My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Tombstone Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner Inferno Dragon Lava Hound
Giant Snowball
Bats Skeleton Dragons Barbarians Tombstone Miner Inferno Dragon Lava Hound
Zap
Bats Tombstone Inferno Dragon Lava Hound
Barbarian Barrel
Barbarians Tombstone
The Log
Barbarians Tombstone
Earthquake
Barbarians Tombstone
Arrows
Bats Skeleton Dragons Tombstone Lava Hound
Royal Delivery
Bats Skeleton Dragons Barbarians Miner Inferno Dragon Lava Hound
Fireball
Skeleton Dragons Barbarians Tombstone Inferno Dragon Lava Hound
Poison
Bats Skeleton Dragons Barbarians Tombstone Lava Hound
Lightning
Skeleton Dragons Tombstone Inferno Dragon
Rocket
Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Tombstone Void Miner Skeleton Dragons Inferno Dragon Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Tombstone Void Miner

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Lava Hound Skeleton Dragons Inferno Dragon
Skeleton Dragons
Lava Hound Bats Miner Inferno Dragon
Barbarians
Tombstone
Void
Lava Hound
Miner
Bats Lava Hound Skeleton Dragons Inferno Dragon
Inferno Dragon
Lava Hound Bats Skeleton Dragons Miner
Lava Hound
Bats Skeleton Dragons Miner Inferno Dragon Void

Defense Synergies 0 5

Bats
Inferno Dragon
Skeleton Dragons
Barbarians Tombstone Inferno Dragon
Barbarians
Skeleton Dragons
Tombstone
Skeleton Dragons Inferno Dragon
Void
Miner
Inferno Dragon
Bats Skeleton Dragons Tombstone
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Tombstone Void
Barbarians Inferno Dragon Bats Skeleton Dragons Tombstone
Barbarians Bats Skeleton Dragons Tombstone Void Inferno Dragon
Barbarians Inferno Dragon Bats Skeleton Dragons Tombstone
Barbarians Tombstone
Bats Skeleton Dragons
Bats Skeleton Dragons Inferno Dragon Tombstone Void
Skeleton Dragons Barbarians Void
Barbarians Inferno Dragon Tombstone
Barbarians Miner
Bats Skeleton Dragons Barbarians Tombstone
Skeleton Dragons Inferno Dragon Bats
Barbarians Tombstone Bats Skeleton Dragons
Bats Skeleton Dragons Barbarians Tombstone
Barbarians Inferno Dragon Tombstone
Barbarians Inferno Dragon
Barbarians Bats Skeleton Dragons Tombstone
Tombstone Bats Skeleton Dragons Barbarians
Bats Skeleton Dragons Barbarians Tombstone Inferno Dragon
Barbarians Inferno Dragon
Skeleton Dragons Bats Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tombstone Void
Void Skeleton Dragons Miner Inferno Dragon
Barbarians Tombstone Bats
Bats Barbarians
Barbarians Tombstone Inferno Dragon
Skeleton Dragons Bats
Bats Barbarians Tombstone Void
Barbarians Inferno Dragon
Void Bats Skeleton Dragons Barbarians Tombstone Inferno Dragon
Skeleton Dragons Barbarians Tombstone Inferno Dragon
Inferno Dragon Bats Barbarians Tombstone
Barbarians Void
Barbarians Tombstone
Skeleton Dragons Barbarians
Barbarians Tombstone Bats Skeleton Dragons Inferno Dragon
Bats Skeleton Dragons Barbarians Inferno Dragon
Tombstone Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Skeleton Dragons
Void Skeleton Dragons Miner
Skeleton Dragons Void Miner
Skeleton Dragons Barbarians Void
Skeleton Dragons
Skeleton Dragons Bats
Skeleton Dragons
Skeleton Dragons
Void Miner Skeleton Dragons
Bats Void
Void Miner Skeleton Dragons
Void Skeleton Dragons
Skeleton Dragons Void Miner
Skeleton Dragons Void
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Bats Skeleton Dragons
Void Skeleton Dragons
Skeleton Dragons Miner
Skeleton Dragons Void
Skeleton Dragons Void
Void
Skeleton Dragons Barbarians Void
Skeleton Dragons
Inferno Dragon
Void Miner Skeleton Dragons
Void Skeleton Dragons Miner
Void Miner Skeleton Dragons
Bats Skeleton Dragons
Bats Skeleton Dragons Void
Void
Void Skeleton Dragons Miner
Void Skeleton Dragons
Bats Barbarians Tombstone Void
Skeleton Dragons
Void Miner Skeleton Dragons
Skeleton Dragons
Void
Skeleton Dragons
Bats Skeleton Dragons
Bats Skeleton Dragons Void
Void Miner

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