My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Tesla Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Skeleton Dragons Goblin Barrel
Zap
Bats Goblin Barrel
Barbarian Barrel
Tesla Goblin Barrel
The Log
Mini P.E.K.K.A Goblin Barrel
Earthquake
Tesla Goblin Barrel
Arrows
Bats Skeleton Dragons Goblin Barrel
Royal Delivery
Bats Skeleton Dragons Mini P.E.K.K.A Goblin Barrel
Fireball
Skeleton Dragons Tesla Goblin Barrel
Poison
Bats Skeleton Dragons
Lightning
Skeleton Dragons Tesla Mini P.E.K.K.A Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Barrel Skeleton Dragons Tesla Mini P.E.K.K.A Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Goblin Barrel Skeleton Dragons

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Skeleton Dragons Mini P.E.K.K.A Goblin Barrel
Skeleton Dragons
Bats Mini P.E.K.K.A Mega Knight
Tesla
Mini P.E.K.K.A
Bats Skeleton Dragons The Log Mega Knight
Goblin Barrel
Bats Mega Knight
The Log
Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Skeleton Dragons Mini P.E.K.K.A Goblin Barrel The Log
Goblinstein

Defense Synergies 3 9

Bats
Tesla Mini P.E.K.K.A The Log Mega Knight
Skeleton Dragons
The Log Tesla Mini P.E.K.K.A Mega Knight
Tesla
The Log Bats Skeleton Dragons Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Bats Skeleton Dragons Tesla
Goblin Barrel
The Log
Skeleton Dragons Tesla Mini P.E.K.K.A Bats Mega Knight
Mega Knight
Bats Skeleton Dragons The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Tesla The Log
Mini P.E.K.K.A Bats Skeleton Dragons Tesla The Log Mega Knight
Tesla Mini P.E.K.K.A Mega Knight Bats Skeleton Dragons
Tesla Mini P.E.K.K.A Bats Skeleton Dragons Mega Knight
Mini P.E.K.K.A The Log Mega Knight
The Log Bats Skeleton Dragons Tesla Mega Knight
Bats Skeleton Dragons Tesla
Skeleton Dragons Tesla The Log Mega Knight
Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A Mega Knight
Bats Skeleton Dragons Tesla The Log Mega Knight
Skeleton Dragons Tesla Bats
Tesla Mini P.E.K.K.A Mega Knight Bats Skeleton Dragons The Log
Mega Knight Bats Skeleton Dragons Tesla Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tesla Mega Knight
Tesla Mini P.E.K.K.A The Log Mega Knight
Tesla Mega Knight Bats Skeleton Dragons Mini P.E.K.K.A
Tesla Mega Knight Bats Skeleton Dragons The Log
The Log Bats Skeleton Dragons Tesla Mega Knight
Mini P.E.K.K.A Tesla
Skeleton Dragons Mega Knight Bats Tesla Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Tesla
Skeleton Dragons Tesla Mini P.E.K.K.A The Log Mega Knight
Mega Knight Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight Bats Tesla The Log
Tesla Mini P.E.K.K.A Mega Knight
Skeleton Dragons Bats Tesla
Mini P.E.K.K.A Bats Tesla
Mini P.E.K.K.A Mega Knight Tesla
Mega Knight Bats Skeleton Dragons Mini P.E.K.K.A The Log
Skeleton Dragons Tesla
Mega Knight Bats Tesla Mini P.E.K.K.A
Mega Knight The Log
Mini P.E.K.K.A Mega Knight Tesla
Skeleton Dragons Tesla Mega Knight
Tesla Bats Skeleton Dragons Mini P.E.K.K.A The Log
Bats Mega Knight Skeleton Dragons Tesla Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons The Log Mega Knight
Skeleton Dragons Bats
Skeleton Dragons The Log
The Log Skeleton Dragons
The Log Skeleton Dragons
Bats Mini P.E.K.K.A
Skeleton Dragons The Log
Skeleton Dragons
Skeleton Dragons The Log
Skeleton Dragons
Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons The Log Mega Knight
Bats Skeleton Dragons Mini P.E.K.K.A
Skeleton Dragons Mini P.E.K.K.A The Log Mega Knight
Skeleton Dragons The Log Mega Knight
Skeleton Dragons The Log Mega Knight
Skeleton Dragons
The Log
Skeleton Dragons The Log
The Log Skeleton Dragons Mega Knight
The Log Skeleton Dragons
Skeleton Dragons The Log Mega Knight
Skeleton Dragons The Log
Bats Skeleton Dragons
Bats Skeleton Dragons
Mini P.E.K.K.A
Skeleton Dragons The Log Mega Knight
Skeleton Dragons
Mega Knight
The Log
Bats
Skeleton Dragons
The Log
Skeleton Dragons Mini P.E.K.K.A Mega Knight
The Log Skeleton Dragons
Skeleton Dragons Mega Knight
Bats Skeleton Dragons The Log
Bats Skeleton Dragons
The Log Mega Knight
Skeleton Dragons Mega Knight

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