My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Elixir Golem Goblin Demolisher Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Elixir Golem Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Goblin Demolisher
Giant Snowball
Bats
Zap
Bats
Barbarian Barrel
Rascals Elixir Golem Electro Wizard
The Log
Rascals Elixir Golem Mini P.E.K.K.A Goblin Demolisher
Earthquake
Elixir Golem
Arrows
Bats Rascals
Royal Delivery
Bats Rascals Elixir Golem Mini P.E.K.K.A Goblin Demolisher Electro Wizard
Fireball
Rascals Elixir Golem Electro Wizard
Poison
Bats Rascals Elixir Golem Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Mini P.E.K.K.A Goblin Demolisher Tornado Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Elixir Golem Tornado Mini P.E.K.K.A Goblin Demolisher Freeze Electro Wizard Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Elixir Golem Tornado Mini P.E.K.K.A

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Rascals Elixir Golem Mini P.E.K.K.A Goblin Demolisher
Rascals
Bats Electro Wizard
Elixir Golem
Bats Mini P.E.K.K.A Goblin Demolisher Tornado
Mini P.E.K.K.A
Bats Elixir Golem Goblin Demolisher Tornado Electro Wizard
Goblin Demolisher
Bats Elixir Golem Mini P.E.K.K.A Tornado
Tornado
Elixir Golem Mini P.E.K.K.A Goblin Demolisher Freeze
Freeze
Tornado
Electro Wizard
Rascals Mini P.E.K.K.A

Defense Synergies 1 11

Bats
Rascals Mini P.E.K.K.A Goblin Demolisher Freeze Electro Wizard
Rascals
Bats Tornado
Elixir Golem
Mini P.E.K.K.A
Electro Wizard Bats Goblin Demolisher Tornado Freeze
Goblin Demolisher
Bats Mini P.E.K.K.A
Tornado
Rascals Mini P.E.K.K.A Electro Wizard
Freeze
Bats Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Bats Tornado Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Demolisher Electro Wizard
Mini P.E.K.K.A Bats Rascals Electro Wizard
Mini P.E.K.K.A Tornado Bats Rascals Freeze Electro Wizard
Mini P.E.K.K.A Bats Rascals Electro Wizard
Mini P.E.K.K.A Goblin Demolisher Tornado
Tornado Freeze Bats Rascals Goblin Demolisher Electro Wizard
Bats Tornado Electro Wizard Rascals Freeze
Rascals Electro Wizard
Mini P.E.K.K.A Rascals Tornado
Tornado Rascals Mini P.E.K.K.A Electro Wizard
Bats Electro Wizard Rascals Goblin Demolisher Tornado Freeze
Bats Rascals Tornado Electro Wizard
Mini P.E.K.K.A Bats Rascals Freeze Electro Wizard
Bats Rascals Mini P.E.K.K.A Goblin Demolisher Tornado Freeze Electro Wizard
Mini P.E.K.K.A Rascals Electro Wizard
Tornado Rascals Mini P.E.K.K.A Freeze Electro Wizard
Bats Rascals Mini P.E.K.K.A Tornado Electro Wizard
Bats Rascals Goblin Demolisher Tornado Electro Wizard
Tornado Freeze Bats Rascals Goblin Demolisher Electro Wizard
Mini P.E.K.K.A Tornado Electro Wizard
Rascals Goblin Demolisher Bats Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Electro Wizard
Electro Wizard Mini P.E.K.K.A
Bats Rascals Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Bats Rascals Tornado Electro Wizard
Rascals Mini P.E.K.K.A
Bats Rascals Goblin Demolisher Tornado Freeze Electro Wizard
Rascals Mini P.E.K.K.A Bats Electro Wizard
Mini P.E.K.K.A Rascals
Freeze Electro Wizard Bats Mini P.E.K.K.A Tornado
Bats Rascals Mini P.E.K.K.A
Tornado Electro Wizard
Rascals Mini P.E.K.K.A
Rascals Goblin Demolisher
Rascals Electro Wizard Bats Mini P.E.K.K.A Tornado Freeze
Bats Rascals Mini P.E.K.K.A Freeze Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Freeze
Tornado Electro Wizard
Rascals Freeze
Goblin Demolisher
Bats Tornado Freeze
Goblin Demolisher Tornado
Goblin Demolisher Tornado Freeze
Tornado
Bats Mini P.E.K.K.A Tornado Electro Wizard
Tornado Electro Wizard
Tornado
Freeze
Goblin Demolisher
Goblin Demolisher
Tornado Freeze
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Demolisher Electro Wizard
Goblin Demolisher Tornado
Tornado
Tornado
Goblin Demolisher Tornado Freeze
Tornado Electro Wizard
Tornado
Tornado
Bats Tornado Electro Wizard
Electro Wizard Bats Freeze
Mini P.E.K.K.A
Freeze Electro Wizard
Electro Wizard Bats Freeze
Tornado Electro Wizard
Freeze
Rascals Mini P.E.K.K.A Electro Wizard
Tornado
Bats Rascals Tornado Freeze Electro Wizard
Bats Tornado Electro Wizard
Tornado Freeze Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: