My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Fisherman Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Fisherman Inferno Dragon Sparky
Giant Snowball
Bats Hog Rider Fisherman Inferno Dragon
Zap
Bats Fisherman Inferno Dragon Sparky
Barbarian Barrel
Bomb Tower Sparky
The Log
Hog Rider Fisherman Sparky
Earthquake
Bomb Tower Hog Rider
Arrows
Bats
Royal Delivery
Bats Hog Rider Fisherman Inferno Dragon Sparky
Fireball
Bomb Tower Hog Rider Fisherman Inferno Dragon Sparky
Poison
Bats Bomb Tower Fisherman Sparky
Lightning
Bomb Tower Fisherman Inferno Dragon Sparky
Rocket
Bomb Tower Hog Rider Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Fireball Bomb Tower Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Delivery Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Royal Delivery Fisherman Fireball Bomb Tower Hog Rider Inferno Dragon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Royal Delivery Fisherman Fireball

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Fisherman Inferno Dragon Sparky
Royal Delivery
Fireball
Hog Rider Sparky
Bomb Tower
Hog Rider
Bats Fireball
Fisherman
Bats Sparky
Inferno Dragon
Bats
Sparky
Bats Fireball Fisherman

Defense Synergies 1 9

Bats
Royal Delivery Bomb Tower Fisherman Inferno Dragon Sparky
Royal Delivery
Bomb Tower Bats Fireball Inferno Dragon Sparky
Fireball
Royal Delivery Bomb Tower
Bomb Tower
Royal Delivery Bats Fireball
Hog Rider
Fisherman
Bats
Inferno Dragon
Bats Royal Delivery
Sparky
Bats Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Sparky
Bomb Tower Inferno Dragon Sparky Bats Royal Delivery Fisherman
Bomb Tower Fisherman Sparky Bats Royal Delivery Inferno Dragon
Bomb Tower Inferno Dragon Sparky Bats Fisherman
Royal Delivery Fireball Bomb Tower Sparky
Royal Delivery Fireball Bats Bomb Tower
Bats Inferno Dragon Royal Delivery Fireball Bomb Tower
Fireball Bomb Tower Sparky
Inferno Dragon Sparky Bomb Tower Fisherman
Royal Delivery Fisherman Sparky
Bats Royal Delivery Fireball Bomb Tower Fisherman
Inferno Dragon Bats Royal Delivery Fireball
Bomb Tower Sparky Bats Royal Delivery Fireball
Fireball Bomb Tower Sparky Bats Royal Delivery
Inferno Dragon Sparky Bomb Tower
Bomb Tower Royal Delivery Fireball Fisherman Inferno Dragon Sparky
Bomb Tower Sparky Bats Royal Delivery Fireball Fisherman
Royal Delivery Fireball Bomb Tower Bats Fisherman
Royal Delivery Bomb Tower Bats Fireball Fisherman Inferno Dragon
Sparky Bomb Tower Fisherman Inferno Dragon
Bats Royal Delivery Fireball Bomb Tower Fisherman Sparky
Bomb Tower Fisherman Inferno Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Fireball Fisherman Sparky
Royal Delivery Fireball Bomb Tower Fisherman Inferno Dragon
Royal Delivery Bats Bomb Tower Fisherman Sparky
Bats Royal Delivery Fireball Fisherman Sparky
Royal Delivery Fisherman Inferno Dragon Sparky
Royal Delivery Fireball Bats Bomb Tower
Royal Delivery Sparky Bats Fireball Bomb Tower
Royal Delivery Bomb Tower Fisherman Inferno Dragon Sparky
Royal Delivery Bats Fireball Bomb Tower Inferno Dragon Sparky
Royal Delivery Inferno Dragon Sparky
Inferno Dragon Bats Bomb Tower Sparky
Royal Delivery Fireball
Royal Delivery Fireball Bomb Tower Sparky
Fireball Bomb Tower Sparky
Sparky Bats Royal Delivery Fireball Bomb Tower Fisherman Inferno Dragon
Bats Royal Delivery Fireball Bomb Tower Inferno Dragon Sparky
Royal Delivery Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Sparky
Fireball Fisherman
Fireball Sparky
Fireball Sparky
Fireball Sparky
Fireball Bats
Sparky
Fireball
Fireball Fisherman
Bats Fireball Fisherman Sparky
Fireball Fisherman Sparky
Fireball
Fireball Fisherman Sparky
Fireball Fisherman
Fireball Fisherman Sparky
Fireball Sparky
Fireball Sparky
Fireball Sparky
Bats Fisherman Sparky
Fireball Fisherman Sparky
Fireball
Fireball Sparky
Fireball
Fisherman Sparky
Fireball
Fireball Sparky
Fisherman Inferno Dragon
Fireball Fisherman Sparky
Fireball Fisherman Sparky
Fireball Fisherman Sparky
Bats Fireball Sparky
Bats Fireball
Fireball Sparky
Fireball Sparky
Fireball Sparky
Sparky
Fireball Sparky
Bats Fireball
Fireball
Fireball
Fireball Sparky
Fireball
Fireball Sparky
Sparky
Bats Fireball Sparky
Bats Fireball
Fireball Sparky
Inferno Dragon Sparky
Fireball Sparky
Fisherman

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