My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Tombstone Flying Machine Dark Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Royal Hogs Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Goblin Barrel Dark Prince
Giant Snowball
Bats Skeleton Dragons Tombstone Flying Machine Royal Hogs Goblin Barrel
Zap
Bats Tombstone Flying Machine Royal Hogs Goblin Barrel Dark Prince
Barbarian Barrel
Tombstone Royal Hogs Goblin Barrel Dark Prince
The Log
Tombstone Royal Hogs Goblin Barrel Dark Prince
Earthquake
Tombstone Royal Hogs Goblin Barrel
Arrows
Bats Skeleton Dragons Tombstone Flying Machine Royal Hogs Goblin Barrel
Royal Delivery
Bats Skeleton Dragons Flying Machine Royal Hogs Goblin Barrel Dark Prince P.E.K.K.A
Fireball
Skeleton Dragons Tombstone Flying Machine Royal Hogs Goblin Barrel
Poison
Bats Skeleton Dragons Tombstone Flying Machine Royal Hogs
Lightning
Skeleton Dragons Tombstone Dark Prince
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Tombstone Goblin Barrel Skeleton Dragons Flying Machine Dark Prince Royal Hogs P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Tombstone Goblin Barrel Skeleton Dragons

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Dragons Flying Machine Royal Hogs Goblin Barrel Dark Prince P.E.K.K.A
Skeleton Dragons
Bats Flying Machine Royal Hogs Dark Prince P.E.K.K.A
Tombstone
Flying Machine
Bats Skeleton Dragons Royal Hogs Dark Prince P.E.K.K.A
Royal Hogs
Bats Skeleton Dragons Flying Machine Goblin Barrel Dark Prince
Goblin Barrel
Dark Prince Bats Royal Hogs P.E.K.K.A
Dark Prince
Goblin Barrel Bats Skeleton Dragons Flying Machine Royal Hogs
P.E.K.K.A
Bats Skeleton Dragons Flying Machine Goblin Barrel

Defense Synergies 0 8

Bats
Dark Prince P.E.K.K.A
Skeleton Dragons
Tombstone Dark Prince P.E.K.K.A
Tombstone
Skeleton Dragons Flying Machine
Flying Machine
Tombstone Dark Prince P.E.K.K.A
Royal Hogs
Goblin Barrel
Dark Prince
Bats Skeleton Dragons Flying Machine
P.E.K.K.A
Bats Skeleton Dragons Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Tombstone Flying Machine
P.E.K.K.A Bats Skeleton Dragons Tombstone Flying Machine Dark Prince
P.E.K.K.A Bats Skeleton Dragons Tombstone Dark Prince
P.E.K.K.A Bats Skeleton Dragons Tombstone Dark Prince
Tombstone Dark Prince P.E.K.K.A
Bats Skeleton Dragons Flying Machine Dark Prince
Bats Skeleton Dragons Tombstone Flying Machine
Skeleton Dragons Flying Machine P.E.K.K.A
P.E.K.K.A Tombstone
Dark Prince
Bats Skeleton Dragons Tombstone Flying Machine Dark Prince
Skeleton Dragons Bats Flying Machine
Tombstone P.E.K.K.A Bats Skeleton Dragons Flying Machine Dark Prince
Bats Skeleton Dragons Tombstone Dark Prince P.E.K.K.A
P.E.K.K.A Tombstone
P.E.K.K.A
Bats Skeleton Dragons Tombstone Dark Prince P.E.K.K.A
Tombstone Bats Skeleton Dragons Flying Machine Dark Prince
Bats Skeleton Dragons Tombstone Flying Machine Dark Prince
P.E.K.K.A
Skeleton Dragons Dark Prince Bats Flying Machine P.E.K.K.A
P.E.K.K.A Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Dark Prince P.E.K.K.A
Skeleton Dragons Flying Machine
Tombstone P.E.K.K.A Bats Dark Prince
Dark Prince P.E.K.K.A Bats
P.E.K.K.A Tombstone Dark Prince
Skeleton Dragons Bats Flying Machine
Dark Prince P.E.K.K.A Bats Tombstone Flying Machine
P.E.K.K.A Dark Prince
P.E.K.K.A Bats Skeleton Dragons Tombstone Flying Machine Dark Prince
P.E.K.K.A Skeleton Dragons Tombstone
P.E.K.K.A Bats Tombstone Flying Machine Dark Prince
P.E.K.K.A Dark Prince
Dark Prince P.E.K.K.A Tombstone
Skeleton Dragons Flying Machine
Tombstone Bats Skeleton Dragons Flying Machine Dark Prince P.E.K.K.A
Bats Skeleton Dragons Flying Machine Dark Prince P.E.K.K.A
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine Dark Prince
Skeleton Dragons Dark Prince
Skeleton Dragons Bats Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Bats
Skeleton Dragons Flying Machine Dark Prince
Skeleton Dragons Flying Machine
Flying Machine Skeleton Dragons
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Bats Skeleton Dragons
Skeleton Dragons Flying Machine Dark Prince
Skeleton Dragons Flying Machine
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Flying Machine
Skeleton Dragons Dark Prince
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Skeleton Dragons
Bats Skeleton Dragons Flying Machine
Bats Skeleton Dragons Flying Machine
Skeleton Dragons
Skeleton Dragons
P.E.K.K.A
Bats Tombstone Flying Machine Dark Prince
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine Dark Prince
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine Dark Prince P.E.K.K.A
Bats Skeleton Dragons Flying Machine
Bats Skeleton Dragons Flying Machine
Flying Machine Dark Prince
P.E.K.K.A
Skeleton Dragons

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