My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarians Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Elite Barbarians Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Elite Barbarians Goblin Drill
Giant Snowball
Bats Skeleton Barrel Barbarians Goblin Drill Witch
Zap
Bats Skeleton Barrel Goblin Drill Witch
Barbarian Barrel
Skeleton Barrel Barbarians Elite Barbarians Goblin Drill Witch
The Log
Skeleton Barrel Barbarians Elite Barbarians Goblin Drill Witch
Earthquake
Barbarians Goblin Drill Witch
Arrows
Bats Skeleton Barrel Goblin Drill Witch
Royal Delivery
Bats Skeleton Barrel Barbarians Elite Barbarians Goblin Drill Witch
Fireball
Skeleton Barrel Barbarians Elite Barbarians Goblin Drill Witch
Poison
Bats Skeleton Barrel Barbarians Goblin Drill Witch
Lightning
Elite Barbarians Witch
Rocket
Barbarians Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Freeze Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Skeleton Barrel Freeze Goblin Drill Barbarians Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Skeleton Barrel Freeze

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Elite Barbarians Goblin Drill
Skeleton Barrel
Bats Freeze Goblin Drill Witch
Barbarians
Elite Barbarians
Bats The Log
Freeze
Skeleton Barrel
Goblin Drill
Bats Skeleton Barrel The Log
Witch
Skeleton Barrel
The Log
Elite Barbarians Goblin Drill

Defense Synergies 0 6

Bats
Freeze Goblin Drill The Log
Skeleton Barrel
Barbarians
Elite Barbarians
The Log
Freeze
Bats
Goblin Drill
Bats The Log
Witch
The Log
The Log
Bats Elite Barbarians Goblin Drill Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel The Log
Barbarians Elite Barbarians Bats Goblin Drill Witch The Log
Barbarians Witch Bats Elite Barbarians Freeze Goblin Drill
Barbarians Elite Barbarians Witch Bats Goblin Drill
Barbarians Elite Barbarians The Log
Freeze The Log Bats
Bats Freeze Witch
Skeleton Barrel Barbarians The Log
Barbarians Witch Elite Barbarians Goblin Drill
Elite Barbarians Barbarians
Bats Barbarians Witch Freeze Goblin Drill The Log
Bats Witch
Barbarians Goblin Drill Bats Elite Barbarians Freeze Witch The Log
Bats Barbarians Freeze Goblin Drill Witch The Log
Barbarians Elite Barbarians Goblin Drill
Barbarians Elite Barbarians Freeze Goblin Drill The Log
Barbarians Bats Elite Barbarians Goblin Drill Witch
Bats Barbarians Elite Barbarians Goblin Drill Witch The Log
Freeze Goblin Drill Witch The Log Bats Barbarians
Barbarians Elite Barbarians Goblin Drill
Bats Barbarians Elite Barbarians Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Elite Barbarians Witch
Skeleton Barrel Elite Barbarians The Log
Barbarians Bats Elite Barbarians Witch The Log
Bats Barbarians Elite Barbarians The Log
Barbarians Elite Barbarians Goblin Drill Witch
Bats Skeleton Barrel Freeze Witch
Bats Barbarians Elite Barbarians Witch
Barbarians Elite Barbarians
Freeze Bats Barbarians Elite Barbarians Witch The Log
Witch Barbarians Goblin Drill
Bats Barbarians Elite Barbarians Witch
Barbarians Elite Barbarians The Log
Barbarians Elite Barbarians Witch
Barbarians Witch
Barbarians Elite Barbarians Witch Bats Freeze Goblin Drill The Log
Bats Barbarians Elite Barbarians Freeze Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Freeze Goblin Drill The Log
Skeleton Barrel The Log
Skeleton Barrel Goblin Drill The Log
Skeleton Barrel Barbarians Freeze The Log
The Log
Bats Skeleton Barrel Freeze Witch
Witch The Log
The Log Skeleton Barrel Freeze
The Log Skeleton Barrel
Bats Elite Barbarians
Skeleton Barrel The Log
Skeleton Barrel Elite Barbarians The Log
Skeleton Barrel Freeze
Skeleton Barrel Elite Barbarians The Log
Skeleton Barrel Goblin Drill Witch The Log
Skeleton Barrel The Log
Freeze
Bats
Skeleton Barrel The Log
Skeleton Barrel Witch The Log
The Log
The Log
Skeleton Barrel Barbarians Goblin Drill The Log
Freeze The Log Witch
Witch
The Log Skeleton Barrel Witch
Skeleton Barrel Witch The Log
Skeleton Barrel The Log
Elite Barbarians Bats Witch
Bats Skeleton Barrel Freeze Witch
Elite Barbarians
The Log
Freeze
The Log
Skeleton Barrel Bats Barbarians Freeze Witch
Witch
Freeze
The Log
The Log Skeleton Barrel
Elite Barbarians
Bats Elite Barbarians Freeze Witch The Log
Bats Witch
Skeleton Barrel Freeze Witch The Log

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