My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dart Goblin Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Clone
Giant Snowball
Bats Skeleton Barrel Dart Goblin Clone
Zap
Bats Skeleton Barrel Dart Goblin Clone
Barbarian Barrel
Skeleton Barrel Dart Goblin Clone
The Log
Skeleton Barrel Dart Goblin Mini P.E.K.K.A Clone
Earthquake
Clone
Arrows
Bats Skeleton Barrel Dart Goblin Clone
Royal Delivery
Bats Skeleton Barrel Dart Goblin Mini P.E.K.K.A Clone
Fireball
Skeleton Barrel Dart Goblin Clone
Poison
Bats Skeleton Barrel Dart Goblin Clone
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Mini P.E.K.K.A Clone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats The Log Skeleton Barrel Dart Goblin Clone Fireball Mini P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats The Log Skeleton Barrel

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Mini P.E.K.K.A Clone
Skeleton Barrel
Bats Fireball Clone Dart Goblin Mini P.E.K.K.A Mirror
Dart Goblin
Skeleton Barrel Mirror The Log
Fireball
Skeleton Barrel Mirror The Log
Mini P.E.K.K.A
Bats Skeleton Barrel Mirror The Log
Mirror
Fireball The Log Skeleton Barrel Dart Goblin Mini P.E.K.K.A
Clone
Skeleton Barrel Bats
The Log
Mirror Dart Goblin Fireball Mini P.E.K.K.A

Defense Synergies 3 11

Bats
Dart Goblin Mini P.E.K.K.A The Log
Skeleton Barrel
Dart Goblin Fireball
Dart Goblin
Bats Skeleton Barrel Mini P.E.K.K.A Mirror The Log
Fireball
Mirror The Log Skeleton Barrel Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Bats Dart Goblin Fireball Mirror
Mirror
Fireball Dart Goblin Mini P.E.K.K.A The Log
Clone
The Log
Fireball Mini P.E.K.K.A Bats Dart Goblin Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Dart Goblin Fireball The Log
Mini P.E.K.K.A Bats Dart Goblin The Log
Mini P.E.K.K.A Bats Dart Goblin
Mini P.E.K.K.A Bats Dart Goblin
Fireball Mini P.E.K.K.A The Log
Fireball The Log Bats Dart Goblin
Bats Dart Goblin Fireball
Skeleton Barrel Dart Goblin Fireball The Log
Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A
Bats Dart Goblin Fireball The Log
Bats Dart Goblin Fireball
Mini P.E.K.K.A Bats Fireball The Log
Fireball Bats Dart Goblin Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log
Bats Fireball Mini P.E.K.K.A
Fireball Bats Dart Goblin The Log
The Log Bats Dart Goblin Fireball
Mini P.E.K.K.A Dart Goblin
Bats Dart Goblin Fireball Mini P.E.K.K.A The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball
Fireball Skeleton Barrel Mini P.E.K.K.A The Log
Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bats Fireball The Log
Mini P.E.K.K.A
Fireball Bats Skeleton Barrel Dart Goblin
Mini P.E.K.K.A Bats Dart Goblin Fireball
Mini P.E.K.K.A
Bats Fireball Mini P.E.K.K.A The Log
Dart Goblin
Bats Dart Goblin Mini P.E.K.K.A
Fireball The Log
Mini P.E.K.K.A Fireball
Dart Goblin Fireball
Bats Dart Goblin Fireball Mini P.E.K.K.A The Log
Bats Dart Goblin Fireball Mini P.E.K.K.A The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Dart Goblin The Log
Fireball Skeleton Barrel Dart Goblin The Log
Skeleton Barrel Dart Goblin Fireball The Log
Skeleton Barrel Dart Goblin Fireball The Log
Fireball The Log
Fireball Bats Skeleton Barrel Dart Goblin
Dart Goblin The Log
Fireball The Log Skeleton Barrel Dart Goblin
Fireball The Log Skeleton Barrel Dart Goblin
Bats Fireball Mini P.E.K.K.A
Skeleton Barrel Dart Goblin Fireball The Log
Fireball Dart Goblin
Skeleton Barrel Dart Goblin Fireball The Log
Skeleton Barrel Dart Goblin Fireball
Skeleton Barrel Dart Goblin Fireball The Log
Skeleton Barrel Dart Goblin Fireball The Log
Skeleton Barrel Dart Goblin Fireball The Log
Fireball
Bats Mini P.E.K.K.A
Skeleton Barrel Dart Goblin Fireball Mini P.E.K.K.A The Log
Skeleton Barrel Dart Goblin Fireball The Log
Fireball The Log
Fireball
The Log
Skeleton Barrel Fireball The Log
The Log Fireball
Fireball The Log Skeleton Barrel Dart Goblin
Fireball Skeleton Barrel The Log
Fireball Skeleton Barrel Dart Goblin The Log
Bats Dart Goblin Fireball
Bats Skeleton Barrel Dart Goblin Fireball
Fireball Mini P.E.K.K.A
Dart Goblin Fireball The Log
Fireball
Fireball The Log
Skeleton Barrel Bats Dart Goblin Fireball
Fireball Dart Goblin
The Log Fireball
Fireball Dart Goblin Mini P.E.K.K.A
The Log Skeleton Barrel Dart Goblin Fireball
Fireball
Dart Goblin
Bats Dart Goblin Fireball The Log
Bats Dart Goblin Fireball
Skeleton Barrel Dart Goblin Fireball The Log
Fireball Dart Goblin

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