My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Furnace Witch Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Wall Breakers Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers
Giant Snowball
Bats Skeleton Dragons Furnace Wall Breakers Witch
Zap
Bats Furnace Wall Breakers Witch
Barbarian Barrel
Furnace Wall Breakers Witch
The Log
Mini P.E.K.K.A Furnace Wall Breakers Witch
Earthquake
Furnace Witch
Arrows
Bats Skeleton Dragons Furnace Wall Breakers Witch
Royal Delivery
Bats Skeleton Dragons Mini P.E.K.K.A Wall Breakers Witch
Fireball
Skeleton Dragons Furnace Wall Breakers Witch
Poison
Bats Skeleton Dragons Furnace Witch
Lightning
Skeleton Dragons Mini P.E.K.K.A Furnace Witch
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball Furnace Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball Furnace Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Skeleton Dragons Fireball Mini P.E.K.K.A Furnace Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Wall Breakers Skeleton Dragons Fireball

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Dragons Mini P.E.K.K.A Wall Breakers
Skeleton Dragons
Bats Mini P.E.K.K.A Furnace
Fireball
Wall Breakers
Mini P.E.K.K.A
Bats Skeleton Dragons Furnace Electro Giant
Furnace
Skeleton Dragons Mini P.E.K.K.A
Wall Breakers
Bats Fireball
Witch
Electro Giant
Mini P.E.K.K.A

Defense Synergies 0 8

Bats
Mini P.E.K.K.A
Skeleton Dragons
Fireball Mini P.E.K.K.A Furnace
Fireball
Skeleton Dragons Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Skeleton Dragons Fireball Furnace Witch Electro Giant
Furnace
Skeleton Dragons Mini P.E.K.K.A
Wall Breakers
Witch
Mini P.E.K.K.A
Electro Giant
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Fireball
Mini P.E.K.K.A Bats Skeleton Dragons Furnace Witch
Mini P.E.K.K.A Furnace Witch Bats Skeleton Dragons
Mini P.E.K.K.A Witch Bats Skeleton Dragons Furnace
Fireball Mini P.E.K.K.A
Fireball Bats Skeleton Dragons Furnace
Bats Skeleton Dragons Furnace Fireball Witch
Skeleton Dragons Fireball Electro Giant
Mini P.E.K.K.A Witch Furnace
Mini P.E.K.K.A
Bats Skeleton Dragons Witch Fireball Furnace Electro Giant
Skeleton Dragons Bats Fireball Furnace Witch
Mini P.E.K.K.A Furnace Bats Skeleton Dragons Fireball Witch
Fireball Bats Skeleton Dragons Mini P.E.K.K.A Furnace Witch
Mini P.E.K.K.A Furnace
Fireball Mini P.E.K.K.A Furnace Electro Giant
Bats Skeleton Dragons Fireball Mini P.E.K.K.A Furnace Witch
Fireball Bats Skeleton Dragons Furnace Witch
Furnace Witch Bats Skeleton Dragons Fireball
Mini P.E.K.K.A
Skeleton Dragons Bats Fireball Mini P.E.K.K.A Furnace Witch Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Furnace Witch Electro Giant
Fireball Skeleton Dragons Mini P.E.K.K.A
Bats Mini P.E.K.K.A Furnace Witch
Mini P.E.K.K.A Bats Fireball
Mini P.E.K.K.A Witch
Skeleton Dragons Fireball Furnace Electro Giant Bats Witch
Mini P.E.K.K.A Bats Fireball Furnace Witch
Mini P.E.K.K.A
Bats Skeleton Dragons Fireball Mini P.E.K.K.A Witch
Witch Skeleton Dragons
Bats Mini P.E.K.K.A Witch
Fireball Electro Giant
Mini P.E.K.K.A Fireball Witch
Skeleton Dragons Fireball Furnace Witch Electro Giant
Witch Electro Giant Bats Skeleton Dragons Fireball Mini P.E.K.K.A Furnace
Bats Skeleton Dragons Fireball Mini P.E.K.K.A Witch Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons
Fireball Skeleton Dragons
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball Skeleton Dragons Furnace
Skeleton Dragons Fireball Electro Giant Bats Furnace Witch
Skeleton Dragons Furnace Witch
Fireball Skeleton Dragons
Fireball Skeleton Dragons
Bats Fireball Mini P.E.K.K.A
Skeleton Dragons Fireball
Fireball Skeleton Dragons
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball Furnace
Skeleton Dragons Fireball Furnace Witch
Skeleton Dragons Fireball Furnace
Fireball
Bats Skeleton Dragons Mini P.E.K.K.A
Skeleton Dragons Fireball Mini P.E.K.K.A
Skeleton Dragons Fireball Witch Electro Giant
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Electro Giant Skeleton Dragons Fireball Furnace Witch
Witch
Fireball Skeleton Dragons Witch
Fireball Skeleton Dragons Witch
Fireball Skeleton Dragons
Bats Skeleton Dragons Fireball Furnace Witch Electro Giant
Bats Skeleton Dragons Fireball Witch Electro Giant
Fireball Mini P.E.K.K.A
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball
Bats Fireball Witch
Fireball Skeleton Dragons Witch
Fireball
Fireball Skeleton Dragons Mini P.E.K.K.A
Skeleton Dragons Fireball
Fireball Electro Giant
Skeleton Dragons
Electro Giant Bats Skeleton Dragons Fireball Witch
Bats Skeleton Dragons Fireball Witch
Fireball Witch Electro Giant

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