My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Balloon Fisherman Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Balloon Fisherman Night Witch
Giant Snowball
Bats Skeleton Dragons Guards Balloon Fisherman Night Witch
Zap
Bats Guards Balloon Fisherman Night Witch
Barbarian Barrel
Guards Night Witch
The Log
Guards Fisherman
Earthquake
Guards
Arrows
Bats Skeleton Dragons Guards Night Witch
Royal Delivery
Bats Skeleton Dragons Guards Balloon Fisherman Night Witch
Fireball
Skeleton Dragons Balloon Fisherman Night Witch
Poison
Bats Skeleton Dragons Guards Balloon Fisherman Night Witch
Lightning
Skeleton Dragons Balloon Fisherman Night Witch
Rocket
Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Skeleton Dragons Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Skeleton Dragons Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Delivery Guards Freeze Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Royal Delivery Guards Fisherman Skeleton Dragons Freeze Night Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Royal Delivery Guards Fisherman

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Skeleton Dragons Fisherman
Royal Delivery
Skeleton Dragons
Bats Balloon Fisherman
Guards
Freeze
Balloon
Balloon
Bats Freeze Skeleton Dragons Fisherman
Fisherman
Bats Skeleton Dragons Balloon
Night Witch

Defense Synergies 2 9

Bats
Royal Delivery Freeze Fisherman
Royal Delivery
Skeleton Dragons Bats Guards Freeze Night Witch
Skeleton Dragons
Royal Delivery Guards Fisherman Night Witch
Guards
Fisherman Royal Delivery Skeleton Dragons
Freeze
Bats Royal Delivery
Balloon
Fisherman
Guards Bats Skeleton Dragons
Night Witch
Royal Delivery Skeleton Dragons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons
Bats Royal Delivery Skeleton Dragons Fisherman Night Witch
Fisherman Bats Royal Delivery Skeleton Dragons Freeze Night Witch
Night Witch Bats Skeleton Dragons Guards Fisherman
Royal Delivery
Royal Delivery Freeze Bats Skeleton Dragons Guards Night Witch
Bats Skeleton Dragons Royal Delivery Freeze Night Witch
Skeleton Dragons
Fisherman Night Witch
Guards Royal Delivery Fisherman Night Witch
Bats Skeleton Dragons Guards Royal Delivery Freeze Fisherman Night Witch
Skeleton Dragons Bats Royal Delivery Night Witch
Night Witch Bats Royal Delivery Skeleton Dragons Guards Freeze
Bats Royal Delivery Skeleton Dragons Guards Freeze Night Witch
Royal Delivery Freeze Fisherman
Bats Royal Delivery Skeleton Dragons Fisherman Night Witch
Royal Delivery Bats Skeleton Dragons Guards Fisherman Night Witch
Royal Delivery Freeze Bats Skeleton Dragons Guards Fisherman
Fisherman
Skeleton Dragons Bats Royal Delivery Guards Fisherman Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Royal Delivery Fisherman
Royal Delivery Skeleton Dragons Fisherman
Royal Delivery Guards Bats Fisherman
Guards Bats Royal Delivery Fisherman Night Witch
Royal Delivery Guards Fisherman Night Witch
Royal Delivery Skeleton Dragons Bats Freeze
Royal Delivery Guards Bats Night Witch
Royal Delivery Fisherman
Royal Delivery Freeze Bats Skeleton Dragons
Royal Delivery Skeleton Dragons Guards
Bats Guards
Royal Delivery Guards
Royal Delivery Guards Night Witch
Skeleton Dragons
Guards Bats Royal Delivery Skeleton Dragons Freeze Fisherman Night Witch
Bats Royal Delivery Skeleton Dragons Freeze
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Guards Freeze
Skeleton Dragons Fisherman
Skeleton Dragons
Skeleton Dragons Guards Freeze
Skeleton Dragons
Skeleton Dragons Bats Freeze
Skeleton Dragons
Skeleton Dragons Freeze
Skeleton Dragons Fisherman
Bats Guards Fisherman Night Witch
Skeleton Dragons Fisherman
Skeleton Dragons
Skeleton Dragons Fisherman
Skeleton Dragons Freeze Fisherman
Skeleton Dragons Fisherman
Skeleton Dragons
Skeleton Dragons
Freeze
Bats Skeleton Dragons Fisherman Night Witch
Skeleton Dragons Fisherman
Skeleton Dragons
Skeleton Dragons Night Witch
Skeleton Dragons
Fisherman
Skeleton Dragons
Freeze Skeleton Dragons
Fisherman
Skeleton Dragons Fisherman
Skeleton Dragons Fisherman
Skeleton Dragons Fisherman
Bats Skeleton Dragons Night Witch
Bats Skeleton Dragons Guards Freeze
Night Witch
Skeleton Dragons Night Witch
Skeleton Dragons Freeze
Bats Guards Freeze Night Witch
Skeleton Dragons
Freeze
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Bats Skeleton Dragons Guards Freeze
Bats Skeleton Dragons
Freeze
Skeleton Dragons

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