My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Hunter Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Curse Clone Giant Skeleton
Giant Snowball
Bats Goblin Curse Clone Lumberjack
Zap
Bats Goblin Curse Clone
Barbarian Barrel
Goblin Curse Clone Hunter Giant Skeleton Lumberjack
The Log
Goblin Curse Clone Hunter Giant Skeleton Lumberjack
Earthquake
Clone
Arrows
Bats Goblin Curse Clone
Royal Delivery
Bats Clone Hunter Giant Skeleton Lumberjack
Fireball
Clone Hunter Lumberjack
Poison
Bats Goblin Curse Clone Hunter
Lightning
Hunter Lumberjack
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Rocket Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rocket Goblin Curse Clone Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Curse The Log Clone Hunter Lumberjack Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Goblin Curse The Log Clone

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Clone Lumberjack
Rocket
Goblin Curse
The Log
Clone
Giant Skeleton Bats Lumberjack
Hunter
Giant Skeleton Lumberjack
Giant Skeleton
Bats Clone Hunter The Log Lumberjack
The Log
Goblin Curse Giant Skeleton Lumberjack
Lumberjack
Bats Clone Hunter Giant Skeleton The Log

Defense Synergies 0 11

Bats
Hunter Giant Skeleton The Log Lumberjack
Rocket
The Log
Goblin Curse
Clone
Hunter
Bats Giant Skeleton The Log Lumberjack
Giant Skeleton
Bats Hunter The Log Lumberjack
The Log
Bats Rocket Hunter Giant Skeleton Lumberjack
Lumberjack
Bats Hunter Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket The Log
Hunter Lumberjack Bats Goblin Curse The Log
Rocket Hunter Lumberjack Bats Goblin Curse Giant Skeleton
Hunter Lumberjack Bats Goblin Curse
Rocket Giant Skeleton The Log Lumberjack
The Log Bats Hunter Lumberjack
Bats Rocket Hunter Goblin Curse
Rocket Giant Skeleton The Log
Hunter Goblin Curse Lumberjack
Hunter Giant Skeleton Lumberjack
Bats Goblin Curse Hunter Giant Skeleton The Log Lumberjack
Hunter Bats Goblin Curse
Hunter Lumberjack Bats Rocket Goblin Curse Giant Skeleton The Log
Rocket Bats Goblin Curse Hunter The Log Lumberjack
Goblin Curse Hunter Lumberjack
Rocket Goblin Curse Hunter The Log Lumberjack
Bats Hunter Lumberjack
Bats Hunter The Log Lumberjack
Hunter The Log Bats Goblin Curse Giant Skeleton Lumberjack
Goblin Curse Hunter Lumberjack
Bats Goblin Curse Hunter Giant Skeleton The Log Lumberjack
Hunter Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Skeleton
Rocket Hunter The Log Lumberjack
Giant Skeleton Lumberjack Bats Rocket Hunter The Log
Rocket Hunter Giant Skeleton Lumberjack Bats The Log
Giant Skeleton Goblin Curse Hunter Lumberjack
Rocket Bats Goblin Curse Hunter
Rocket Bats Hunter Giant Skeleton Lumberjack
Giant Skeleton Goblin Curse Hunter Lumberjack
Rocket Giant Skeleton Bats The Log
Goblin Curse
Bats Hunter Giant Skeleton Lumberjack
Rocket Giant Skeleton The Log
Rocket Giant Skeleton Goblin Curse Hunter Lumberjack
Goblin Curse
Bats Rocket Hunter Giant Skeleton The Log Lumberjack
Bats Goblin Curse Hunter Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Giant Skeleton The Log
Goblin Curse The Log
Rocket Giant Skeleton The Log
Rocket Giant Skeleton The Log
Rocket Goblin Curse The Log
Bats Rocket Goblin Curse Hunter
The Log
The Log Goblin Curse Hunter
The Log
Rocket Bats Lumberjack
Rocket The Log
Rocket Goblin Curse
Rocket Hunter The Log
Rocket
The Log
Rocket Hunter The Log
Rocket The Log
Rocket
Bats Rocket
Rocket Hunter The Log
Rocket Goblin Curse The Log
Rocket Giant Skeleton The Log
Rocket
Rocket The Log
Rocket The Log
Goblin Curse The Log Hunter
The Log Hunter
The Log
Rocket Goblin Curse The Log
Bats Goblin Curse Hunter
Rocket Bats
Rocket Hunter The Log
Rocket
Giant Skeleton
Rocket Goblin Curse The Log
Bats Rocket
Rocket Goblin Curse Hunter
The Log
Rocket Hunter Lumberjack
The Log
Rocket Giant Skeleton
Bats Rocket Giant Skeleton The Log
Bats Rocket
Rocket Giant Skeleton The Log
Rocket

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