My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Dart Goblin Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Royal Giant Goblin Hut Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Graveyard
Giant Snowball
Bats Skeleton Dragons Dart Goblin Goblin Hut Graveyard
Zap
Bats Royal Giant Dart Goblin Goblin Hut Graveyard
Barbarian Barrel
Dart Goblin Goblin Hut Wizard Graveyard
The Log
Royal Giant Dart Goblin Goblin Hut Graveyard
Earthquake
Goblin Hut Graveyard
Arrows
Bats Skeleton Dragons Dart Goblin Goblin Hut Graveyard
Royal Delivery
Bats Skeleton Dragons Dart Goblin Goblin Hut Wizard P.E.K.K.A Graveyard
Fireball
Skeleton Dragons Dart Goblin Goblin Hut Wizard
Poison
Bats Skeleton Dragons Dart Goblin Goblin Hut Wizard Graveyard
Lightning
Skeleton Dragons Goblin Hut Wizard
Rocket
Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Dart Goblin Skeleton Dragons Goblin Hut Wizard Graveyard Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bats Dart Goblin Skeleton Dragons Goblin Hut

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Skeleton Dragons P.E.K.K.A Graveyard
Skeleton Dragons
Bats Royal Giant Goblin Hut P.E.K.K.A Graveyard
Royal Giant
Bats Dart Goblin Skeleton Dragons Goblin Hut Wizard
Dart Goblin
Royal Giant P.E.K.K.A Graveyard
Goblin Hut
Skeleton Dragons Royal Giant Graveyard
Wizard
Royal Giant P.E.K.K.A
P.E.K.K.A
Bats Skeleton Dragons Dart Goblin Wizard Graveyard
Graveyard
Bats Skeleton Dragons Dart Goblin Goblin Hut P.E.K.K.A

Defense Synergies 0 9

Bats
Dart Goblin P.E.K.K.A
Skeleton Dragons
Dart Goblin Goblin Hut P.E.K.K.A
Royal Giant
Dart Goblin
Bats Skeleton Dragons Goblin Hut P.E.K.K.A
Goblin Hut
Skeleton Dragons Dart Goblin Wizard
Wizard
Goblin Hut P.E.K.K.A
P.E.K.K.A
Bats Skeleton Dragons Dart Goblin Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Dart Goblin Goblin Hut Wizard
P.E.K.K.A Bats Skeleton Dragons Dart Goblin Goblin Hut
Goblin Hut P.E.K.K.A Bats Skeleton Dragons Dart Goblin
Goblin Hut P.E.K.K.A Bats Skeleton Dragons Dart Goblin
P.E.K.K.A
Bats Skeleton Dragons Dart Goblin
Bats Skeleton Dragons Dart Goblin Goblin Hut Wizard
Skeleton Dragons Dart Goblin P.E.K.K.A
P.E.K.K.A Goblin Hut
Dart Goblin
Bats Skeleton Dragons Dart Goblin Goblin Hut Wizard
Skeleton Dragons Bats Dart Goblin Goblin Hut Wizard
Goblin Hut P.E.K.K.A Bats Skeleton Dragons Wizard
Wizard Bats Skeleton Dragons Dart Goblin Goblin Hut P.E.K.K.A
P.E.K.K.A Goblin Hut
Goblin Hut P.E.K.K.A
Wizard Bats Skeleton Dragons Goblin Hut P.E.K.K.A
Bats Skeleton Dragons Dart Goblin Goblin Hut Wizard
Wizard Bats Skeleton Dragons Dart Goblin Goblin Hut
P.E.K.K.A Dart Goblin Goblin Hut
Skeleton Dragons Wizard Bats Dart Goblin P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut P.E.K.K.A
Skeleton Dragons Wizard
P.E.K.K.A Bats Goblin Hut
P.E.K.K.A Bats
P.E.K.K.A Goblin Hut
Skeleton Dragons Wizard Bats Dart Goblin Goblin Hut
P.E.K.K.A Bats Dart Goblin Goblin Hut
P.E.K.K.A
P.E.K.K.A Bats Skeleton Dragons Goblin Hut
P.E.K.K.A Skeleton Dragons Dart Goblin Goblin Hut
P.E.K.K.A Bats Dart Goblin Goblin Hut
P.E.K.K.A
P.E.K.K.A Wizard
Wizard Skeleton Dragons Dart Goblin
Goblin Hut Bats Skeleton Dragons Dart Goblin P.E.K.K.A
Bats Skeleton Dragons Dart Goblin Goblin Hut Wizard P.E.K.K.A
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Dart Goblin
Skeleton Dragons Dart Goblin
Skeleton Dragons Dart Goblin Goblin Hut
Skeleton Dragons Dart Goblin
Wizard Skeleton Dragons
Skeleton Dragons Wizard Bats Dart Goblin
Skeleton Dragons Dart Goblin Wizard
Skeleton Dragons Dart Goblin Wizard
Skeleton Dragons Dart Goblin Wizard
Bats
Skeleton Dragons Dart Goblin Wizard
Skeleton Dragons Dart Goblin Wizard
Skeleton Dragons Dart Goblin Goblin Hut
Skeleton Dragons Dart Goblin
Skeleton Dragons Dart Goblin Goblin Hut
Skeleton Dragons Dart Goblin Goblin Hut Wizard
Skeleton Dragons Dart Goblin Goblin Hut Wizard
Bats Skeleton Dragons
Skeleton Dragons Dart Goblin Wizard
Skeleton Dragons Dart Goblin Wizard
Skeleton Dragons
Skeleton Dragons Wizard
Skeleton Dragons
Skeleton Dragons Wizard
Skeleton Dragons Dart Goblin Wizard
Skeleton Dragons Wizard
Skeleton Dragons Dart Goblin
Bats Skeleton Dragons Dart Goblin Wizard
Bats Skeleton Dragons Dart Goblin Goblin Hut Wizard
Skeleton Dragons Dart Goblin Wizard
Skeleton Dragons
P.E.K.K.A
Wizard
Bats Dart Goblin Goblin Hut
Skeleton Dragons Dart Goblin Wizard
Skeleton Dragons Dart Goblin Wizard
Skeleton Dragons Dart Goblin Wizard
Skeleton Dragons Dart Goblin P.E.K.K.A
Bats Skeleton Dragons Dart Goblin
Bats Skeleton Dragons Dart Goblin
Dart Goblin
P.E.K.K.A
Skeleton Dragons Dart Goblin Wizard

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