My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Baby Dragon Bowler Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Giant Baby Dragon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant
Giant Snowball
Bats Baby Dragon
Zap
Bats
Barbarian Barrel
Heal Spirit Royal Ghost
The Log
Heal Spirit
Earthquake
Arrows
Bats Heal Spirit
Royal Delivery
Bats Heal Spirit Baby Dragon Bowler Royal Ghost
Fireball
Baby Dragon Bowler
Poison
Bats
Lightning
Baby Dragon Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Baby Dragon Freeze Bowler Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Delivery Heal Spirit Baby Dragon Freeze Bowler Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bats Royal Delivery Royal Ghost Baby Dragon Freeze Giant Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Bats Royal Delivery Royal Ghost

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Baby Dragon Bowler
Royal Delivery
Heal Spirit
Giant Baby Dragon Bowler
Giant
Bats Heal Spirit Baby Dragon Bowler Royal Ghost
Baby Dragon
Bats Heal Spirit Giant Bowler
Freeze
Bowler
Bats Heal Spirit Giant Baby Dragon
Royal Ghost
Giant

Defense Synergies 0 9

Bats
Royal Delivery Baby Dragon Freeze Bowler
Royal Delivery
Bats Baby Dragon Freeze Bowler Royal Ghost
Heal Spirit
Giant
Baby Dragon
Bats Royal Delivery Bowler
Freeze
Bats Royal Delivery
Bowler
Bats Royal Delivery Baby Dragon
Royal Ghost
Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Baby Dragon
Bats Royal Delivery
Bowler Bats Royal Delivery Freeze
Bats Bowler
Royal Delivery Bowler
Royal Delivery Freeze Bowler Bats Baby Dragon Royal Ghost
Bats Royal Delivery Baby Dragon Freeze
Bowler Baby Dragon
Royal Delivery Bowler Royal Ghost
Bats Royal Delivery Baby Dragon Freeze Bowler Royal Ghost
Bats Royal Delivery Baby Dragon
Bowler Bats Royal Delivery Freeze
Bowler Bats Royal Delivery Baby Dragon Freeze Royal Ghost
Royal Delivery Freeze Bowler
Bats Royal Delivery Bowler
Royal Delivery Bats Baby Dragon Bowler Royal Ghost
Royal Delivery Baby Dragon Freeze Bats Bowler Royal Ghost
Bowler Royal Ghost Bats Royal Delivery Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Bowler Royal Ghost
Royal Delivery Baby Dragon Bowler Royal Ghost
Royal Delivery Bats Bowler
Bowler Bats Royal Delivery
Royal Delivery Bowler
Royal Delivery Bats Baby Dragon Freeze
Royal Delivery Bats Bowler
Royal Delivery
Royal Delivery Freeze Bats Baby Dragon
Royal Delivery
Bats Bowler
Royal Delivery Bowler
Royal Delivery Bowler
Baby Dragon Bowler
Bats Royal Delivery Baby Dragon Freeze Bowler
Bats Bowler Royal Delivery Baby Dragon Freeze Royal Ghost
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Freeze Royal Ghost
Baby Dragon Bowler Royal Ghost
Baby Dragon
Freeze
Baby Dragon Bowler
Bats Baby Dragon Freeze
Baby Dragon Bowler
Baby Dragon Freeze Bowler
Bats Bowler
Bowler
Baby Dragon
Baby Dragon Bowler
Baby Dragon Freeze
Baby Dragon
Baby Dragon Bowler
Baby Dragon Bowler
Freeze
Bats
Baby Dragon Bowler
Baby Dragon Bowler
Baby Dragon Bowler
Bowler
Baby Dragon
Freeze Baby Dragon Bowler
Baby Dragon Bowler Royal Ghost
Baby Dragon Bowler
Baby Dragon
Bats Baby Dragon
Bats Freeze
Bowler
Freeze
Bowler
Bats Freeze
Baby Dragon
Freeze
Baby Dragon Bowler
Baby Dragon Bowler
Bats Baby Dragon Freeze Bowler
Bats
Baby Dragon Freeze Bowler Royal Ghost
Bowler

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