My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Wizard Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Royal Hogs
Giant Snowball
Bats Skeleton Dragons Royal Hogs Witch
Zap
Bats Royal Hogs Witch
Barbarian Barrel
Elite Barbarians Wizard Royal Hogs Witch Electro Wizard
The Log
Elite Barbarians Royal Hogs Witch
Earthquake
Royal Hogs Witch
Arrows
Bats Skeleton Dragons Royal Hogs Witch
Royal Delivery
Bats Skeleton Dragons Elite Barbarians Wizard Royal Hogs Witch Electro Wizard
Fireball
Skeleton Dragons Elite Barbarians Wizard Royal Hogs Witch Electro Wizard
Poison
Bats Skeleton Dragons Wizard Royal Hogs Witch Electro Wizard
Lightning
Skeleton Dragons Elite Barbarians Wizard Witch Electro Wizard
Rocket
Elite Barbarians Wizard Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Skeleton Dragons Electro Wizard Wizard Royal Hogs Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Rage Skeleton Dragons Electro Wizard

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Dragons Elite Barbarians Royal Hogs Rage
Skeleton Dragons
Bats Royal Hogs
Elite Barbarians
Rage Bats Wizard
Wizard
Elite Barbarians Royal Hogs Rage
Royal Hogs
Bats Skeleton Dragons Wizard Electro Wizard
Rage
Elite Barbarians Witch Bats Wizard Electro Wizard
Witch
Rage
Electro Wizard
Royal Hogs Rage

Defense Synergies 0 5

Bats
Electro Wizard
Skeleton Dragons
Electro Wizard
Elite Barbarians
Wizard
Wizard
Elite Barbarians Electro Wizard
Royal Hogs
Rage
Witch
Electro Wizard
Electro Wizard
Bats Skeleton Dragons Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Wizard Electro Wizard
Elite Barbarians Bats Skeleton Dragons Witch Electro Wizard
Witch Bats Skeleton Dragons Elite Barbarians Electro Wizard
Elite Barbarians Witch Bats Skeleton Dragons Electro Wizard
Elite Barbarians
Bats Skeleton Dragons Electro Wizard
Bats Skeleton Dragons Electro Wizard Wizard Witch
Skeleton Dragons Electro Wizard
Witch Elite Barbarians
Elite Barbarians Electro Wizard
Bats Skeleton Dragons Witch Electro Wizard Wizard
Skeleton Dragons Bats Wizard Witch Electro Wizard
Bats Skeleton Dragons Elite Barbarians Wizard Witch Electro Wizard
Wizard Bats Skeleton Dragons Witch Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians Electro Wizard
Wizard Bats Skeleton Dragons Elite Barbarians Witch Electro Wizard
Bats Skeleton Dragons Elite Barbarians Wizard Witch Electro Wizard
Wizard Witch Bats Skeleton Dragons Electro Wizard
Elite Barbarians Electro Wizard
Skeleton Dragons Wizard Bats Elite Barbarians Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Witch Electro Wizard
Electro Wizard Skeleton Dragons Elite Barbarians Wizard
Bats Elite Barbarians Witch Electro Wizard
Bats Elite Barbarians Electro Wizard
Elite Barbarians Witch
Skeleton Dragons Wizard Bats Witch Electro Wizard
Bats Elite Barbarians Witch Electro Wizard
Elite Barbarians
Electro Wizard Bats Skeleton Dragons Elite Barbarians Witch
Witch Skeleton Dragons
Bats Elite Barbarians Witch
Elite Barbarians Electro Wizard
Elite Barbarians Wizard Witch
Wizard Skeleton Dragons Witch
Elite Barbarians Witch Electro Wizard Bats Skeleton Dragons
Bats Skeleton Dragons Elite Barbarians Wizard Witch Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons
Skeleton Dragons Electro Wizard
Skeleton Dragons
Skeleton Dragons
Wizard Skeleton Dragons
Skeleton Dragons Wizard Bats Witch
Skeleton Dragons Wizard Witch
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Bats Elite Barbarians Electro Wizard
Skeleton Dragons Wizard Electro Wizard
Skeleton Dragons Wizard
Skeleton Dragons Elite Barbarians
Skeleton Dragons
Skeleton Dragons Elite Barbarians
Skeleton Dragons Wizard Witch
Skeleton Dragons Wizard
Bats Skeleton Dragons
Skeleton Dragons Wizard Electro Wizard
Skeleton Dragons Wizard Witch
Skeleton Dragons
Skeleton Dragons Wizard
Skeleton Dragons
Skeleton Dragons Wizard Witch
Witch
Skeleton Dragons Wizard Witch Electro Wizard
Skeleton Dragons Wizard Witch
Skeleton Dragons
Elite Barbarians Bats Skeleton Dragons Wizard Witch Electro Wizard
Electro Wizard Bats Skeleton Dragons Wizard Witch
Elite Barbarians
Skeleton Dragons Wizard
Skeleton Dragons Electro Wizard
Wizard
Electro Wizard Bats Witch
Skeleton Dragons Wizard Witch Electro Wizard
Skeleton Dragons Wizard Electro Wizard
Skeleton Dragons Wizard
Skeleton Dragons Elite Barbarians
Bats Skeleton Dragons Elite Barbarians Witch Electro Wizard
Bats Skeleton Dragons Witch Electro Wizard
Witch Electro Wizard
Skeleton Dragons Wizard

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