit
Mortar Goblin Demolisher Poison The Log
Poison The Log
Poison
The Log
Mortar Poison Cannon Cart The Log
Goblin Demolisher Poison The Log Mortar Ice Wizard
Mortar Poison The Log Ice Wizard Bandit
Mortar Poison The Log Bandit
Poison Mortar The Log Bandit
Poison Bats Ice Wizard
Bats Poison
Poison Mortar The Log Bandit
Poison
Poison The Log
Bats Cannon Cart Bandit
Poison Ice Wizard
The Log
Poison Cannon Cart
The Log Mortar Poison
Poison
Cannon Cart
Bats Poison The Log
Bats Poison
Poison Mortar Cannon Cart The Log Bandit
Cannon Cart
Mortar

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